Battle Update : The Second Roadmap Update for Sprite's Honor is Complete!

Hello, it's Holographicquad, and we are back with another update. Phase 2: 'Battle Update' of Sprite's Honor Road map is now completed. The Battle Update set out to complete and iron out the battling aspect of Sprite's Honor. Here's what's new! ->

⚔️ Battling Updates:
- Cleaned up code for Kiln Gizmo
- Changed Kiln Gizmo UI
- Added Types to seedling weapons along with Stats
- Added new Art For weapon types
- Created a new Item; Manuals! Manuals are used to upgrade certain upgradable gizmos
- Added 5 upgrades for Kiln, along with new art for each upgrade
- Cleaned up code for Equip Seedling Screen
- Added new UI to Equip Seedling Screen
- Added weapon stats to Equip Seedling Screen
- Added ability to individually change Stalk Seedling skins in Equip Seedling Screen by double clicking
- Cleaned up Brambles Attacking Code
- Added new Attack and Lookout Animations for Bramble
- Added Gnomes that pillage at night
- Balancing for battles between seedlings and gnomes
- Added Art for 5 new Gnomes skins for each battle Level
- Cleaned up code of Battles
- Add art for Speeding up Battle
- Added Battle profiles to battle scene that react to what's happening in battle
- Added missing animation for King Gnome
- Added Missing animations for Gnomes
- Added new visual effects to hypnotized seedlings in battle
- Fixed issues with healing in Medic Tent HP not carrying over to Battle Scene
- Added voice to Medic Fairy
- Other general bug fixes
As always, with new updates comes many in-game issues and bugs. We'd appreciate it if you reported any you run into to us! (Thank you to everyone who has already been helping us with that!)
Thanks for reading, we can't wait for you to play! ✨