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Patch Notes v0.653

v0.654
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Druid's Entangle cooldown changed from 3->5s

[h2]Scoring reworked:[/h2]
Previously, players who did not reach the boss on a level received a "time penalty." I noticed the scoring was not different enough between a player who died at 1 minute, compared to others who died at 5 minutes.

We now have "survival points" which accrue with each second survived.
HP scoring has also changed from a flat rate to a percentage.

Level completion speed, boss damage, and boss kill speed still apply.

* All leaderboards have been reset due to this change

[h2]Changes:[/h2]
  • Daily Challenge difficulty rebalanced
  • Flawless bonus reduced from 150->69
  • Boss rush now has piercing enabled by default
  • Challenge mode now has magnet enabled by default
  • Damage Reduction has been removed as an upgrade
  • Enemy projectile attack rate changed from float->int, and randomized to +0-7s
  • Damage rate reduced from 45->33
  • Font changed on Stats screen


* Please understand I do not wish to reset the leaderboards unless necessary. I appreciate all of you playing the game during this testing phase before NextFest. The data has been invaluable and I hope to not reset at all during the event.

Thank you,
Mark