1. Maliki : Poison Of The Past
  2. News
  3. Patch 1.4.10

Patch 1.4.10

[p]We notice all your feedbacks since launch and fix a lot of issues with this patch : [/p][p]
[/p][p]Interfaces[/p]
  • [p]Domain day and time added to pause menu (only displayed when player is in the Domain)[/p]
  • [p]Visual improvement of the naturon counter in the top right-hand corner of the screen.[/p]
  • [p]Blue indoor/outdoor arrows are now hidden during cutscenes[/p]
  • [p]White interaction circles appear earlier when approaching interactable elements[/p]
  • [p]Fixed scrolling in several menus[/p]
  • [p]Corrected game time displayed on a save slot when a new game is started[/p]
  • [p]Added a distinctive sign in the name of NPCs linked to patrons to better identify them and make it easier to obtain the “Thank you for the support!” achievement.[/p]
  • [p]Corrected character level display when max game level is reached[/p]
  • [p]Fixed joystick icons in game control settings[/p]
[p]
[/p][p]Puzzles[/p]
  • [p]Fixed a bug in the Academy puzzle that prevented cars from being chronopacked in some cases[/p]
  • [p]Chronopacking a tree when being too close could block the player[/p]
  • [p]Simplification of the first puzzle on the athletics track[/p]
[p]
[/p][p]Various issues[/p]
  • [p]Improved transitions at the end of cutscenes when they are skipped[/p]
  • [p]Added an “Inventory full” message when retrieving an item if the maximum number has already been reached[/p]
  • [p]Fixed a bug that prevented enemies from reappearing when reloading a level under certain conditions[/p]
  • [p]In the Domain, characters are now healed during the night[/p]
  • [p]Scythe tool cutting speed increased[/p]
  • [p]Various bug fixes and improvements in combat[/p]
  • [p]Various minor bug fixes[/p]
[p]
[/p][p]Thanks for playing our game, we hope you’ll enjoy it and stay tuned for further patches![/p]