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TerraTech News

Release Notes - TT_Unstable Version 1.3.1.3

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo


Enhancements:
  • The options screen now has a setting to turn off the camera shake and chromatic aberration effects for Tech damage feedback.


Bug Fixes:
  • Fixed spinning camera issue when rotating the camera around a Tech more than 360 degrees then locking onto an enemy Tech.
  • Fixed issue causing camera movement to be jarring when focusing on the extremities of a Tech when in build beam.
  • R&D Test Chamber experimental blocks are now appearing correctly.


Known Major Issues:
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Translations for non-English language support is work-in-progress for most languages.

Release Notes - TT_Unstable Version 1.3.1.2

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo


Design Tweaks:
  • Increased the turning arcs and cornering ability of several Hawkeye Wheels:
    • Hawkeye Big-Boy Wheel
    • Hawkeye Garrison Wheel
    • Hawkeye Tread Wheel
    • Hawkeye Warhorse Wheel


Camera Tweaks:
  • Camera Spring can now be completely disabled when the slider is at zero.
  • A smoothing slider in options also allows the camera rotation behaviour to be set between abrupt, immediate rotation and slower, smoother rotation.


R&D Test Chamber Improvements:
  • The R&D Test Chamber has now been organised into separate zones which the player can navigate to via teleports:
    • Start Position
    • Prototype Blocks
    • Target Practice
    • Turret Run
    • Stunt Ramps
    • Race Tracks
    • Playground
    • Crafting Zone
    • Landmarks
    • Middle of Nowhere


Localisation:
  • Updated translations for Japanese text.
    • Many thanks to Teraman64DD and Demind
  • Updated translations for Russian text.
    • Many thanks to Hlebuw3k


Known Major Issues:
  • In R&D Test Chamber, Experimental Blocks area, all the experimental blocks are EXP Sticky Bomb Launcher.
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Translations for non-English language support is work-in-progress for most languages.

Release Notes - TT_Unstable Version 1.3.1.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

New features:
  • Loading screens now display hints.
  • Camera effects added when player Tech takes damage; camera shake and chromatic aberration.
  • The credits screen now automatically scrolls.


New block:
  • Hawkeye Landing Gear


New R&D Test Chamber block:
  • EXP Dynamo Generator (now functioning)


Design Tweaks:
  • Increased the suspension travel of the GeoCorp XL Track.
  • Increased the health of the Hawkeye Weapon Pylon.
  • Increased the top speed of several wheels.
    • These wheels have been given +10 mph:
      • GSO Muddy Dog Wheel
      • GeoCorp Workaday Wheel
      • GeoCorp Jaws Wheel
      • Hawkeye Bike Wheels (straight and angled)
      • Hawkeye Workhorse Wheel
    • These wheels have been given +20 mph:
      • Hawkeye Big Daddy Wheel
      • GeoCorp Big-Boy Wheel
      • Venture Monster Truck Wheel
      • Venture Titan Truck Wheel


Bug fixes:
  • Tech Snapshots now centre the image of the Tech more consistently.
  • Fixed issue causing Hawkeye PX Small Tracks and Venture Hurricane tracks to have trouble driving in a straight line.
  • Fixed bug causing deployed anti-gravity bubbles to incorrectly block beam laser type weapons (e.g. Better Future Disc Lasers).
  • Fixed bug causing AI Techs to be automatically manually targeted in Co-op modes.


Localisation:
  • Updated translations for Japanese text.
    • Many thanks to Teraman64DD and Demind


Known Major Issues:
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Translations for non-English language support is work-in-progress for most languages.

Release Notes - Version 1.3.1



Hey Prospectors,

A few important bug fixes to make the recent 1.3 update even better.

Enjoy,
Matt


Bug fixes:
  • Fixed bug causing the wrong snapshot to be uploaded to Steam Workshop when using the Tech Manager.
  • Fixed bug causing hover lift controls to not work correctly sometimes.
  • Fixed crash bug caused when playing Co-op modes with other players and the host spawns a very large and complex snapshot.
  • A Tech that is left in the world and unloaded due to driving away from it, then loaded again by approaching it, now retains its correct control scheme.


Localisation:
  • Updated translations for Chinese and German.
    • Many thanks to 光轲 and Raúl.


Known Major Issues:
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Translations for non-English language support is work-in-progress for most languages.

Release Notes - TT_Unstable Version 1.3.0.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug fixes:
  • Fixed bug causing the wrong snapshot to be uploaded to Steam Workshop when using the Tech Manager.
  • Fixed bug causing hover lift controls to not work correctly sometimes.
  • Fixed crash bug caused when playing Co-op modes with other players and the host spawns a very large and complex snapshot.
  • A Tech that is left in the world and unloaded due to driving away from it, then loaded again by approaching it, now retains its correct control scheme.


Localisation:
  • Updated translations for Chinese and German.
    • Many thanks to 光轲 and Raúl.


Known Major Issues:
  • Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
  • Translations for non-English language support is work-in-progress for most languages.