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Keep It Running News

Patch 1.1.5

I've worked on the game some more, here's what is updated.

[h3]Bugfixes:[/h3]
  • Particle effects are now pre-loaded, so there should be no more frame drops when effects happen for the first time during gameplay.

[h3]Polishes:[/h3]
  • Changed the Tutorial cutscene with the Demon. I've moved him to a more obvious location, above the machine he breaks. I also added some spark effects to indicate this. This should make things more clear to players,
  • Made machine malfunction smoke a little bit more obvious by making it lighter as particles fade out,
  • Added more resolution presets, for higher resolutions and widescreen,
  • Added drop package animation to the Boss in the Deliveries section of the game.

[h3]Experimental Xbox & PlayStation controller support:[/h3]
I've added basic controller support, although the game is really designed to be played with a mouse. But for the sake of accessibility and giving players options I felt it was good to implement this regardless.
The menus should all work as well as movement, looking around and interactions.

Since I only have an old Xbox 360 controller here for testing, I've marked this feature as 'experimental' until I've gotten more feedback from players and testers.

Patch 2 for version 1.1.4

I got my versioning all wrong in last update post, the game is now at 1.1.4 as I'm working towards the new stuff. Full patch update post will happen once I've implemented all the new events stuff, which will take much longer due to work on Disinfection :)

For now this is another small QoL patch:
  • Continue Game menu now has locked days greyed out and will automatically select the highest unlocked day,
  • Dolls now cannot pull coal out of the Boiler if the Boiler door is closed.

Patch 1 for version 1.1.4

More extensive patch coming later when I'm done with the new Disinfection patch.
I got some cool ideas for some non-lethal events during the earlier days/first delivery, to add a little variety and spookiness.

For now here's some minor QoL tweaks:
  • Added simple instructions board to Lorry,
  • Lorry brakes are twice as strong on Delivery 1, slightly stronger than before on Delivery 2.

Patch 1.1.3

[h3]Bugfixes:[/h3]
  • Fixed bug in lorry controls that caused the reverse and brake levers to malfunction,
  • Fixed localization of Custom Deliveries text,
  • Fixed main menu buttons being misaligned and clipping out of their panel in certain languages,
[h3]Polishes:[/h3]
  • Added more parameters to Custom Deliveries,
  • Made Deliveries a little easier, Boss gets less angry from hitting traffic and stopping distance is longer,
    [
  • [ Added some more tweaks and differences between Deliveries 1 and 2,
  • Added horn lever and sound to Lorry,
  • Awakened Dolls now take less coal out of the Boiler,
  • Added lorry detach animation to Demon.


This will be the last update for now, I gotta go back to working on Disinfection :)
Definitely expect some minor updates every now and then when I feel inspired!

Patch 1.1.2 - Various fixes

After having had some great fun watching y'all panic in the Factory and Lorry I've gotten the feedback needed to fix and polish a bunch of things. Lets take a look:
[h3]Bugfixes:[/h3]
  • Fixed a bug with "First Delivery" achievement triggering a day later,
  • Fixed "5AM" achievement triggering in tutorial,
  • Fixed "5AM" achievement failing when the clock goes past 5AM during a days outro,
  • Fixed "dolls" achievement failing when a Doll wakes up during a days outro,
  • Fixed ending cutscene not playing at the end of day 6,
  • Fixed delivery unlocking when the day before it was also unlocked,
  • Fixed some errors in translations due to unsupported characters,
  • Various minor fixes.
[h3]Polishes:[/h3]
  • Minor difficulty tweaks in Day 6,
  • Adjusted some level geometry in Deliveries.


There's still a minor bug in the Deliveries section, where the brake or gear select levers will sometimes move in the opposite direction. I'm currently still in the progress of fixing that, as well as adding some small new things to the game.
Of course there need to be more achievements too!

So expect another patch sometime in the coming 2 weeks :)