1. KILL THE WITCH
  2. News

KILL THE WITCH News

Updated Demo v0.8 !

[p][/p][p]We’ve updated the details of Stage 1 in preparation for Early Access up to Stage 2 !
We’re currently focusing on essential Early Access tasks such as localization and trailer production.
[/p][p]We’ll be back with Early Access within the next 1–2 months !![/p][p]
Happy New Year,
and see you again very soon :>
[/p][hr][/hr][h3]Player[/h3]
  • [p]Optimized file size for sound effects played during transformation.[/p]
[h3]Stage[/h3]
  • [p]Slightly expanded the horizontal range where the player can stand on jump pads.[/p]
[h3]Boss Battle[/h3]
  • [p]In the Stage 1 Yozoh laser pattern, adjusted details so that the lower falling platforms always appear on the foremost layer.[/p]
  • [p]In the Stage 1 Yozoh laser pattern, iron balls no longer take damage on Easy difficulty.[/p]
  • [p]During certain scenes in the Stage 1 Yozoh boss fight, adjusted layering so that “Will” and “Heart” appear in front of the boss.[/p]
[h3]Other[/h3]
  • [p]Changed the game to launch on the primary monitor set by the operating system on first startup.[/p]
  • [p]Changed the default resolution to 1920×1080.[/p]
  • [p]Removed the “Exclusive Fullscreen” option from display modes.[/p]
  • [p]Removed resolution restrictions based on monitor size.[/p]
[hr][/hr][p][/p][p]If the update has been applied correctly, “v0.8d” will be displayed in the bottom-right corner of the main menu. If it is not shown, please uninstall the game and reinstall it.[/p][p]Feedback and bug reports are always welcome![/p][p][/p][hr][/hr][p]0.8a Update (2026 / 01 / 03)[/p][p]Bug Fix[/p]
  • [p]Fixed an issue where the “Dog” enemy in Stage 1 Yozoh would occasionally spawn flipped.[/p]
[hr][/hr][p]0.8b Update (2026 / 01 / 07)[/p][p]Other[/p]
  • [p]Some Japanese translation expressions have been revised.[/p]
[hr][/hr][p]0.8c Update (2026 / 01 / 10)[/p][p]Other[/p]
  • [p]Some Chinese translation expressions have been revised.[/p]
[hr][/hr][p]v0.8d Update (2026 / 01 / 13)[/p][p]Other[/p]
  • [p]Overall English localization improvements
  • For about the past week, an early draft of the English translation was mistakenly applied.
    We sincerely apologize for any inconvenience this may have caused.
    [/p]
  • [p]Improvements to certain Japanese localization[/p]
  • [p]Improvements to certain Simplified Chinese localization[/p]
  • [p]Improvements to certain Traditional Chinese localization[/p]
[hr][/hr][p]v0.8e Update (2026 / 01 / 17)[/p][h3]Player[/h3]
  • [p]Further increased the animation speed at the start of transformation[/p]
  • [p]Added a mechanic that delivers a powerful hit to nearby enemies for a very brief moment when transformation begins[/p]
  • [p]Added a mechanic that makes the player briefly immune to enemy attacks at the start of transformation[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed a bug where entering a dialogue scene while attempting to transform would cause the transformation state to persist permanently[/p]
  • [p]Fixed various other minor bugs[/p]
[h3]Other[/h3]
  • [p]Comprehensive review and improvement of Korean spelling and grammar[/p]
  • [p]Adjusted the screen shake intensity when landing a "Home Run" hit[/p]
[hr][/hr][p]0.8f Update (2026 / 01 / 19)[/p][h3]Other[/h3]
  • [p]Fixed several typos in Traditional Chinese text[/p]
[hr][/hr][p]0.8g Update (2026 / 01 / 22)[/p][h3]Other[/h3]
  • [p]Improved certain Simplified Chinese expressions[/p]
  • [p]Improved certain Traditional Chinese expressions[/p]
  • [p]Enhanced compressor behavior to prevent the default volume settings from exceeding a certain level[/p]
[hr][/hr][p]0.8h Update (2026 / 02 / 08)[/p][h3]Other[/h3]
  • [p]Fixed an issue where the Screen Mode option was not being saved correctly.[/p]
[hr][/hr][p]0.8i Update (2026 / 02 / 15)[/p][h3]Other[/h3]
  • [p]Improved certain Simplified Chinese expressions[/p]
  • [p]Improved certain Traditional Chinese expressions[/p]
[hr][/hr][p]0.8j Update (Feb 20, 2026)[/p][p]Player[/p]
  • [p]Increased jump acceleration[/p]
  • [p]Reduced recovery time after aerial attacks at the peak of a jump[/p]
[p]Stage[/p]
  • [p]Improved camera movement during vertical traversal (jumping, jump pads, etc.)[/p]

Updated Demo v0.7 !

[p][/p][p]Hello![/p][p]
In this demo update, we took another close look at the overall controls
and made improvements to the data-saving system, among other tweaks.
[/p][p]The Early Access release (featuring content up to Stage 2) is scheduled for Q1 2026!
We’d greatly appreciate your continued interest and support.[/p][p]
Thank you, as always :)[/p][p][/p][hr][/hr][p]Player[/p]
  • [p]Improved control feel by increasing the maximum jump height[/p]
  • [p]Adjusted transformation visuals so the hair glows more prominently[/p]
[p]Misc.[/p]
  • [p]Improved data-saving system
    (Previously saved data will no longer be compatible after this update.) (Demo save data will not carry over to the full release.)[/p]
[p]Bug Fixes[/p]
  • [p]Fixed various minor issues[/p]
[hr][/hr][p][/p][p]*If the update was applied correctly, you’ll see v0.7 displayed at the bottom-right corner of the main menu. If it’s not displayed, please delete the game and reinstall it.[/p][p][/p][p]Your feedback and bug reports are always welcome![/p][hr][/hr][p]2025/11/21 – Update 0.7.a[/p][p]Restored several sound effects that were missing due to configuration issues.[/p][hr][/hr][p]2025/11/22 - Update 0.7.b[/p][p]We mitigated a very rare issue where the game would not close properly.[/p][hr][/hr][p]2025/12/05 - Update 0.7.c[/p][p]Minor typo fixes.[/p]

2025.10 DevLog

[p][/p][p][/p][p]This marks the final devlog for Stage 2![/p][p]
Our current goal — releasing the Early Access version up to Stage 2 — is now just a few months away.
From here on, we’ll be focusing entirely on polishing Stage 2, rating submission, localization, and launch preparations.
[/p][p]The next devlog will be posted once Stage 3 has reached meaningful progress —
most likely around March or April.

----------

Feel free to leave any questions or comments!
[/p][p]*This post contains information about Stage 2, which is still in development.
**While I’ve tried to avoid major spoilers, please refrain from reading if you wish to experience the game completely fresh.

----------

I’ll keep it short and simple,
sharing only images and GIFs — no major spoilers![/p][p][/p][p]I’m striving to find that delicate line —
something beautiful yet disturbing,
difficult yet understandable,
a place where danger and fascination coexist.
[/p][p][/p][p]I’m also adding some minor visual and presentation touches to the stage.[/p][p][/p][p][/p][p]----------

\[Closing Thoughts][/p][p]I honestly never expected the development of Stage 2 to take this long.[/p][p]
But in a way, the fact that it never truly feels “finished” — even when it’s almost done — feels very fitting for our game.
[/p][p]That’s all for now.
Have a wonderful day![/p][p][/p]

2025.09 DevLog

[p][/p][p][/p][p]Hello![/p][p]It’s already autumn, and the weather has gotten quite chilly.
Please always be careful not to catch a cold during the change of seasons. :3[/p][p][/p][hr][/hr][p]
Please feel free to leave any questions at any time![/p][p]
*This contains information about Stage 2 currently in development.
**I’ve done my best to avoid spoilers, but if you’d like to preserve the full experience, I recommend refraining from reading further.[/p][p][/p][hr][/hr][p][/p][p]\[Current Progress]
[/p][p]We’re in the final push to complete Stage 2.
Countless playthroughs are being done to carefully adjust and polish the balance...[/p][p] [/p][previewyoutube][/previewyoutube][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]\[Closing][/p][p]The weather has gotten quite cold.
Please make sure to dress warmly and take care not to catch a cold![/p][p][/p]

Updated Demo v0.6 !

[p][/p][p]
Hello!
At last, we were able to update many of the things
that had been pointed out in your feedback :)

When we first released the demo, our mindset was simply,
“As long as it runs, it’s OK.”
We focused on just getting something out, even if it felt lacking.

But now, we’ve reached the stage
where we can—and must—aim for true “release and completion.”
That’s why we’ve decided it’s time to properly upgrade the game.

There are tough times in making this game,
but we’re grateful that we’ve been able to keep pushing forward.
And it’s all thanks to you.

We’ll do our best to finish it to the end!
Thank you, always.[/p][hr][/hr]
  • [p]Stage
    - Adjusted the difficulty of certain stages on Easy
    [/p]
  • [p]Boss Battles
    - Reduced boss HP on Easy
    - Added a new defeat cutscene for Stage 1 boss Yozoh[/p][p][/p]
  • [p]Misc
    - Sound effects now stop immediately when a new one plays (prevents excessive volume buildup)
    - Jump height is now consistent regardless of frame rate[/p][p][/p]
  • [p]Display Options
    - Improved the 'Resolution' setting for clarity
    - Added 'Screen Mode' options (Fullscreen, Borderless Fullscreen, Windowed)
    - Added 'Frame Rate' option[/p][p][/p]
  • [p]Key Mapping Options
    - Keyboard UI navigation, confirm, cancel, and options can now be remapped
    - Controller key mapping is now supported[/p][p][/p]
  • [p]Bug Fixes
    - Fixed an issue where player animations sometimes displayed incorrectly after game over
    - Fixed an issue where the player could shift away from the camera center after game over
    - Fixed the spawn position of the 'Bomb Bug' bomb so it aligns correctly with the sprite
    - Various minor bug fixes[/p]
[hr][/hr][p]*If the update has been applied correctly, "v0.6" will appear at the bottom right of the main menu.
If it does not appear, please delete and reinstall the game.
[/p][p]Feedback and bug reports are always welcome!
Thank you, as always :)[/p][p][/p][p]2025 / 10 / 04[/p]
  • [p]0.6.c Build Update related to Unity security issues (no content changes).[/p]