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Civ 6 agendas - a guide to all leader agendas in Civilization 6

Looking for the lowdown on Civ 6 leaders and agendas? Sid Meier's Civilization VI is the latest in the beloved series of 4X games. For those new to this titan of turn-based strategy, the premise is as follows: assume the position of a notorious historical leader, and carry your people all the way from the early days of man to world domination via money, diplomacy, and more often than not, a very large battering ram.


In previous Civilization games, leaders and civilisations were one and the same - not so in Civ 6, where some civs have multiple leaders (Greece, India), representing different points in their history - and some leaders have multiple civs (Eleanor, Kublai Khan), applying their unique leader abilities to different nations. There hasn't been a huge amount of official content along these lines - as Firaxis have stated it hoped the modding community would fill in the gaps - but it does mean 'leaders' are now a distinct entity within Civ 6, separate from the civs.


Each leader, has their own unique ability, and has a specific agenda which partly informs their AI behaviour when you play against them offline.


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