Workshop machines can now give multiple outputs, which are indicated by the recipe paper.
The alcohol machine now automatically spawns the outputs when it is complete.
Increased the chance slightly to catch baby shark and swordfish
Added flowers to the flower pot.
The big Victorian carpet is actually big now.
The horse tutorial now covers the cost for the purchase.
Readjusted product costs yielded from trees and animals to reflect profit accurately. The initial investment for the animal/tree is still taken into account, and each harvest will increase your profit as it covers the initial investment.
Readjusted fish costs from fish traps and fishing rods based on the durability of those items to reflect profit accurately.
Readjusted product costs yielded from workshop machines based on the cost of ingredients to reflect profit accurately.
Junkman no longer gives the empty crate bonus for products without crates, such as meat and fish.
Fixed a problem affecting extra reputation gained from decorations.
Modified the terrain near the cellar and other areas to prevent players from getting stuck.
Modified the path of the horses near the greenhouse entrance to prevent players from getting stuck by the horses.
Fences will now properly collide with NPCs and horses.
Fixed a bug preventing customers from disabling their collision while heading to the checkout.