[DODORI Demo] Update #3 is Complete!
[p]Hello everyone, Update #3 is now live![/p][p]
This update focuses on improving the stage play experience.
Many of you shared feedback regarding the Skill Notes feature — we're still running internal tests and reviews to ensure it's polished before release.
We’re working hard to deliver a more complete and satisfying gameplay experience. Thank you for your continued support![/p][p][/p][p]🎵 Features marked with this icon are based on user feedback.
We sincerely appreciate your interest and reports!
[Improvements][/p]
This update focuses on improving the stage play experience.
Many of you shared feedback regarding the Skill Notes feature — we're still running internal tests and reviews to ensure it's polished before release.
We’re working hard to deliver a more complete and satisfying gameplay experience. Thank you for your continued support![/p][p][/p][p]🎵 Features marked with this icon are based on user feedback.
We sincerely appreciate your interest and reports!
[Improvements][/p]
- [p]Adjusted the BGM volume balance across the title screen, stage selection, and gameplay screens.[/p]
- [p]🎵 Increased the scroll speed when navigating up/down the stage list on the selection screen.[/p]
- [p]🎵 Improved the UI visibility of single notes, double notes, and long notes during gameplay.[/p]
- [p]🎵 Updated the Perfect and Good judgement effects to make them more distinguishable.[/p]
- [p]Improved the animation of combo effects during gameplay.[/p]
- [p]Added visual and sound effects when character UI appears during gameplay.[/p]
- [p]Added a new stage clear UI at the end of gameplay.[/p]
- [p]Updated the background video for the “Tutorial” stage.[/p]
- [p]Updated the background video for the “Under the Blossom” stage.[/p]
- [p]🎵 Replaced the default background video that appears when background video playback is turned OFF.
[/p]
- [p]🎵 Fixed an issue where play records for each difficulty weren't displaying correctly on the stage selection screen.[/p]
- [p]Fixed a bug where pressing Enter multiple times on the result screen would cause the next stage to start automatically.[/p]
- [p]Fixed a bug where, after playing Normal/Hard difficulties on other stages, the Tutorial stage would incorrectly show button animations for those difficulties.[/p]
- [p]🎵 Fixed an issue where using Alt + Tab caused the camera to lock, preventing vertical movement.[/p]
- [p]In Story Mode, Haru now avoids colliding with Sara when running.[/p]
- [p]Fixed a bug where the game wouldn’t end properly if you changed maps without reading a message from Seha in Story Mode.[/p]