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CAMPS News

Patch 0.8.1.03132223

[h2]Hello mercenaries,[/h2]



Making progress toward the realization of the game concept. Here are the latest updates:

  • All 4 teams are now available in Wilderness mode.
  • Players now wear a colored armband representing their team.
  • The text chat has been adjusted and now includes message history.
  • Fixed a bug where the voice chat wasn’t working. Press V for local chat (everyone nearby can hear you) and B for team radio.
  • Fixed an inventory bug when transferring attachments between weapons.
  • Various other small tweaks and fixes.


Patch 0.8.1.0311416

[h2]Hi everyone,[/h2]

[hr][/hr]

[h3]Changelog:[/h3]


  • Added a new type of transport: boats.
  • Improved control mechanics while swimming.
  • Increased breath-holding time underwater.
  • Fixed an issue where invisible weapons would be held in hand in inventory mode.
  • Fixed a bug with incorrect weight summation when moving weapons in the inventory.
  • Corrected sound volume levels.
  • Fixed a bug where toggled switches on communication tower would remain in place.
  • Map generation time slightly accelerated.
  • Added a new option in settings to adjust water quality.
  • Fixed incorrect distance indicators on mortars.


[hr][/hr]

Patch 0.8.1.03071644

Hi there,

Patch Notes:

  • Characters can now swim.
  • New decorative elements added to the Taiga biome.
  • Added a new day condition to the Taiga biome: Foggy Day, which can be set by the host as Day 1 in the console.
  • Various minor bug fixes and gameplay polish.


Patch 0.8.1.02982252

Hi,


Patch List:
  • Fixed an issue/blocker that caused map generation to stop if the terrain was too flat.
  • Added a console command "bots" to enable or disable automatic bot spawning (can be activated directly in the menu).
  • Fixed an issue with incorrect "Bounty Hunter" contract assignment when there were multiple hunting points on the map.
  • Fixed a bug where the self-defense contract remained in the laptop’s lists after it was received.
  • Fixed an issue that, in rare cases, led to unsuccessful server synchronization.
  • Fixed incorrect building display when opening the building menu.
  • Vehicles no longer pass through chain-link fences.
  • Fixed the camera clipping into clothing while in prone position.

Patch 0.8.1.02981720

[h2]Hello everyone,[/h2]

[h3]A fresh batch of fixes:[/h3]
  • Fixed spectator mode switching during falling.
  • Fixed a bug where the new contract was only available to the server/host.
  • Fixed a bug where trees would not be destroyed on the client side.
  • Fixed a bug where, after finding the camp in Wilderness mode, the player continued to spawn in unknown areas.
  • Extended features in the CAMPS section (this section is still in development, but some functions are now available).
  • Fixed a bug where trees and grass generated slightly differently for different clients.
  • Fixed display issues with buildings in certain cases.
  • Fixed an issue where the building selection remained accessible after the character was killed.
  • Added a new building type: Watchtower.