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Bulwark Evolution: Falconeer Chronicles News

Tiny Teams Fest 2023

GO, GO, GO!

Bulwark: Falconeer Chronicles is live on the Tiny Teams Fest 2023.

Running August 3rd 6 pm BST - August 10th 6 pm BST.

Focussed on Indie games where 5 or fewer people are making the game. Bulwark: Falconeer Chronicles was a perfect fit with just solo dev Tomas Sala at the helm.

Indie games will appear on the Tiny Teams sale page, but they also will be streaming games throughout the week on Steam and Twitch.

At the close of the event, we will be closing down the Bulwark evolving demo for a short period to give it an upgrade. This gives you seven days to play!


As a community, you have been fantastic and have built hundreds of thousands of Command towers, Collected millions of metric tonnes of resources and sailed further than the eye can see.

We thank you for building your Bulwarks and we can't wait to show you more. Please make sure to wishlist as it helps massively with visibility.
https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

We have also loved seeing the screenshots of the creations you have made and the feedback you have given. Join us over on Discord to help shape the game.
Bulwark: Official Discord.

Evolving beyond the demo

[h2]Hi everyone,[/h2]

Today a post about the future of Bulwark:

As you may have noticed the updates to the evolving demo have sort of trickled to a stop. This is partially natural as many issues get addressed and new options added, but I’ve also found that it’s hard for me to focus on core development when there is so much demand for changes to controls or on-boarding.

[h3]And it’s time to get some core development done. [/h3]

I want to get into the world more, develop the interactions with other factions, have proper conflict, perhaps even some naval strategy.There is also a ton of just production work I need to get done, the missing buildings and faction commanders and so forth. Basically all the good things myself and many players are dreaming of for the game.

I also need a holiday badly, this year has been quite tumultuous in unpleasant ways. So to get to the point:

[h3]After the Tiny Teams steam event august 10th , the evolving demo will be turned off and the game will go dark again. [/h3]

I am quite confident in saying that the evolving demo has brought massive changes and sometimes you all have had to be quite vocal to get your points across, but I hope and feel that the game is now so much better because of it. There are multiple control templates and options to make the game feel more accessible and there has been 6 months of iteration to get it to where it is today. And for that I am super grateful and want to thank everyone that posted here and on the discord with feedback.

[h3]Thank you![/h3]

So will there never be access to the demo? Of course not, there will be plenty of moments where the demo will be back, either as part of an event or just a quick test with the players off a new feature. But it won’t be there consistently.

I will also return to handing out more full keys for closed testing via the Discord when new features get delivered, so if you want in , head to :
[h3]https://discord.com/invite/falconeer[/h3]

So I fully expect to keep everyone updated here as to the progress and expect to be playing more advanced versions of the game here regularly.

But first a holiday!

Tomas

Bulwark joins the Tiny Teams Fest 2023

We are pleased to announce that Bulwark: Falconeer Chronicles has been chosen to be in the Tiny Teams Fest 2023.

Running August 3rd 6 pm BST - August 10th 6 pm BST.

Focussed on Indie games where there are 5 or fewer people making the game. Bulwark: Falconeer Chronicles was a perfect fit with just solo dev Tomas Sala at the helm.

Tiny Teams is all about celebrating games made by solo developers and micro-studios, helping them connect not only with the Steam audience but with content creators across the Yogscast network and beyond.



Indie games will appear on the Tiny Teams sale page, but they also will be streaming games throughout the week on Steam and Twitch.

Make sure to play, stream and wish list your new favourite indie games during the fest.

https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

Bulwark: Falconeer Chronicles Evolving Demo |

Join Tomas Sala the solo dev behind Bulwark: Falconeer Chronicles evolving demo as he does a deep dive into the game in our latest trailer.

[previewyoutube][/previewyoutube]

Forgoing the ‘beta route’, Tomas Sala has launched the first ‘evolving demo’ that will see players help shape Bulwark: Falconeer Chronicles in a way never before seen. With live demo updates based on real-time player feedback, Tomas is lifting the lid on his development and utilising his passionate community of gamers to help him craft his vision, with the game on show and playable much earlier than traditional campaigns.

The Bulwark: Falconeer Chronicles evolving demo is not going to be on Steam forever, so wish list and play it now:
https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

Find out more here:
Bulwark: Falconeer Chronicles

and join in the conversation on Discord.
Bulwark Official Discord

more pre-holiday fixes

[h2]Changelist[/h2]

  • swapped the foundations, squares at bottom, triangles ate floor 2 and 3.
  • made it that the floors have logical heights (with the stone narrow tower ,things got a bit weird)
  • prevented the commander tower rollover (from the air) from being wrong or staying lit
  • added a title to the harbours and states, connected, blocked etc.
  • added the harbour titles to the tutorail (should always be visible in the tutorial bits about harbours, and otherwise only in flow mode)
  • made the day/night cycle longer/slower