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Patch Notes - Build v0.593-demo

My first patch notes!


Looking at the run statistics Sewer only has a 20% clear rate, which feels too difficult, I have rebalanced the level:
[h2]Sewer Rebalance:[/h2]
  • Enemies now increase every 5 levels instead of every 3
    Rat Mages to start spawning at level 20, instead of level 12
  • Poison balls have been recolored purple/blue for better visibility
  • Poison ball speed reduced from 250 -> 200


Leaderboards for Sewer have been reset due to these changes.

[h2]Class Changes[/h2]
Shaman:
  • Earth totem stun from 3.0 -> 1.5
Druid:
  • Entangle stun from 3.0 -> 1.5


[h2]Bug Fixes / QoL[/h2]
Updated Main Manu font, level select, and redesigned boss rush option button.

Pausing/Resuming the game on the class select screen will no longer start the game without a class and now shows the mouse.

Score Timer now shows level goal