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Old Market Simulator News

1.0.1 Patch Notes

  • Workshop machines can now give multiple outputs, which are indicated by the recipe paper.
  • The alcohol machine now automatically spawns the outputs when it is complete.
  • Increased the chance slightly to catch baby shark and swordfish
  • Added flowers to the flower pot.
  • The big Victorian carpet is actually big now.
  • The horse tutorial now covers the cost for the purchase.
  • Readjusted product costs yielded from trees and animals to reflect profit accurately. The initial investment for the animal/tree is still taken into account, and each harvest will increase your profit as it covers the initial investment.
  • Readjusted fish costs from fish traps and fishing rods based on the durability of those items to reflect profit accurately.
  • Readjusted product costs yielded from workshop machines based on the cost of ingredients to reflect profit accurately.
  • Junkman no longer gives the empty crate bonus for products without crates, such as meat and fish.
  • Fixed a problem affecting extra reputation gained from decorations.
  • Modified the terrain near the cellar and other areas to prevent players from getting stuck.
  • Modified the path of the horses near the greenhouse entrance to prevent players from getting stuck by the horses.
  • Fences will now properly collide with NPCs and horses.
  • Fixed a bug preventing customers from disabling their collision while heading to the checkout.
  • Collision improvements on event props.
  • Updated hoe icon.
  • Translation improvements.

1.0 Full Release Announcement

Hi everyone,

The moment has arrived! We’re thrilled to announce that our game is officially transitioning from Early Access to its full release on October 3 at 10 AM PT. This update is the result of our hard work and the invaluable feedback we’ve received from our community. To celebrate, we’re offering 40% off in a Daily Deal on the Steam Home Page! A huge thank you to all of you for making this possible. We hope you enjoy the new features and improvements! As always, we’re eager to hear your feedback on our Discord channel.

New Features


[h2]Livestock[/h2]



  • Get cows, goats, and chickens from the animal store to start raising your animals in your barn.
  • Grab the food basket and feed them day by day, and they’ll provide you with their yield, such as milk and eggs.
  • If you prefer to be the butcher, we have introduced a variety of meats.


[h2]Workshop[/h2]



  • The Engineer has arrived in town, where you can acquire different tools to produce even more of your goods!
  • Cut your meats on the meat cutter, bake something fresh in the oven, or ferment beer in the alcohol machine.
  • Recipes are available for each tool to help you get started.


[h2]Trees[/h2]



  • We have added a variety of trees that you can plant on your terrain and harvest their yield.


[h2]Fish Trap[/h2]



  • You can now get the new fish trap from the Lumberjack and place it in the water to catch fish daily.


[h2]New Horse Inventory[/h2]



  • The horses now have a new inventory system that will hold your items more conveniently.


[h2]New Products[/h2]



  • Meats, spices, fruits and more! We’ve added over 20 new products for you to sell to your customers.


[h2]New Decorations[/h2]



  • Cats, new paintings, buoys, and many more! Decorations can now increase your max reputation value—discover them in the Grand Bazaar!


[h2]Max Players Update[/h2]



  • Now that there is a lot more to do, the maximum player count has been increased to 4 so you can bring more friends!


[h2]Inventory Panel[/h2]



  • You can now view your stock anytime by pressing TAB.


[h2]New Expansions[/h2]

  • Expand your barn to raise more animals!


[h2]New Graphics Settings[/h2]

  • Added options for VSYNC, FPS Limiter, and shadow quality.


[h2]Achievements[/h2]

  • We have introduced 10 new achievements on Steam.


[h2]Other Changes & Improvements[/h2]

  • Fixed issue with checkout helpers, cellar employees, and cleaners getting stuck.
  • Fixed cellar employees targeting the same item.
  • You can hover over coins to see your daily rent and maintenance.
  • Player speed has been increased.
  • The order limit has been increased to 40.
  • You can now see the growth time of the seeds from the Gardener.
  • Portuguese support has been added.
  • Pricing changes to balance the economy.
  • Greenhouses are now always visible; you can get the expansion to unlock the door.
  • You must now get off the boat to remove it.
  • Prevented items from getting stuck inside the cellar walls.
  • Collision improvements across the map.
  • Translation improvements.
  • Lighting optimizations.

0.2.0 Fishing Update

Hi everyone,

We're excited to introduce our latest major update, which is our biggest one since release. We hope you enjoy the new features and changes. With your support, we're making the game more enjoyable day by day. Thank you all for helping us on this journey. We're also happy to announce that we are now focused on the 1.0 (full release) update!

New Features


[h2]Fishing & Sailing[/h2]

  • It's time to catch fish and sell them at your market with two special new fish stands!
  • Get a boat, a paddle, and a fishing rod from the lumberjack to start fishing.
  • There are two regular fish and seven special ones that can be found in designated fishing zones!
  • The sea might also surprise you with some sunken items, which may or may not be profitable as well.


[h2]Clothing Store[/h2]

  • A new store has opened in town where you can purchase different sizes of bags to increase your inventory slots!


[h2]Max Players Update[/h2]

  • The maximum player count has been increased to 3, so you can bring more friends! To avoid confusion, each player will have a unique character with their nickname displayed above them.


[h2]Pause[/h2]

  • You can now pause the game if you are the only player in the world.


Changes


  • Daytime has been increased from 10 minutes to 14 minutes.
  • You can now see item names in the bottom right corner.
  • Expansion capacities and customer spawn rates have been increased to improve market flow.
  • Maintenance, rent, and employee costs have been reduced.
  • Horses are now forbidden from entering the market and cellar. They also can't approach the cellar door to prevent players from getting stuck inside. Additionally, they are less noisy.
  • Customers headed to the checkout counter no longer get stuck on other customers, resolving issues with checkout congestion.
  • Customer price tolerance has been increased.
  • Customers now produce less dirt.
  • The tutorial HUD has been redesigned to be more prominent.
  • Completing tutorials now rewards coins to help beginners.
  • The Junkman no longer gets wet on rainy days.
  • The Junkman now checks the amount of seeds in the bag.
  • Improved collisions around the market and Grand Bazaar.
  • Translation improvements.

Get 40% Off to Celebrate Our Multilingual Release!

Hi everyone,

The Old Market Simulator now supports multiple languages, including Chinese, Japanese, and Korean.

To celebrate the launch of our game in multiple languages, we're offering a 40% discount for two weeks! Gather your friends and join us at the market!

https://store.steampowered.com/app/2878420/_/

0.1.18 Patch Notes

  • Improved translations
  • Minor UI tweaks