1. Old Market Simulator
  2. News
  3. 1.0.1 Patch Notes

1.0.1 Patch Notes

  • Workshop machines can now give multiple outputs, which are indicated by the recipe paper.
  • The alcohol machine now automatically spawns the outputs when it is complete.
  • Increased the chance slightly to catch baby shark and swordfish
  • Added flowers to the flower pot.
  • The big Victorian carpet is actually big now.
  • The horse tutorial now covers the cost for the purchase.
  • Readjusted product costs yielded from trees and animals to reflect profit accurately. The initial investment for the animal/tree is still taken into account, and each harvest will increase your profit as it covers the initial investment.
  • Readjusted fish costs from fish traps and fishing rods based on the durability of those items to reflect profit accurately.
  • Readjusted product costs yielded from workshop machines based on the cost of ingredients to reflect profit accurately.
  • Junkman no longer gives the empty crate bonus for products without crates, such as meat and fish.
  • Fixed a problem affecting extra reputation gained from decorations.
  • Modified the terrain near the cellar and other areas to prevent players from getting stuck.
  • Modified the path of the horses near the greenhouse entrance to prevent players from getting stuck by the horses.
  • Fences will now properly collide with NPCs and horses.
  • Fixed a bug preventing customers from disabling their collision while heading to the checkout.
  • Collision improvements on event props.
  • Updated hoe icon.
  • Translation improvements.