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DODORI News

DODORI discount of up to 35%!

Hello!
It's been 6 months since G-Star!!

You can meet DODORI at a discount of up to 35% through Tumblbug.
http://tumblbug.com/dodori_bridgemusic

We've packed it full of valuable opinions and "new stages" from last year's G-Star!
Meet DODORI through the demo now!!!



[DODORI Demo] Update #1 is Complete!

🎵 The icon indicates features based on user feedback.
Even if some suggestions weren't included in this update, we're doing our best to implement them as soon as possible!
Thank you so much for your interest and all your reports!

[Improvements]
  1. 🎵 Note hit keys have been changed from Enter and Space to F and J. You can now customize your key settings in the options menu!
  2. 🎵 Shadows have been added to note lines and notes to improve visibility.
  3. 🎵 The trumpet part in the "The Snack Thief" stage has been adjusted to match the music more accurately.
  4. 🎵 The spacing of triplet notations in both "The Snack Thief" and "Rainbow Cat" stages has been unified.
  5. The note lines now appear in advance on the "SARA" and "SEHA's Story" stages to help you prepare for the performance.
  6. The key sound effects in the "Tutorial" stage have been improved.
  7. 🎵 The playtime of the pudding mini-game has been shortened, and sound effects have been enhanced.
  8. 🎵 Mouse input is now available when the screen is rotated.
  9. 🎵 When moving from the school to the town, Sara now spawns in front of the stairs.
  10. 🎵 Sprint state is now maintained when changing locations.
  11. 🎵 A tutorial on sprinting will now appear the first time you enter the town.


[Bug Fixes]
  1. 🎵 Fixed an issue where difficulty selection did not work properly with a gamepad on the stage selection screen.
  2. 🎵 Fixed an issue where scores were not displayed on the stage selection screen.
  3. 🎵 Fixed an issue where assigning Q or E in the key settings menu would also trigger tab switching.
  4. 🎵 Fixed an issue where gamepad buttons could be assigned to keyboard keys in the key settings menu.
  5. 🎵 Fixed an issue where pressing the gamepad's X button would remove previously assigned keyboard keys.
  6. 🎵 Fixed an issue where movement was blocked when going up the stairs in Sara's house.
  7. 🎵 Fixed an issue where the microphone object had an outline before the “Let’s Start Band Practice!” quest was accepted.
  8. 🎵 Fixed an issue where the labels for "Rotate" and "Move" were shown incorrectly in camera mode.

DODORI will be at PlayX4 2025!

Everyone, thank you for waiting!

DODORI is coming to PlayX4 2025! ദ്ദിᐢ._.ᐢ₎
We’re also hosting two exciting events, so don’t miss out!

📅 May 22 (Thu) – May 25 (Sun), 10:00 AM – 6:00 PM
📍 KINTEX Hall 1, Booth B04 (Enter through Hall 3 entrance, across from the Arcade Zone)

EVENT 1️⃣
Remember last year’s PlayX4...?
The legendary Ranking Challenge is back—hotter than ever! 🔥
A new challenge stage will be revealed each day at 10 AM.
The top player of the day will win a ₩30,000 Steam gift card! ๑´ ³`)ノ

EVENT 2️⃣
Getting a gift has never been easier!
Add DODORI to your Steam Wishlist and get a freebie!
Just show it to one of our booth staff to claim your reward!

🔽 Wishlist now
https://store.steampowered.com/app/2903240/DODORI/

Regarding Demo Release Schedule

Hello
I'm sorry for the late hour.
I'm KANG BO YOUNG from Bridge Music Team.

Before the demo is released tomorrow
I want to upload a more optimized build
I was greedy and put in a steam review.

But the approval is taking longer than expected
I wonder if I can't keep my promise to release the demo tomorrow
I'm so upset and sorry again.

I'm so sorry that you've been waiting for a long time.

I'm writing to tell you the situation before the disclosure date in advance and ask for your understanding.
As soon as you get a call from Steam, you'll get an announcement
I'll give you accurate information.

Once again, I'm sorry.
From now on, we will make sure to keep the schedule we promised.
I'm really sorry.

Hello! We're "BridgeMusic"!

[h2]Hello! We're "BridgeMusic"![/h2]

It's my first time greeting you.
We are the BridgeMusic team that is developing the game 'DODORI'.

Six people whose lives are in the game are gathering together to create fun with stories and music.
Our first work, "DODORI," is a story-oriented rhythm adventure game with a different sensibility from the existing high school girl band. You will soon see the story of Sara and her friends playing with music.

[h2]Please play the demo![/h2]

The demo will be released from May 14th to May 26th. You can play it for free on the Steam page during that period, so please pay a lot of attention!

The precious opinions from users are very helpful in making fun games!
Please also make sure to get your Steam wishlist, and we will be more committed to developing to release good games. Thank you always!