As the (not very creative) name says, Missions are finally 100% complete!
Overworld Missions (Unlocks, Achievements - to be integrated to Steam, secrets, and big rewards) and Operation Missions - Primaries and Bounties (randomized missions with bonus rewards).
Needless to say, now that the system for both is wrapped up, a lot more will follow, especially Bounties. This is a very big step to get the Beginner UX to be a lot more cohesive and generally intuitive, which was one of the main current issues with the pre-alpha build. The last remaining piece for it will be the dialogues system, along with much needed tutorial-esque (lore-friendly) prompts to get you familiarized with all of the gameplay mechanics!
However, before then, a much needed gameplay feature - based on playtesters feedback - will be implemented... so stay tuned for that as well.
Changes:
- Overworld Missions
- Operation Primary Missions (temporarily deactivated, until certain unlockable features are in place)
- Operation Bounties
- Missions Summary
- Major UI fixes and improvements
- Operation Missions Tab (M to toggle)
- General QOL improvements
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