Patch Notes - Build v0.593-demo
My first patch notes!
Looking at the run statistics Sewer only has a 20% clear rate, which feels too difficult, I have rebalanced the level:
[h2]Sewer Rebalance:[/h2]
- Enemies now increase every 5 levels instead of every 3
Rat Mages to start spawning at level 20, instead of level 12 - Poison balls have been recolored purple/blue for better visibility
- Poison ball speed reduced from 250 -> 200
Leaderboards for Sewer have been reset due to these changes.
[h2]Class Changes[/h2]
Shaman:
- Earth totem stun from 3.0 -> 1.5
- Entangle stun from 3.0 -> 1.5
[h2]Bug Fixes / QoL[/h2]
Updated Main Manu font, level select, and redesigned boss rush option button.
Pausing/Resuming the game on the class select screen will no longer start the game without a class and now shows the mouse.
Score Timer now shows level goal