PATCH NOTES - 0.6.5
CHANGES
Dev Notes: With this (along with the future implementation of the actual sprites for each Drop), it's pretty much a wrap up for all of the recently implemented mechanics, with just a few more QOL and slight improvements to come. Next up on queue is the Tutorial & Dialogue Update! So stay tuned for that, as it should be quite a big one too.
For any suggestions, feedback, or bugs please use the form below, post in the discord, or use the Steam forums. Thanks!
Feedback Form
- New Drop: Alien Eggs - They come in small and big sizes, spawning, respectively, a random Enemy Unit & Special Enemy Unit once they hatch!
- Event Drops integration - Weather Events like the Meteorite Shower now have a chance to spawn randomized Drops on impact areas!
============================================== - Major fixes to Damage and Targets Indicators.
- Shield-mitigation integration to Damage Indicators.l
- Several optimizations.
- Units & Buildings "ownership" shader improvements.
- Some of the new reworked Unit sprites implemented!
- Minor general fixes.
Dev Notes: With this (along with the future implementation of the actual sprites for each Drop), it's pretty much a wrap up for all of the recently implemented mechanics, with just a few more QOL and slight improvements to come. Next up on queue is the Tutorial & Dialogue Update! So stay tuned for that, as it should be quite a big one too.
For any suggestions, feedback, or bugs please use the form below, post in the discord, or use the Steam forums. Thanks!
Feedback Form