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Pinhead Adventures News

Pinhead Adventures 0.1.8: The Next Gen Update!

With this newest update, players will find truly fantastical fixes and features that'll surely make your heart burn with passion! This is the next generation of updates!

Pinhead
Pinhead has a new translucent material when close to the camera
Pinhead animations - Improved stability of animations
Possibly fixed an issue causing the pinhead to get stuck in air

Estoria
New tutorial Text
Fixed the fallout box around the tutorial. It will no longer trigger improperly
Made some platforming easier on the Yellow Tower
Changed a shortcut available on the Green Tower to be easier to find
Put some hidden upgrade kits around
Fixed the collision around Orbo when leaving the crashed ship
Fixed a light that wasn't powered

Spiker
Stun now cancels any animation currently playing

Swooper
Stun now cancels any animation currently playing

Misc
Options Menu should no longer loose focus of cursor

Space Ship audio improved

Moving platforms are now louder

Stay tuned for future updates, Adventurers! We will keep posting fixes and improvements as we lead up to the release of Lil Green!

Hotfix 2

Fixed some small errors within the shipped builds.

Quick Fix

Fixed an error causing the update to not work

Pinhead Adventures Update 0.1.7

Hello Gamers!
Today we bring another small update! We are full steam ahead on the development of Lil green and will be bringing you more features and improvements leading up to that release!

Orbo will now follow the player upon exiting the crashed ship for the first time
Orbo's teleport has a new sound effect

The HUD has been updated with some new colors and a new visualization of recharging ammo

Explosive barrels fall faster

The Swooper's movement has been improved
The Swooper will now fly immediately after grabbing something instead of pausing

Pinhead Adventures Update 0.1.6

Hello Adventurer's! We found some issues we'd like to address!

Pinhead
Revive animation no longer breaks animations
Footstep sounds reduced 30%

Spitter
Knockback fixed
Max spitballs of 7
Health from 150 -> 200
This should make for a better fight

Music Manager
Now more stable
Max time between songs playing from 30 -> 180 seconds

Test level no longer available to travel to. If we ever forget again you can check it out!

Send feedback to the forums or find us on X or YouTube!