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  3. Content Pack #1: Patch Notes for version 0.8.250501

Content Pack #1: Patch Notes for version 0.8.250501

[h3]Ahoy, Sailors![/h3]
For May's patch we have our first content pack, which features a new weapon, new enemy, balance updates, and Steam Cloud Saves!

[h2]Patch Notes[/h2]
Steam
  • Added Steam Cloud Saves
  • New Achievement: Min-Maxer: Max out a stat
  • New Achievement: Purist: Win a run with a single type of weapon
  • Updated graphics for a few achievement
Weapons
  • New Weapon: The Spinner. A rotating Tech weapon that blocks enemy projectiles. Upgrades increase rotation speed and damage. Gain second Spinner when maxed
  • Anchor: Multiple anchors now bounce off of each other. Increased base price from $22 to $23
  • Steering now adds 1° for homing weapons seeking cones per Steering °/second
  • Torpedo: base seeking angle: 160° (0 Steering)
  • Flaregun: base seeking angle: 140° (0 Steering)
  • Sniper: now unlocked by default
Enemies
  • New Enemy: Seahorse. A small fish-type wondering enemy that shoots slow-moving horizontal projectiles
  • Kraken: Decreased head maximum health by 4%. Decreased projectiles rate by 50%
  • Tentacle: Increased projectile speed from 3 to 3.25
  • Increased the number of Fish spawned in wave 19
  • Fixed an issue where enemy projectiles would sometimes behave inconsistently
Boats
  • Jeboat: increased base Fixing from 1 to 2, Increased base Attack Rate from 0 to 1. Now unlocks the Flaregun upon defeating wave 10.
  • Icebreaker: now unlocks The Spinner upon defeating wave 10
  • Yacht: now unlocks the Rifle upon defeating wave 10
Crew
  • Fisherman/Big Game Hunter: Reduced damage increase against Elites from +30% to +20%.
  • Otter/Carnivore: Reduced damage increase against Fish, Squids and Crustaceans from +25% to +20%
Visuals
  • New animation plays to show stat gained from random promotions
  • Changed coral designs to better read as corals
  • Updated Kraken ink puddle graphics
  • Added a reticle snap animation when moving between targets
  • Slightly modified the color palettes: Abyss, Sunset
  • Modified ordering of various sprites in scene for more consistency
  • Redesigned cargo pips for crew and weapons for better readability
  • Slightly modified aim visuals: Harpoon, Torpedo, Cannon
  • Updated Stat text and pips to be slightly lighter for better readability
  • Fixed a minor typo at the end game screen

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Stay afloat,
-Idan