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  3. WORKING ON UPDATE 16! [IMPOSTOR MODE]

WORKING ON UPDATE 16! [IMPOSTOR MODE]

[p]Hello everyone!
Thank you all for continuing to play Doll Impostor!
I’m pleased to announce that the next major update is now in development![/p][p][/p][p]

This update is scheduled to be finished by November 30.
However, since it’s a large one with a lot of new content, there’s a chance it might be delayed — though a Beta version is expected to be available later this month.

This time, the Beta will last for at least one full week, as this is the first 100% multiplayer mode that cannot be played in singleplayer. Actions must be fully replicated between players, which makes the process more complex.

New Features & Additions
Character Creator — Create your own characters and use different outfits!
Outfits will receive more content over time, just like the Caravan and the Shelter.

“Stop bullied my guardian” Sticker — A fun nod to the community joke about physically “bullying” the robot and dragging it around the map.

DLSS Support — Better performance for NVIDIA users!

New Extra Mode: Double or Nothing

Bug Fixes & Community Improvements — Based on your feedback from Discord, Steam, and the in-game “Did you enjoy it?” tab.

VR Enhancements — Several improvements to the VR experience.

The Star of This Update: Impostor Mode
The new Impostor Mode will start as a kind of Classic experience under Nightmare difficulty.
Between 1 to 3 players will be investigators, and 1 player will take the role of the impostor.

The Impostor begins by performing actions and setting up the crime scene, with one minute to plan everything based on their likes and dislikes.
Meanwhile, investigators remain asleep until the setup phase ends. Once it’s over, the impostor can no longer move and must wait for the investigators to figure out who they are.

However, the impostor can trigger sounds from their position and enter a ghost mode as a “dark essence” — not just waiting idly, but influencing the scene.
In this form, they can also interact with the environment (open/close doors, etc.). This system will later be expanded into the Ghost Mode after death in future updates.

For example, if players turn on the lights, the impostor might turn them off — or, since it’s Nightmare difficulty, they might choose to do nothing at all to make detection harder.

This mode will keep evolving with future updates, adding features like selecting your impostor, refining mechanics, and introducing new interactions.

Without much more to add — remember that I’ll be posting progress updates on Patreon!
👉 https://www.patreon.com/HeadArrow[/p][p][/p]