Updated Demo v0.8 !
[p]
[/p][p]We’ve updated the details of Stage 1 in preparation for Early Access up to Stage 2 !
We’re currently focusing on essential Early Access tasks such as localization and trailer production.
[/p][p]We’ll be back with Early Access within the next 1–2 months !![/p][p]
Happy New Year,
and see you again very soon :>
[/p][hr][/hr][h3]Player[/h3]
We’re currently focusing on essential Early Access tasks such as localization and trailer production.
[/p][p]We’ll be back with Early Access within the next 1–2 months !![/p][p]
Happy New Year,
and see you again very soon :>
[/p][hr][/hr][h3]Player[/h3]
- [p]Optimized file size for sound effects played during transformation.[/p]
- [p]Slightly expanded the horizontal range where the player can stand on jump pads.[/p]
- [p]In the Stage 1 Yozoh laser pattern, adjusted details so that the lower falling platforms always appear on the foremost layer.[/p]
- [p]In the Stage 1 Yozoh laser pattern, iron balls no longer take damage on Easy difficulty.[/p]
- [p]During certain scenes in the Stage 1 Yozoh boss fight, adjusted layering so that “Will” and “Heart” appear in front of the boss.[/p]
- [p]Changed the game to launch on the primary monitor set by the operating system on first startup.[/p]
- [p]Changed the default resolution to 1920×1080.[/p]
- [p]Removed the “Exclusive Fullscreen” option from display modes.[/p]
- [p]Removed resolution restrictions based on monitor size.[/p]
- [p]Fixed an issue where the “Dog” enemy in Stage 1 Yozoh would occasionally spawn flipped.[/p]
- [p]Some Japanese translation expressions have been revised.[/p]
- [p]Some Chinese translation expressions have been revised.[/p]
- [p]Overall English localization improvements
- For about the past week, an early draft of the English translation was mistakenly applied.
We sincerely apologize for any inconvenience this may have caused.[/p] - [p]Improvements to certain Japanese localization[/p]
- [p]Improvements to certain Simplified Chinese localization[/p]
- [p]Improvements to certain Traditional Chinese localization[/p]
- [p]Further increased the animation speed at the start of transformation[/p]
- [p]Added a mechanic that delivers a powerful hit to nearby enemies for a very brief moment when transformation begins[/p]
- [p]Added a mechanic that makes the player briefly immune to enemy attacks at the start of transformation[/p]
- [p]Fixed a bug where entering a dialogue scene while attempting to transform would cause the transformation state to persist permanently[/p]
- [p]Fixed various other minor bugs[/p]
- [p]Comprehensive review and improvement of Korean spelling and grammar[/p]
- [p]Adjusted the screen shake intensity when landing a "Home Run" hit[/p]
- [p]Fixed several typos in Traditional Chinese text[/p]
- [p]Improved certain Simplified Chinese expressions[/p]
- [p]Improved certain Traditional Chinese expressions[/p]
- [p]Enhanced compressor behavior to prevent the default volume settings from exceeding a certain level[/p]
- [p]Fixed an issue where the Screen Mode option was not being saved correctly.[/p]
- [p]Improved certain Simplified Chinese expressions[/p]
- [p]Improved certain Traditional Chinese expressions[/p]
- [p]Increased jump acceleration[/p]
- [p]Reduced recovery time after aerial attacks at the peak of a jump[/p]
- [p]Improved camera movement during vertical traversal (jumping, jump pads, etc.)[/p]