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Absym News

🌌 Absym Demo is Now Live! 🌌

Hey everyone!

We're thrilled to announce that the Absym Demo is now available on Steam! Dive into the brutal first level of our rogue-souls-like adventure, where you'll:

  • Rift through realities with our unique Rift Dancing mechanic, shifting seamlessly between the decaying world of Nihilor and the corrupted dimension of Absymalith.
  • Unleash deadly upgrades to tailor your combat style and strategy.
  • Face a relentless boss that will test your skills and determination.
  • Uncover the twisted secrets of Nihilor Island alongside your expedition crew.


Every choice you make draws you closer to redemption... or corruption.

🕹️ Play the Demo Now:
👉 Steam Store Page

Your feedback is invaluable to us. Join our community and help shape the future of Absym:

  • Wishlist the full game to stay updated on our progress.
  • Join our Discord to share your thoughts, report bugs, and connect with fellow adventurers.


Embark on this journey and help us make Absym the best it can be. We can't wait to hear what you think!

See you in the Rift!

Tilt-Shift Effect Coming to Absym

In our continued effort to refine the visual identity of Absym, we're currently integrating a tilt-shift effect into the game.

This visual layer adds a subtle miniature-style depth to the environment, helping to focus the player's attention while giving the world a more surreal, stylized atmosphere.

Below you can see a side-by-side comparison of gameplay with and without the effect:

🔹 Before: without tilt-shift
🔹 After: with tilt-shift

The effect is being developed as an optional feature. players will be able to toggle it on or off depending on their preferences and hardware.

More visual updates soon. Thanks for following the development of Absym!




Base Camp

[h2]Welcome to the Base Camp[/h2]

A place suspended between stillness and ruin.

This is where you always return, to catch your breath...

We’ve put a lot of care into crafting an atmosphere that feels like home, in the way only certain silences and melodies can.

The music that accompanies this place is a core part of our world.

What do you think? Does it convey what we set out to express?

We’re looking forward to hearing your thoughts.

And remember: every journey begins at a base camp.

[previewyoutube][/previewyoutube]

The Absym demo is coming!

[h3]

[h3]🎮 Get ready to play![/h3]
We’re excited to announce that the demo for Absym is almost here!
In about one week, you’ll be able to jump into our dimensional action-adventure and experience a first taste of what we’ve been working on.

[h3]🕹️ Play it soon. Wishlist now![/h3]
Don’t forget to wishlist Absym and follow the game here on Steam — it really helps us as an indie team and ensures you won’t miss the launch.

[h3]đź’¬ Join the community![/h3]
Want to be part of the discussion, share feedback, or just hang out with other players and the devs?
Come say hi on Discord we’d love to see you there!

Thanks for the support, and stay tuned for more updates very soon!

The Rifter in Motion

[h2]Hey everyone! đź‘‹

Here’s a look at three pixel art animations of our main character, The Rifter: idle, run, and dash! ⚡




We’d love to hear your thoughts—feedback is always welcome! Don’t forget to wishlist & follow to stay updated! 🔥[/h2]