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Finding Sparky News

August 22,



has been added to the in-game title screen,
which allows you to experience the entire in-game story from beginning to end,
in case of you have cleared everything up to the game's ending.

Thank you.

New Update -

As of August 22, the game "Finding Sparky" has been updated.

The focus of this update is on improving the tutorial for smoother adaptation to the new game system
and easing the difficulty of the previously challenging boss battles.

1. Help from the Snake - Boss Battle Easing



In the previous boss battles of "Finding Sparky,"
if you failed to defeat a boss, the progress you had painstakingly built up would be lost,
and you would have to start the boss battle from the beginning, which was inconvenient.
To improve this experience, we have added the Help from the Snake feature.

For all boss battles from Chapter 1 to Chapter 5,
at the time you choose to retry after failing to defeat the boss,
if you have previously left the first mark three times or more,
or the second mark three times or more,

you can skip the first and second marks and resume playing from that point onward.

We hope this will improve the repetitive experience of boss battles.

Other improvements in boss battles include:

Chapter 1: The Bull
- The direction of the bull's charge is now fixed at the start of the pattern, rather than at the charge starting point.
Chapter 2: The Rat
- The casting speed of some patterns has been reduced.
Chapter 3: Mother Cat
- The casting speed of patterns has been significantly reduced.
- The time interval between patterns has been greatly increased.
Chapter 4: Grave Spider
- The casting speed of the stabbing pattern has been significantly reduced.
- The casting speed of the stabbing pattern is fixed at a certain speed regardless of the boss's remaining health.

2. Chicken Ghost Difficulty Easing



The previous chicken ghost was designed to strongly impose a stagger delay
when the player was hit by the first counterattack,
ensuring that the subsequent second and third hits would connect.

However, since the chicken ghost appears early in the stage,
it was deemed that the physical difficulty required was somewhat high, and thus it has been eased.

After the update, if the player is hit by the chicken ghost's attack,
the stun time has been greatly reduced.
Even if you take one or two hits, you can quickly escape using a roll to dodge further attacks and aim for the chicken ghost's marking points.

3. Tutorial Improvements


We have added additional explanations regarding the slaughter conditions in the tutorial (Stage 2).


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Thank you.