Patch 1.1.5
I've worked on the game some more, here's what is updated.
[h3]Bugfixes:[/h3]
[h3]Polishes:[/h3]
[h3]Experimental Xbox & PlayStation controller support:[/h3]
I've added basic controller support, although the game is really designed to be played with a mouse. But for the sake of accessibility and giving players options I felt it was good to implement this regardless.
The menus should all work as well as movement, looking around and interactions.
Since I only have an old Xbox 360 controller here for testing, I've marked this feature as 'experimental' until I've gotten more feedback from players and testers.
[h3]Bugfixes:[/h3]
- Particle effects are now pre-loaded, so there should be no more frame drops when effects happen for the first time during gameplay.
[h3]Polishes:[/h3]
- Changed the Tutorial cutscene with the Demon. I've moved him to a more obvious location, above the machine he breaks. I also added some spark effects to indicate this. This should make things more clear to players,
- Made machine malfunction smoke a little bit more obvious by making it lighter as particles fade out,
- Added more resolution presets, for higher resolutions and widescreen,
- Added drop package animation to the Boss in the Deliveries section of the game.
[h3]Experimental Xbox & PlayStation controller support:[/h3]
I've added basic controller support, although the game is really designed to be played with a mouse. But for the sake of accessibility and giving players options I felt it was good to implement this regardless.
The menus should all work as well as movement, looking around and interactions.
Since I only have an old Xbox 360 controller here for testing, I've marked this feature as 'experimental' until I've gotten more feedback from players and testers.