[p]We updated this article for brevity, tone, and clarity. No posting rules were changed — we've simply improved the language to make moderation more transparent and more consistent across platforms.[/p][p]Some earlier comments may be removed to reflect the updated formatting and in line with broader Steam Community standards. That said, we genuinely appreciate the feedback shared; it helped inform the revisions seen here.[/p][p]
[/p][h2]TL;DR Posting Guidelines[/h2][p]Part of the fun with generative AI is exploring the creative, the weird, and the downright silly. Here are your obsessive dev reminders to:[/p]
- [p]Keep it respectful.[/p]
- [p]Avoid TMI if you go the spicy route in the game.[/p]
- [p]Steer clear of harmful generalizations, controversial themes, and derogatory content.[/p]
- [p]Keep AI chats and all user-generated content free from explicit material — even if it's tasteful or cartoony (like in the canvas minigame). We love our roleplayers, storytellers, and artists — thanks for rolling with this.[/p]
- [p]Communicate responsibly, including in general Discussions and while sharing feature requests (e.g. AI2U is designed around mild horror elements and comic-mischief style cutscenes; please keep that tone in mind when suggesting features or discussing various game themes).[/p]
- [p]Ensure you're following Steam's Online Conduct Rules, whether you're sharing user-generated content or interacting directly in the Discussions. (We go hard with implementing these, so play nice. 💖🔪)[/p]
- [p]For bug reports (especially those needing your Steam ID or player logs), please email [email protected] first.[/p]
[p][/p][p]Our community moderators (and Steam moderators as well) reserve the right to remove content and revoke access without warning as deemed necessary.[/p][p][/p][hr][/hr][p][/p]
Game Mod Guidelines
[p][/p][p]
Review AI2U's step-by-step NPC mod guide here.[/p][p][/p][p]All the rules in this article apply when posting your mods in official AI2U channels. Additionally, remember:[/p]
- [p]Play the game as intended: Enjoy mods as they are officially supported. Please avoid promoting workarounds for modding other features in the game, including reverse proxy engineering, alternative LLM setups, fan-based translations, or UI/narrative design modifications. (The developer cannot guarantee assistance if a player runs into issues due to exploring non-official means to mod the game.)[/p]
- [p]Mods are currently limited to the three key NPCs (Eddie, Elysia, and Estelle) in the Atrium and their respective levels. [/p]
- [p]Ensure you're using properly licensed mods and crediting them where you can.[/p]
- [p]The mod feature is in beta, thus imperfect at this stage. The beta stage is emphasized in Mod Settings to provide reasonable expectations and share your feedback constructively so we can improve the future mod experience.[/p]
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Frequently Asked Questions
[p][/p][h2]Are other AI integrations possible?[/h2][p]Short answer: No.[/p][p]AI2U is designed with a specific setup in mind, which is why other AI integrations are not possible at the moment–including local large language models. While community members may discuss the pros and cons of various models, we ask you to be considerate of the game's early access limitations–including its scalability–while we explore various ways to ensure the AI is developed meaningfully and sustainably during this process. As such, conversations about how to modify, reverse engineer, or push alternative AI are not allowed in this community; similar to the Mod Guidelines listed above, our team cannot assist players if something goes wrong due to following unofficial instructions.[/p][p]Much like how we
removed the tokens requirement and
upgraded to Gemini AI, our team is dedicated to keeping AI2U accessible, enjoyable, and sustainable for players by exploring various tech as it becomes available to us. As always, we’ll update the community any time we introduce alternatives, more model options, and general upgrades to the AI.[/p][p]
[/p][h2]Will weapons be a feature?[/h2][p]No, the AI NPCs get the upper hand! AI2U is an escape room game with dialogue that is driven by AI, so strategize your escapes (or forever-stays) by solving puzzles and the unique AI aspect.[/p][p]
[/p][h2]Will there be more intimate/lovey-dovey interactions/animations with the NPCs?[/h2][p]AI2U highlights the mysterious relationship between players and the NPCs (much like a dating sim), so we might explore more interactive features as we further develop the game.[/p][p]Aside from some special cutscenes, players can now receive hugs and kisses on the cheek if the AI deems finds something you did or said worthy of such a gesture. And who knows, they might warm up to doing more together down the line. ;][/p][p]
[/p][h2]Can you add more languages?[/h2][p]We plan to add more localization options in the future! As an AI-driven game, we want to ensure each localization meets player expectations, which is why we've been rolling out gradual community-based volunteer translation projects.[/p][p]We're happy to report that our cohort of volunteer translators has completed translating and proofreading AI2U all the way to the current version (V.0.5.7), including German, Russian and the Spanish (LATAM) and Japanese translations! Thank you so much![/p][p]The AI2U development team is in charge of implementing translations correctly in-game and ensuring thorough localization based on feedback from our translators and players. If you run into a community translator who has helped with the process, make sure to tell them how awesome they are and to thank them for helping bring the game to more senpais across the globe![/p][p][/p][p][/p][hr][/hr][p][/p][p]
Article Update Log[/p][p][/p][p]
9/10/2025[/p]
- [p]Full article revised for brevity, tone, and clarity. No rules were changed.[/p]
- [p]Comments before this update have been removed to align with current formatting and Steam Community standards.[/p]
- [p]Emphasized when to email [email protected] first to streamline troubleshooting.[/p]
- [p]FAQ: Other AI models.[/p]
- [p]FAQ: Kiss-on-cheek gesture added to player-NPC interactions.[/p]
- [p]FAQ: Other languages and the status of community translation.[/p]