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UPDATE - The Missions Update

As the (not very creative) name says, Missions are finally 100% complete!

Overworld Missions (Unlocks, Achievements - to be integrated to Steam, secrets, and big rewards) and Operation Missions - Primaries and Bounties (randomized missions with bonus rewards).

Needless to say, now that the system for both is wrapped up, a lot more will follow, especially Bounties. This is a very big step to get the Beginner UX to be a lot more cohesive and generally intuitive, which was one of the main current issues with the pre-alpha build. The last remaining piece for it will be the dialogues system, along with much needed tutorial-esque (lore-friendly) prompts to get you familiarized with all of the gameplay mechanics!

However, before then, a much needed gameplay feature - based on playtesters feedback - will be implemented... so stay tuned for that as well.


Changes:

  • Overworld Missions
  • Operation Primary Missions (temporarily deactivated, until certain unlockable features are in place)
  • Operation Bounties
  • Missions Summary
  • Major UI fixes and improvements
  • Operation Missions Tab (M to toggle)
  • General QOL improvements


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