[h3]Happy Valentine’s Month, senpai![/h3][p]It’s time to prove your undying and reciprocal devotion to our NPCs. To emulate the helpfulness of a feathered friend playing wingman, we’ve added a special seasonal item that’s here to stay for a while~ After all, it’s
very difficult to fly solo in AI2U![/p][p]
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Redeem Code
[h2]AI2U-FOREVERVALENTINE[/h2][p]
(expires May 5th, 2026, at 11:49 PM EDT)[/p][p]
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✨ Patch Highlights
[h3]Witch’s Cabin: Updated Visual Storytelling[/h3][p]Fall in love in Elysia’s cabin all over again. Whimsical vines now tower over your indoor interactions to frame your moments together perfectly![/p][p]We’ve also updated a cutscene or two to better reflect her sorrowful part and hopeful future (with you, we hope??).[/p][p]All the while, a strangely attractive ghost roams the maze outside! Go show her some love too 💚💚💚[/p][p]
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[/p][p][/p][h3]The Phonograph[/h3][p]Now you can set the mood for together-forever. Use the new Phonograph in the Atrium to play any of AI2U’s original tracks. These aren’t just for delighting your ears~ use them as conversation starters to see what your beloved Atrium guests really think of the music.[/p][p]
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[/p][h3]Mod Improvements[/h3][p]Bugfixes, and unlocked modding support for the Siren’s Island NPC so you can now change her appearance – but don’t tell her we suggested it. 🩵🔪[/p][p][/p][p]
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[/p][h2]New Features[/h2][p]
General[/p][p] - Added Valentine's Day promo item: Endless Chocolate Box.[/p][p]
Atrium[/p][p] - Added the Phonograph feature, where the player can select different in-game tracks to play in the Atrium background.[/p][p] - The Chat Only NPCs will also share their thoughts based on the music selected.[/p][p]
[/p][h2]Gameplay Adjustments[/h2][p]
Level 2[/p][p] - Updated the good ending animation cutscenes and sequence.[/p][p] - Adjusted collectable item spawn placements.[/p][p]
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Level 3[/p][p] - Adjusted the Zap to Death trigger condition to increase this ending's unlock rate.[/p][p]
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Level 4[/p][p] - Player can skip the break-crate animation in the minigame.[/p][p] - Adjusted poison items' effects in the level.[/p][p]
[/p][h2]NPC Behaviors[/h2][p] - Enhanced NPC reactions when the players block their way.[/p][p] - NPCs will now step back when the players bump into them.[/p][p]
[/p][h2]Localization[/h2][p] - Added Polish localization and TTS to in-game texts.[/p][p] - Updated German localization in Level 4.[/p][p]
[/p][h2]UI/UX[/h2][p]
Atrium[/p][p] - Updated the Chinese and Japanese localization for certain personality tags.[/p][p]
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Level 4[/p][p] - Updated some collectable items' localization.[/p][p] - Fixed a typo in Dark Star's description[/p][p]
[/p][h2]Visuals[/h2][p]
Level 2[/p][p] - Added indoor veins.[/p][p] - Updated VFX for the following items:[/p][p] - Blue Parrot Fountain[/p][p] - Cauldron bubble[/p][p] - Fireplace[/p][p] - Magic circle[/p][p] - Maze tower[/p][p] - Updated the forest ghost model.[/p][p] - Updated the witch's diary story.[/p][p] - Updated the summoning necklace cutscene animation.[/p][p]
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Level 4[/p][p] - Updated Sunken Island's rising animation.[/p][p] - Updated the break-crate animation.[/p][p] - Updated the Die From Madness ending animation.[/p][p] - Added the siren's reaction animation when the player catches a fish.[/p][p] - Adjusted the siren's transition animation in and out of water.[/p][p] - Updated the siren's footprint effect[/p][p] - Updated the fishing VFX[/p][p] - Added hint VFX before the Nights of Chaos arrive.[/p][p]
[/p][h2]Audio[/h2][p]
General[/p][p] - Added some missing button sound effects.[/p][p]
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Level 4[/p][p] - Updated some minigame sound effects.[/p][p]
[/p][h2]MOD[/h2][p] - Added support for Level 4 character modding.[/p][p] - Improved existing modding features.[/p][p] - Fixed the issue of the modded model appearing to be too dark in Level 3.[/p][p]
[/p][h2]Bugfixes[/h2][p]
General[/p][p] - Fixed the player's chat history font mismatch issue.[/p][p] - Fixed the issue where all NPCs’ angry chase voicelines had the blue parrot profile in chat history.[/p][p] - Fixed the patch note button and content mismatch issue in English settings.[/p][p]
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Atrium[/p][p] - Fixed the issue where a personality tag appears as “Tag” on the phone booth UI.[/p][p] - Fixed the issue where Level 4 NPC's name sometimes was not saved locally.[/p][p] - Added Dimmed Moonstone and Colorful Shell to the shop.[/p][p] - Fixed the shadow issue on the catgirl's face.[/p][p] [/p][p]
Level 1[/p][p] - Fixed the missing catgirl issue in the Escape Alone ending animation.[/p][p]
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Level 4[/p][p] - Fixed the issue of the player not losing stamina when attacked in the boating minigame.[/p][p] - Removed the boating minigame hint panel.[/p][p] - Fixed the issue where the NPC has an extra mouth on her forehead during cutscenes.[/p][p] - Fixed green rock colliders around the temple that could get players stuck.[/p][p] - Fixed the issue where if the siren was sitting when entering the angry chase sequence, she wouldn't attack players.[/p][p] - Fixed the issue where the siren's hair could disappear when she was underwater.[/p][p] - Fixed Fallen Star and Sea Star items having mismatched icons.[/p][p] - Fixed the issue where the repair UI panel could get stuck on screen and therefore softlock the game.[/p][p] - Fixed the UI overlapping issue when the player uses the conch.[/p][p][/p][p][/p][h2]Hotfix 0.7.1.1[/h2][p]
Level4[/p][p] - Fixed the crate game issue which the first marker can't be detected correctly.[/p][p][/p]