Devlog #3: Upcoming demo
Hey everyone!
We're very excited to share some big news with you today! The public demo for AI.VI is ready and will be available for you to try on the 19th of May. We're looking forward to seeing what you think of the game and all the strategies you'll think off. Here's a snippet of what to expect.
Weapons
You'll have 7 different weapons available for this demo. All will be available in the shop for you to pick up. Here's a preview of four of them.
[h2]Pickbow[/h2]

AI.VI's most trusty tool. Each hit might not seem very strong, but as you scrape your pick against enemy robots your weapon charges up a superpowered bolt for massive damage!
[h2]Maelstrom[/h2]

A fast shooting gatling ready to shred with lead. As it shoots damage and dispersion get out of control, activate an occasional recalibration to center that aim again.
[h2]Splash Photography[/h2]

AI.VI's friend T.C.P's old camera repurposed for something a little less artistic. Splash pain across your foe's faces, and if you need a break, a stunning flash can stop an advance. Say cheese!
[h2]The Bass Hit[/h2]

An old siren converted to hammer. Hit hard and charge into the fray with this heavy pole!
[h2]And more![/h2]
We'll let you discover the rest as you play~
There's are many more planned for the full release, enough to suit any playstyle! You'll see more updates as development progresses.
Constructions
For this demo you'll have 12 constructions to play with. A mix to place on the floor, walls and roofs of the levels. Let's check out a few.
[h2]Magnetic Floor[/h2]

An electromagnetic coil that disrupts the movement of robots. They crawl to a halt; it's quite the struggle to get off that floor, good thing AI.VI isn't magnetic.
[h2]Flame spitter[/h2]

This wall contraption spits out some massive heat. The burning gases are sure to leave a mark on every enemy that passes in front.
[h2]Piezo slab[/h2]

A slab that shocks anyone that passes over it! It can zap enemies three times before needing to recharge.
[h2]Sound System[/h2]

AI.VI's own design, this speaker can play your favourite beats at 150dB, enough to send you flying!
[h2]And more![/h2]
There's still so much more awaiting you in the demo, and even more to come out in the future!
We're excited to see the combinations you come up with.
Elemental skills and reactions
To finish up, let's talk something we haven't detailed yet. The Elements system in the game.

On top of your weapons and constructions, you can equip and elemental skill. This gives you an extra action in game but also lets you apply elemental damage with your weapons for a few seconds:
- Electric dash: This lets you dash through the air or enemies and creates a blast of lightning on arrival.
- Fireball grenade: A lobbed fireball that leaves a large explosion on impact.
- Ice shield: An icy protection that absorbs some damage for you.
- Corrosive tornado: A tornado of corrosive liquid that attracts enemies.
These elements can be mixed, and hitting enemies with multiple elements can cause a variety of reactions and effects! Experiment with different constructions and skills to find the effects that suit your strategy.

[h2]Final notes[/h2]
That's it for today, but we've got exciting news coming soon. Something that might have to do with a certain steam event this summer~