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Pinhead Adventures News

Pinhead Adventures 0.1.9: Proper Pinhead Plopping

Hello Adventurers! This week we wanted to improve on some of the core pinhead mechanics that weren't quite as refined as we liked. This is a definite improvement of the pinheads movement. Please be patient as we address the more niche issues still remaining. Any bugs can be reported in our forums.

Pinhead
Fixed some strange behavior with the slide and slide jumping
Fixed a bug with bonk causing the Pinhead to land on his feet
Fixed a bug causing the swords slide attack to loop
Fixed the pinheads flop, now acts as intended
Interacting has been made more stable
You can no longer interact while sliding
The slide is now much smoother
Look at rotation has been cleaned up
Adjusted sound effects on some animations
Follow camera now follows upwards and downwards while in the air
Added some extra logic to interact to help prevent animation issues
Fixed logic for the Pinhead's head rotation
Rework of speed lines

Orbo
Orbo can no longer grab locked statues

Explosive Barrel
Improved Vfx on explosion

World
Removed refraction effects from most glass. Temporary until a better looking solution can be implemented.

Floating platforms now only make sounds when activated

Minor material changes

Lil Green development is moving along at a steady pace. We will be announcing a release date soon. Stay tuned!

Pinhead Adventures 0.1.8: The Next Gen Update!

With this newest update, players will find truly fantastical fixes and features that'll surely make your heart burn with passion! This is the next generation of updates!

Pinhead
Pinhead has a new translucent material when close to the camera
Pinhead animations - Improved stability of animations
Possibly fixed an issue causing the pinhead to get stuck in air

Estoria
New tutorial Text
Fixed the fallout box around the tutorial. It will no longer trigger improperly
Made some platforming easier on the Yellow Tower
Changed a shortcut available on the Green Tower to be easier to find
Put some hidden upgrade kits around
Fixed the collision around Orbo when leaving the crashed ship
Fixed a light that wasn't powered

Spiker
Stun now cancels any animation currently playing

Swooper
Stun now cancels any animation currently playing

Misc
Options Menu should no longer loose focus of cursor

Space Ship audio improved

Moving platforms are now louder

Stay tuned for future updates, Adventurers! We will keep posting fixes and improvements as we lead up to the release of Lil Green!

Hotfix 2

Fixed some small errors within the shipped builds.

Quick Fix

Fixed an error causing the update to not work

Pinhead Adventures Update 0.1.7

Hello Gamers!
Today we bring another small update! We are full steam ahead on the development of Lil green and will be bringing you more features and improvements leading up to that release!

Orbo will now follow the player upon exiting the crashed ship for the first time
Orbo's teleport has a new sound effect

The HUD has been updated with some new colors and a new visualization of recharging ammo

Explosive barrels fall faster

The Swooper's movement has been improved
The Swooper will now fly immediately after grabbing something instead of pausing