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TerraTech News

Output Blocks w/ Matt & Johnny || TerraTech Dev

We take a look at the Output Blocks that are coming to TerraTech in the Circuits & Systems update.

[previewyoutube][/previewyoutube]

Release Notes - TT_Unstable Version 1.4.24.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:

https://www.youtube.com/watch?v=r_ce_yPOflo

[h3]New Blocks:[/h3]
  • Eastern Dragon Head
  • Eastern Dragon Body
  • Eastern Dragon Leg
  • Eastern Dragon Tail
  • Sky Lantern
  • Celebratory Fireworks Launcher


[h3]New Blocks (R&D Only):[/h3]
  • Reticule Research Beam Sensor
  • Reticule Research Toggle
  • Reticule Research Button
  • Reticule Research Signal Delay
  • Reticule Research Logic AND
  • Reticule Research Logic OR
  • Reticule Research Logic NOT
  • Reticule Research Red Wire
  • Reticule Research Green Wire
  • Reticule Research Blue Wire
  • Reticule Research Signal Transmitter
  • Reticule Research Signal Receiver
  • Reticule Research Actuating Gate
  • Reticule Research White Pixel
  • Reticule Research Platform Anchor


[h3]Bug Fixes:[/h3]
  • Fixed a sound issue that occurred when selling resources.
  • Fixed an issue with modded blocks not showing the correct block description.


[h3]Known Issues:[/h3]
  • Alternate RR skin does not include circuit textures
  • Highlight is missing from Hubl's tech purchase terminal
  • Reticule Research Actuating Gate has no sound effects, making its movement seem unnatural.
  • Some wheels do not function on Hawkeye fort blocks and Reticule Research platforms/ramps.
  • Circuit Wires don't flash when damaged.

[h3]Localisation update:[/h3]
Translations have been updated for our Thai and Ukrainian friends.

Many thanks to the TT Translator team, in particular recent translations from:
  • Bebiezaza
  • SemperAnte

Timing Blocks and New Stuff w/ Matt & Beltain || TerraTech Dev

In the first stream of the year join Matt and Beltain as they take a closer look at the Signal Timing blocks that are coming to TerraTech in the Circuits and Systems update. They'll also take a look at some of the awesome New Stuff that's coming in the next update.

[previewyoutube][/previewyoutube]

Release Notes - Update 1.4.24

Hey Prospectors,

Matt here with a hotfix update for you.

In the last update, we added a new sound effect for when you sell things. We've received feedback from the community that this addition can be quite jarring. This hotfix aims to fix this issue by muting the new sound effect.

[h3]Bug Fix:[/h3]
  • Muted the new sound effect that occurs when selling things.

Release Notes - Update 1.4.23

Hey Prospectors,

Matt here with a new update for you.

Introducing the World Map! A fun and interactive way to explore the world around you.

There are also two new Venture Blocks to help augment your World Map!

Enjoy!

[previewyoutube][/previewyoutube]

[h3]New Feature:[/h3]
  • World Map

[h3]New Blocks:[/h3]
  • Venture Minimap Radar
  • Venture Surveying Radar

[h3]Design Tweaks:[/h3]
  • Added a World Map Terminal to Trading Stations
  • Reverted Mobile Generator particles to their previous behaviour
  • Added the option to rebind the Quick Select function (Set to Middle Mouse by default)

[h3]Bug Fixes:[/h3]
  • Fixed an issue that caused the game to crash when speaking to HUBL at the start of the hover training missions
  • Fixed a crash in Multiplayer caused when sending data packets over a certain size
  • Fixed an issue that caused Ballistic and Blast weapon types to incorrectly damage Scrap Piles
  • Fixed an issue that would cause the game to occasionally crash when loading a Save Game with a Resource Radar present

[h3]Localisation update:[/h3]
Translations have been updated for our Ukrainian friends.

Many thanks to the TT Translator team, in particular recent translations from:
  • SemperAnte