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  3. Updated Demo v0.8 !

Updated Demo v0.8 !

[p][/p][p]We’ve updated the details of Stage 1 in preparation for Early Access up to Stage 2 !
We’re currently focusing on essential Early Access tasks such as localization and trailer production.
[/p][p]We’ll be back with Early Access within the next 1–2 months !![/p][p]
Happy New Year,
and see you again very soon :>
[/p][hr][/hr][h3]Player[/h3]
  • [p]Optimized file size for sound effects played during transformation.[/p]
[h3]Stage[/h3]
  • [p]Slightly expanded the horizontal range where the player can stand on jump pads.[/p]
[h3]Boss Battle[/h3]
  • [p]In the Stage 1 Yozoh laser pattern, adjusted details so that the lower falling platforms always appear on the foremost layer.[/p]
  • [p]In the Stage 1 Yozoh laser pattern, iron balls no longer take damage on Easy difficulty.[/p]
  • [p]During certain scenes in the Stage 1 Yozoh boss fight, adjusted layering so that “Will” and “Heart” appear in front of the boss.[/p]
[h3]Other[/h3]
  • [p]Changed the game to launch on the primary monitor set by the operating system on first startup.[/p]
  • [p]Changed the default resolution to 1920×1080.[/p]
  • [p]Removed the “Exclusive Fullscreen” option from display modes.[/p]
  • [p]Removed resolution restrictions based on monitor size.[/p]
[hr][/hr][p][/p][p]If the update has been applied correctly, “v0.8d” will be displayed in the bottom-right corner of the main menu. If it is not shown, please uninstall the game and reinstall it.[/p][p]Feedback and bug reports are always welcome![/p][p][/p][hr][/hr][p]0.8a Update (2026 / 01 / 03)[/p][p]Bug Fix[/p]
  • [p]Fixed an issue where the “Dog” enemy in Stage 1 Yozoh would occasionally spawn flipped.[/p]
[hr][/hr][p]0.8b Update (2026 / 01 / 07)[/p][p]Other[/p]
  • [p]Some Japanese translation expressions have been revised.[/p]
[hr][/hr][p]0.8c Update (2026 / 01 / 10)[/p][p]Other[/p]
  • [p]Some Chinese translation expressions have been revised.[/p]
[hr][/hr][p]v0.8d Update (2026 / 01 / 13)[/p][p]Other[/p]
  • [p]Overall English localization improvements
  • For about the past week, an early draft of the English translation was mistakenly applied.
    We sincerely apologize for any inconvenience this may have caused.
    [/p]
  • [p]Improvements to certain Japanese localization[/p]
  • [p]Improvements to certain Simplified Chinese localization[/p]
  • [p]Improvements to certain Traditional Chinese localization[/p]
[hr][/hr][p]v0.8e Update (2026 / 01 / 17)[/p][h3]Player[/h3]
  • [p]Further increased the animation speed at the start of transformation[/p]
  • [p]Added a mechanic that delivers a powerful hit to nearby enemies for a very brief moment when transformation begins[/p]
  • [p]Added a mechanic that makes the player briefly immune to enemy attacks at the start of transformation[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed a bug where entering a dialogue scene while attempting to transform would cause the transformation state to persist permanently[/p]
  • [p]Fixed various other minor bugs[/p]
[h3]Other[/h3]
  • [p]Comprehensive review and improvement of Korean spelling and grammar[/p]
  • [p]Adjusted the screen shake intensity when landing a "Home Run" hit[/p]
[hr][/hr][p]0.8f Update (2026 / 01 / 19)[/p][h3]Other[/h3]
  • [p]Fixed several typos in Traditional Chinese text[/p]
[hr][/hr][p]0.8g Update (2026 / 01 / 22)[/p][h3]Other[/h3]
  • [p]Improved certain Simplified Chinese expressions[/p]
  • [p]Improved certain Traditional Chinese expressions[/p]
  • [p]Enhanced compressor behavior to prevent the default volume settings from exceeding a certain level[/p]
[hr][/hr][p]0.8h Update (2026 / 02 / 08)[/p][h3]Other[/h3]
  • [p]Fixed an issue where the Screen Mode option was not being saved correctly.[/p]
[hr][/hr][p]0.8i Update (2026 / 02 / 15)[/p][h3]Other[/h3]
  • [p]Improved certain Simplified Chinese expressions[/p]
  • [p]Improved certain Traditional Chinese expressions[/p]
[hr][/hr][p]0.8j Update (Feb 20, 2026)[/p][p]Player[/p]
  • [p]Increased jump acceleration[/p]
  • [p]Reduced recovery time after aerial attacks at the peak of a jump[/p]
[p]Stage[/p]
  • [p]Improved camera movement during vertical traversal (jumping, jump pads, etc.)[/p]