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Godslayer Arena News

New Demo Now Live!

Hello hello everyone!

The update for Godslayer Arena's demo is now live for steam next fest! Here's a quick recap of the major changes:

Here are some of the most notable changes:
  • A completely reworked spell pool for the Raging Bloodlord. This includes 50+ new and reworked spells that introduce completely new mechanics such as spell transformation, corpse consumption, minions, and special charges.
  • ~8 new and reworked traits.
  • 20+ new mastery spells
  • A reworked mastery spell system that grants you a unique bonus if you chose a mastery spell of that trait. Mastery spells now only have one trait, and selecting a spell with that trait always activates the first breakpoint for that trait.
  • 60+ new items
  • 50+ new gems
  • A new currency type that allows you to reroll the offered gems, items, zone modifiers, and mastery cards.
  • New health system
  • New codex/keyword system to make the game easier to learn.
  • Updated visuals.


Hope you all have fun!

-Paolo

Huge Demo Update Coming Soon to Next Fest!

Hello hello everyone!

Hope you all are doing well. I wanted to let you know that the demo for Godslayer Arena is getting a massive update for the Steam Next Fest on February 24th 10am PT.

Here are some of the most notable changes:

  • A completely reworked spell pool for the Raging Bloodlord. This includes 50+ new and reworked spells that introduce completely new mechanics such as spell transformation, corpse consumption, minions, and special charges.
  • ~8 new and reworked traits.
  • 20+ new mastery spells
  • A reworked mastery spell system that grants you a unique bonus if you chose a mastery spell of that trait. Mastery spells now only have one trait, and selecting a spell with that trait always activates the first breakpoint for that trait.
  • 60+ new items
  • 50+ new gems
  • A new currency type that allows you to reroll the offered gems, items, zone modifiers, and mastery cards.
  • New health system
  • New codex/keyword system to make the game easier to learn.
  • Updated visuals.


Check out the trailer below. Hope you all have fun!

[previewyoutube][/previewyoutube]

-Paolo

v0.3.2.3 Patch Notes

  • Gem drag and drop now works properly.
  • Fixed a bug where Chrono’s positional effects were reversed.
  • General UI tweaks.
  • Fixed a bug where some resonance rewards were granting wrong stats.
  • Fixed a bug where some gem imbues would give you a different imbue than the one you selected.
  • Fixed a bug where spells that get manablocked at the start of combat would still fill once.
  • The demo panel at the end of a run can now be hidden.
  • Fixed some typos and changed the wording of a few descriptions.
  • The shadowborne minion’s HP bar now follows the minion correctly.
  • Fixed a bug where Necroweave minions would not despawn.
  • Fixed a bug where Oracle and Electros would trigger an additional time for each minion you had active.
  • Fixed a bug where Infernum 6 gave the wrong values.

Tiny Teams Demo Has Launched!

Hello hello everyone, Tiny Teams has just started and Godslayer Arena’s demo is now live! Thank you to all the early playtesters for helping me improve this version. If you have any suggestions or run into any bugs feel free to send them over my way.

Steam just made a pretty large change to demos where you can now leave reviews on them, so if you have the time please leave your honest feedback there! It would be the best way to support the game at this stage and I really appreciate it.

The Tiny Teams festival is currently running for a week, so check out this page for a bunch of demos and discounts on a bunch of indie games. Yogscast will also be streaming Godslayer Arena gameplay around an hour after I post this, so check it out!

Thank you all once again and I can’t wait to hear what you guys think.

Godslayer Arena Demo:
https://store.steampowered.com/app/3131950/Godslayer_Arena_Demo/

Tiny Teams:
https://store.steampowered.com/sale/tinyteams2024

Yogscast Twitch Stream:
https://www.twitch.tv/yogscast?twitch5=0

Thank you for playtesting!

Thank you to everyone who participated in the first Godslayer Arena playtest! Your feedback has been incredibly helpful and I'm doing what I can to find the time to read through it all.

If you missed the playtest don't worry as there will be a public demo launching as part of the Yogscast Tiny Teams festival on August 8th.

This demo will primarily focus on bug fixes, audio tuning, and balance adjustments. However, there will be one new experimental system that I'd like to test out called the Resonance system. In short, this is a system that offers you a choice of randomly selected rewards as you progress through a run. If you don't like any of the rewards presented to you, you can choose to skip the rewards and be offered even stronger rewards the next time they're offered.

Some of the rewards you can find include:
  • The ability to imbue gems with additional effects.
  • The ability to duplicate spells.
  • Increases to various stats.
  • Incrementing trait counts, allowing you to hit higher trait breakpoints.
  • Imbuing gems to allow spells to count as certain traits.
  • Gaining additional lives.
  • Gaining additional experience and shop refreshes.


I may be asking for some help testing this system before the demo launches. If it sounds like something you're interested in make sure to join the discord here: https://discord.gg/QMnqCqURSt


Thank you once again for the help with testing and I'm excited to hear back from you all once the demo launches!

-Paolo