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Bulwark Evolution: Falconeer Chronicles News

Alternate control scheme for Mouse +kb

Hi everyone,

Today's' upload adds the 'mouse alt' control scheme setting in the controller menu.
This scheme changes things around and seems to be better for some MKB users that come from a traditional rts background . By default the controls will still be set to the regular mouse scheme , so set it manually.

  • Building = Spacebar
  • Switching between ground and air = TAB
  • showing resource flow = CTRL
  • orbiting the camera =RMB


Remember these bindings can be changed in the controller screen, just click on a binding and a prompt to press the new binding appears.


In the future a prompt will pop up when a users plays the game for the first time where they can pick the control scheme of their choice.

Let me know if bugs appear, control changes are always tricky.

Cheerio,
Tomas

A small update , mostly adding options to skip stuff

A small update with the following changes:

-you can now skip the dialogues (left shift or B)
-you can now skip the tutorial title roll down (any button)
-some walkways would auto destruct themselves cuz they thought they were blocked
-prevented captains from talking when a voice over from the advisor was running

fixed a bug that prevented switching between surveyor and ground

  • so if the UI had faded out, you could not switch between surveyor and ground and back. Now fixed

big pathfinding and world update

Hey everyone

this update literally changes the world. Before rocks and islands would have no real logical relation to the shallow area's . Now most rocks and islands are in a shallow area making the world feel like it makes a bit more sense.

this looks better but also allows for a radical upgrade to the pathfinding as there are no rocks or obstacles in the deep water the AI can use the shallows 'map' for it's pathfinding instead of checking the real world obstacles.

so gone is the hickup when building a connecting harbor or the issues with captains sailing their ships thru rocks.

ooh I also pimped the watershader to be a bit more subtle and less repetitive.

Enjoy, this is a reasonably big update so stuff will break! let me know if it does

Cheerio,
Tomas

photomode camera finally decent and other improvements

Hi everyone,

I accidentally rolled back one update yesterday, that's fixed now.
but more importantly., the photomode for Keyboard and mouse players now has a decent freecam finally.

It's the same code as the regular mmb orbit and should respond do any changes in the sensitivity in the controller menu.

other stuff:

-performance affecting bug fixed that cause harbor routes to be calculated every click when flying around to connect a harbor.. now only every few seconds.
-DOF settings start at a reasonable preset (arrow keys or d-pad)
-when opening the captain or commander menu it doesn't auto press the assign or un-assign button. (jank removed)

that is all, stuff might break, let me know if it does!
enjoy!