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Godslayer Arena News

v0.6.2.5 - UI Changes and Bug Fixes

[h3]Gameplay[/h3]
  • [p]Reduced the effect of spell shop weights. Weighting is now only applied after wave 12.[/p]
[h3]UI[/h3]
  • [p]The main menu panel animation has been changed to a sliding animation.[/p]
  • [p]The open codex button has been moved to the pause menu.[/p]
  • [p]Fateweaver and curse modifier panel now only appear after the first combat.[/p]
  • [p]The damage tracker panel has been redesigned.[/p]
  • [p]The equipment panel has been removed. You can now always see your equipment at the top left.[/p]
  • [p]The level and resonance panel has been redesigned.[/p]
  • [p]The gem inventory now only appears if you have an unequipped gem or if you are currently moving a gem.[/p]
  • [p]The spell card has been redesigned.[/p]
  • [p]The main menu hero selector buttons have been redesigned.[/p]
  • [p]Added a tooltip to clarify that pets are purely cosmetic.[/p]
[h3]Localization[/h3]
  • [p]Changed the Chinese font.[/p]
[h3]Other[/h3]
  • [p]Selecting a pet type now automatically selects the highest variant of that pet you have unlocked.[/p]
[h3]Bugs[/h3]
  • [p]Fixed a bug where the axiom gem would cause extreme lag after having it equipped for a few combats.[/p]
  • [p]Fixed the number of pets that are tracked on the main menu pet counter.[/p]
  • [p]Fixed the summon wasp tooltips.[/p]
  • [p]Fixed the hemoglobe enraged upgrade to accurately show that it grants 2 rage instead of 8.[/p]
  • [p]Fixed a bug where Shapeshift and Everlast would not count as an activated trait.[/p]
  • [p]Fixed a bug where certain mastery spell upgraded transformations would not apply correctly.[/p]

v0.6.2.4 - Spell Shop Changes

  • [p]The spell shop now offers you 5 spells per refresh instead of 3.,[/p]
  • [p]The spell shop is now slightly weighted to make it more likely that you find spells you have the traits for. Spell weights Increase based on how many of their traits you have active (up to 2 traits). Breaker, enigma, and bulwark traits need 2 spells equipped for it to count as a weighted trait.,[/p]
  • [p]The shop tiering has been modified to accomodate the changes to the spell shop.,[/p]
  • [p]Increased the overall volume of the game.[/p]
[p][/p][p][/p]

v0.6.2.3 - Minor Adjustments

  • Reduced enemy hex visual effects.
  • Added a toggle for vfx lighting systems.
  • Added a toggle for screen effects.
  • Fast forward is now on by default.
  • Fixed a bug where Judgement Flail's refill was not being granted.

Godslayer Arena Is Out Now!

[p]Hello hello everyone! [/p][p][/p][p]Godslayer Arena is out now in early access! It's been an amazing journey creating this game and I'm so excited to finally be able to share it with you all.[/p][p][/p][p]The game is available for $14.99 with a launch discount of 10% off for the next 2 weeks. Your feedback is very important to me so please leave an honest review.[/p][p][/p][p]If you have any questions or run into any issues please let me know over on the steam discussions and I'll try to help out as soon as I can! Thank you all for your support and I hope you all have fun with the game![/p][p][/p][p]-Paolo[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Godslayer Arena Releases June 16th!

Hello hello everyone! Godslayer Arena's early access launch is coming up and I'd like to let you all know what you can expect as well as some highlights for what's changed since the demo version.

[h2]The Cosmic Huntress[/h2]
[hr][/hr]

The Cosmic Huntress is the second playable Godslayer, featuring a unique ability to summon cosmic companions that grant you powerful buffs. She has her own unique set of 63 base spells and 22 mastery spells, allowing for a gameplay experience completely different from the Raging Bloodlord!

[h2]Changes From The Demo[/h2]
[hr][/hr]
Numerous gameplay improvements have been made since the new version of demo launched. Below is a list of some of the most notable changes.

  • Difficulty system.
  • Run saving system
  • Lots of balance changes and reworks to various spells, traits, items, and gems.
  • New enemy ELITE system, which replaces the old enemy rarity system.
  • Hexes are now cast by Hex Casters, a type of ELITE enemy.
  • Mana generation rework.
  • New items.
  • New gems.

Please note that the demo is planned to be taken down in the next few days due to the fact that it is no longer representative of the current game.

[h2]Release Date and Pricing[/h2]
[hr][/hr]
Godslayer Arena will release into Early Access on June 16th at 10:00am PT. The game will be priced at $14.99 with at 10% launch discount.

If you're an owner of Spirits of the Hellements there will be a Hippo Rider Games collection that will allow you to purchase Godslayer Arena with an additional 10% off discount!

Thank you all for your continued support and I can't wait to hear what you guys think of the updates!

-Paolo