Release Notes - TT_Unstable Version 1.4.7.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
[h3]New Features:[/h3]
[h3]Design Tweaks:[/h3]
[h3]Localisation Update:[/h3]
[h3]Bug Fixes:[/h3]
[h3]Known Issues:[/h3]
https://www.youtube.com/watch?v=r_ce_yPOflo
[h3]New Features:[/h3]
- Added new mission Venture Cross Country
- Updated all old Venture race missions to use the new mission system. They should now spawn in areas that make them easier to complete.
- Added mod loading bar game modes that need mods installed.
- Added "More button" to modded corporation unlock screen in modding tool.
[h3]Design Tweaks:[/h3]
- Rename "Icon" to "Logo" for corporation editor in modding tool.
- Adjust ring heights for a couple of the VEN aerial tracks to prevent them getting too close to the ground.
[h3]Localisation Update:[/h3]
- Vakmix
Translations have been updated for Hungarian:
Many thanks to the TT Translator team, in particular recent translations from:
[h3]Bug Fixes:[/h3]
- Text Wrapping bug fixed in mission log.
- Fixed issue with remote chargers and the maximum number of Techs.
- Auto-fix corporation skin references when loading the modding tool.
- Remove waypoints if it was pointing at a destroyed Tech.
- Added vision and aimer components to modded cabs.
[h3]Known Issues:[/h3]
- After players have uploaded a modded skin, block or corporation to Steam, TerraTech may not boot up. To remedy this players will have to restart Steam and the game should run normally.