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Bulwark: Falconeer Chronicles News

Latest update caused some problems. Looking into it. Reverted for a bit

It seems pathing was broken in the latest update. Have reverted while ini investigate.

Apologies

finally fixed the untargetable small airships

-warbirds and fast fighters will now when a target has no more subtargets or turrets , attack the main hull, instead of ignoring an airship that has been stripped but is still alive.
-The Naval Command Harbor AND Crabton remain on the map after you die, so you can attack it in waves.

-twitchfix

-fixed the twitch avatar potrait being invisible

tuesday hotfix

all surface ships hulls made twice as many hp
increased the amount of birds the Freehouse Stabler and Mongress Mercenaries can have to 20 and 18 . this so free house can attempt to survive in total conquest
reduced consumption of command towers with a commander to a fixed 2 workers , instead of related to height, was confusing

paper turrets fixed

the giant naval batteries on your flagship have an hitpoint increase from 100 to 300. As to not make them feel like made of paper ;)

Also some spelling errors were fixed