Updated Demo v0.4.2 !

Players
- Adjusting the input time for continuous attacks to be slightly shorter
Stages
- Some stage structure changes
Boss battles
- Boss HP rebalanced based on difficulty
- Changed pattern end condition in laser patterns to be based on health percentage
- Improved platform visibility in laser patterns
Other
- Improved visibility of some background graphic elements
- Improved penalty recognition based on difficulty
- Monsters and bosses now flash when hit
- Fixed UI control keys in the final gameover screen to output correctly
Bugs
- Fixed an occasional animation change bug during game over
- Fixed game freezing when getting hit while transforming
- Fixed a bug where the boss's iron ball would sometimes get stuck in the wall
- Fixed some UI notation errors
We're still making improvements!
We thought it would be a good idea to give you an update in between :)
Feedback is always welcome!