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Ver 0.52.2 Update Information

[h3]1. Balance Adjustments and Improvements[/h3]
  • Added a "Boost Mode" to command battles.
  • Changed icon for Power Up.
  • Made the effects of certain special events easier to understand.
  • Various other improvements have been implemented.


[h3]2. Bug Fixes[/h3]
The following bugs/issues have been fixed:
  • Even if exploration data was discarded, the game would still ask whether to resume upon restart.
  • Force-quitting the game could cause turn order and ambush status to be recalculated.
  • Certain items could be used on deceased characters.
  • Multiple monsters with the same name could sometimes exist.
  • After changing jobs, MP could remain at zero even after learning spells.
  • After using a "Scroll of Appraise," unidentified items would still appear in the item window.
  • After saving and exiting before resting in the Caravan, resuming the game would prevent the "Rest" option from being used.
  • Activating a character immediately after a battle started would prevent monster names from appearing in the battle log.
  • In the English version, opening the "Spell" list during a "Command Battle" would display some text in Japanese.
  • On the route selection screen, the icons indicating spell types were not displayed when opening the "Spells" menu.
  • Immediately after transitioning to the route selection screen, selecting "Line" would not allow changes to be made.
  • Fixed various minor bugs to improve the overall experience.


Note: The in-app patch notes state that the following issue has been "fixed," but the same problem may still occur immediately after being lost in the "Caravan." However, it will return to normal once you leave the Caravan.

  • If a character was lost, opening the item or formation screen would cause the game to become unresponsive.


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