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Card Survival: Fantasy Forest News

Patch Notes #18

Patch Notes #18

Hello everyone!

Hope you're all well.

This week we've been working on fixing bugs, improving performance and on getting the Exploration Update ready (which we believe should be coming for our Wednesday night).

The patch should already be live in the beta branch and these are its highlights:

  • We managed to make some improvements to performance. (and more will come over the following weeks)
  • Stack sorting should now be more stable and properly sort according to spoilage.
  • Finally fixed the cellar bug.
  • Implemented a temporary fix for the disappearing river bug.



Here are the full notes:

[h2]Version EA_0.23[/h2]

  • Performance improvements to cards that affect their inventory content (like Garden Plots, Stretching Frames and Tanning Pits).
  • Fixed a bug where stacks of card were not sorting properly by spoilage.
  • Fixed a bug that was causing the cellar preservation effect not to work.
  • Implemented a temporary fix for the bug that is causing River cards to disappear from some areas (this should fix old river-less saves too). :)
  • Fixed an exploit where putting something perishable in a storage pot and picking up and placing the pot repeatedly would make the content gain spoilage over time.
  • Fixed a bug that was causing body temperature to drop too fast at the threshold between freezing and extremely freezing temperatures.
  • Improved Perceived Temperature stat so that its effect on Body Temperature is more gradual.
  • You can no longer wash wounds with frozen rivers unless there's an open ice hole available.
  • Storage Pot now fully fills up with water when interacted with River or Ice Hole.
  • Players can now store Fat inside Clay Jars.
  • Fat can now be placed on and eaten from a clay Plate.
  • Bone Needles, Bone Hooks and Bonemeal can now be added to stews.
  • Oven no longer dries reeds and clothing if the temperature is not at least drying.
  • Snowmen can now be renamed.
  • Removed Health stat from soaking nettle stems.
  • Sturgeon, Trout and Pike can no longer be placed inside cooking stations such as Campfires and Ovens.



That's all.
Have a good weekend everyone!

Branch Merge and Patch Notes #17

Hello everyone,

Today we're merging the research mode into the main branch.
Research and mixed mode are now available for all players. Free Mode has been removed as it was mostly a temporary feature while research was being worked on. We will be introducing more perks in the future for those who want to start with any specific blueprints available.

From now on we will only be pushing fixes on the Beta branch and merging back to main once a week or so, unless there's a serious bug of course.

Patch notes will slow down a bit now as our resources are being allocated mostly into fixing Performance issues, solving longer and more complex bugs and working on the Exploration Update.

Some of the next big fixes should be the sorting of stacks and the problem with the cellar not working.
We believe the Exploration Update should be ready at some point next week.

[h2]Version EA_0.22:[/h2]

  • Merged branches.
  • Plaster now needs less clay to be crafted.
  • Snowmen now give you some snow when you destroy them.


That's all for now.
See you on the next announcement!

Patch Notes #16

Hello all!

Patch notes are here!

[h2]Version EA_0.21[/h2]

  • Fixed a bug that was causing players to get permanent dexterity penalties.
  • Clover leafs can now repair beds.
  • Cutting fat chunks no longer erroneously costs stamina and calories.
  • Fixed a bug where a strong appleweed dose would not reduce food saturation properly.
  • Flint Spear now shows its stats when enchanted.
  • Healing Ointment can now be put inside Clay Jars.
  • Large Cloth no longer makes you wet all the time.
  • Plants are now more resistant to dehydration.
  • Fixed a bug that was preventing leaks from the waterskin.


See you on the next announcement!

Patch Notes #15

Hi all!

Here are the patch notes for today. :)

[h2]Version EA_0.20[/h2]

  • Appleweed now reduces stew saturation.
  • Updated some enclosure art that was wrongly using mud hut art.
  • Cauldron now appears in the water filter.
  • Increased shelf life for cooked vegetables.
  • Fish Scrap, Needle and Hook stacks can now be unstacked.
  • Spear Carrier is now appearing in the research list.
  • Fixed a bug in research mode that was causing blessings not to unlock.
  • Reduced requirements to unlock enchantments and summonings in research mode.
  • Added an additional slot to clay bowls.
  • Bug report hotkey is now F2 instead of F1.
  • Fixed a bug where completing subquests in mixed mode would automatically start their parent quest.


See you on the next one!

Patch Notes #14 and Bug Report System

Hello everyone!

Today we've added a new bug report system.
This should help us get more of your bugs and fix them faster.
And it should especially help with bugs from people that have no access to discord or the steam forums.
You can access the bug report form from the in-game menu or by pressing F1!

And here are the patch notes:

[h2]Version EA_0.19:[/h2]

  • Added the bug report form.
  • Eggs stacks are toggleable now.
  • Fixed a bug that was making you travel from the flooded grove to the flooded grove.
  • Added all bugs to the food filter.
  • Fixed a bug with partridge meat durability.



That's all for now.
See you on the next announcement!