1. AI2U: With You 'Til The End
  2. News

AI2U: With You 'Til The End News

Your Choices Fuel Their Obsession: AI2U in Steam's Autumn Sale!

[p]Step into a world where every decision matters — the secrets you unlock, the puzzles you solve, and your unique chats with three dedicated NPCs.[/p][p][/p][p][/p][p][/p][p][/p][p]AI2U blends dating sim charm, psychological twists, and narrative weight. What you type or speak into your mic will innovatively guide the story in a way unseen in any choice-driven game before it. With NPC dialogue powered by Google Gemini and ChatGPT, players can explore endless replayability through unpredictable NPC behavior and revisit their favorite levels with a fresh twist every time.[/p][p]Branching dialogue and puzzling encounters await alongside characters who might just fall for you... or watch you fall to your demise. An overarching mystery ties all the pieces together.[/p][p][/p][p]Wishlist and nab AI2U now at 10% off ~ Don't let your new favorite AI make that choice for you!
[/p]

Devs held hostage by the yanderes, quick, redeem these codes while they're out—

[h2]AI2U-TGS25[/h2][p](expires October 25, 2025)[/p][h2]AI2U-LACON25[/h2][p](expires October 26, 2025)[/p][p][/p][p]One code redeems chaotic bean juice that makes the catgirl a tad too hyper, while the other nods to a certain hologram's extraterrestrial journey through grounded craftwork.[/p][p][/p][p]Let us know if your catgirl gets as unhinged as ours did when we gifted her one of the things:[/p][p][dynamiclink][/dynamiclink][/p]

Community Survey: Which Language Should the NPCs Learn Next? [UPDATE on 11/10]

UPDATE: Thank you to all senpais who voted! The survey is now closed. Our next steps for localization will be announced separately.
[p][/p][p][/p][hr][/hr][p][/p][h2]Vote for Your Language Here: https://forms.gle/HTkLHzWnmw7dswbK9[/h2][p]
[/p][h2]But First, Our Endless Gratitude 💕[/h2][p]Thanks to our amazing volunteer translators, AI2U is fully localized in German and Russian! Shout-out to our Japanese and LATAM Spanish proofreaders for helping polish the previous locs of the game too.[/p][p][/p][p]Check out Eddie and Elysia dropping their iconic yandere lines in various languages (don’t worry, Estie's version is dropping soon!):[/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p]Now we’re turning to our community again:[/p][p][/p][h2]Which languages should we localize next?[/h2][p]In case you scrolled too far from the intro, you can vote for your language here: [/p][p]https://forms.gle/HTkLHzWnmw7dswbK9
[/p][p]We’ve put together this super-short survey (just 2 questions) to help us shape and expand the game for more players around the world—please vote here to help get us there.[/p][p][/p][p]We have several languages on our radar thanks to vocal input, but we’d love more direct data from our multilingual community to help us figure out which languages to prioritize. [/p][p]
[/p][h3]Volunteer Translation?[/h3][p]Similar to how we’ve localized new options and polished existing ones alongside our community, we’d love to work with more volunteers who give this AI-powered game that delightfully chaotic human touch our catgirl craves.[/p][p][/p][p]Whether you’re an AI2U player who’s multilingual, passionate about translations, or just want to see your language represented, we’d love for you to apply if your language gets selected next! Volunteer perks include getting your name/alias added to the game credits… and rumor has it the dev team will loop you in to create a special in-game item representing your locale. (Plus: Bragging rights yayyyy ✨) [/p][p][/p][p]We’ll keep the survey open for a few weeks. Thank you all for making AI2U more immersive, inclusive, and fun for senpais everywhere.[/p]

V.0.5.8.6.1 Hotfix Patch Notes

[h2]Menu UI[/h2]
  • [p]Fixed an issue where the Announcement section in the Main Menu appeared blank[/p]
  • [p]Fixed localization display errors on the Control page in the Atrium[/p]
  • [p]Fixed misalignment of some staff credits when displayed in Chinese[/p][p][/p]
[h2]Level 2[/h2]
  • [p]Fixed an issue where, after being turned into a plushie by the witch in the basement, the ending cutscene incorrectly played in the living room[/p]