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DODORI News

[DODORI Demo] Update #4 is Complete!

Hello everyone,
Update #4 is now live!

🎡 Features marked with this icon reflect feedback from our players.
Thank you so much for your continued interest and detailed reports!

[Improvements]

1. 🎡 Options Menu – Added settings for note judgement timing and audio delay adjustment.
2. 🎡 Options Menu – Added settings for screen mode, resolution, and graphics quality.
3. Reduced the note stuttering effect when the note line moves during stage play.

[Bug Fixes]

1. Options Menu – Resetting keyboard keys now defaults to F / J instead of Space / Enter.
2. Options Menu – Fixed an issue where no warning appeared when assigning duplicate keyboard keys.
3. Fixed an issue where pause menu animations did not reset correctly when pausing during stage play.

[DODORI Demo] Update #3 is Complete!

[p]Hello everyone, Update #3 is now live![/p][p]
This update focuses on improving the stage play experience.
Many of you shared feedback regarding the Skill Notes feature β€” we're still running internal tests and reviews to ensure it's polished before release.
We’re working hard to deliver a more complete and satisfying gameplay experience. Thank you for your continued support![/p][p][/p][p]🎡 Features marked with this icon are based on user feedback.
We sincerely appreciate your interest and reports!

[Improvements][/p]
  1. [p]Adjusted the BGM volume balance across the title screen, stage selection, and gameplay screens.[/p]
  2. [p]🎡 Increased the scroll speed when navigating up/down the stage list on the selection screen.[/p]
  3. [p]🎡 Improved the UI visibility of single notes, double notes, and long notes during gameplay.[/p]
  4. [p]🎡 Updated the Perfect and Good judgement effects to make them more distinguishable.[/p]
  5. [p]Improved the animation of combo effects during gameplay.[/p]
  6. [p]Added visual and sound effects when character UI appears during gameplay.[/p]
  7. [p]Added a new stage clear UI at the end of gameplay.[/p]
  8. [p]Updated the background video for the β€œTutorial” stage.[/p]
  9. [p]Updated the background video for the β€œUnder the Blossom” stage.[/p]
  10. [p]🎡 Replaced the default background video that appears when background video playback is turned OFF.
    [/p]
[p][Bug Fixes][/p]
  1. [p]🎡 Fixed an issue where play records for each difficulty weren't displaying correctly on the stage selection screen.[/p]
  2. [p]Fixed a bug where pressing Enter multiple times on the result screen would cause the next stage to start automatically.[/p]
  3. [p]Fixed a bug where, after playing Normal/Hard difficulties on other stages, the Tutorial stage would incorrectly show button animations for those difficulties.[/p]
  4. [p]🎡 Fixed an issue where using Alt + Tab caused the camera to lock, preventing vertical movement.[/p]
  5. [p]In Story Mode, Haru now avoids colliding with Sara when running.[/p]
  6. [p]Fixed a bug where the game wouldn’t end properly if you changed maps without reading a message from Seha in Story Mode.[/p]

[DODORI Demo] Update #2 is Complete!

Hello everyone, Update #2 is now live!
(We highly recommend playing a round of DODORI over the upcoming holiday..ദࡍദിᐒ._.α’β‚Ž)

🎡 The icon indicates features based on user feedback.
Thank you so much for your continued interest and reports!

[New Content]

1. 🎡 Rhythm Mode – Precision Judgement Mode has been added!
This is currently a temporary implementation, so judgement range and visibility may lack polish. We always welcome feedback and bug reports!
Press the X button on the stage selection screen to toggle the mode ON/OFF.

2. Two new Hexagonal Note Line stages have been added to Rhythm Mode!
Enjoy the new stage "Under the Blossom" and the nostalgic "Falling Snowy" β€” both are available to play now!

[Improvements]

1. 🎡 Improved visibility when a difficulty is selected on the stage selection screen.
2. 🎡 Removed the PLAY button from the stage selection screen β€” selecting a difficulty now takes you straight to the gameplay screen.
3. You can now toggle background video playback with a shortcut key on the stage selection screen.
4. If a stage doesn't have a dedicated background video, the ON/OFF icon will now appear deactivated.
5. Level indicators have been added above the difficulty buttons for each song to help you identify difficulty at a glance.
6. 🎡 A shortcut key has been added to allow quick restart from the result screen.
7. The town minimap now rotates based on the camera angle.

[Bug Fixes]

1. Fixed an issue where only one SFX played when multiple Miss judgements occurred consecutively during stage play.

DODORI discount of up to 35%!

Hello!
It's been 6 months since G-Star!!

You can meet DODORI at a discount of up to 35% through Tumblbug.
http://tumblbug.com/dodori_bridgemusic

We've packed it full of valuable opinions and "new stages" from last year's G-Star!
Meet DODORI through the demo now!!!



[DODORI Demo] Update #1 is Complete!

🎡 The icon indicates features based on user feedback.
Even if some suggestions weren't included in this update, we're doing our best to implement them as soon as possible!
Thank you so much for your interest and all your reports!

[Improvements]
  1. 🎡 Note hit keys have been changed from Enter and Space to F and J. You can now customize your key settings in the options menu!
  2. 🎡 Shadows have been added to note lines and notes to improve visibility.
  3. 🎡 The trumpet part in the "The Snack Thief" stage has been adjusted to match the music more accurately.
  4. 🎡 The spacing of triplet notations in both "The Snack Thief" and "Rainbow Cat" stages has been unified.
  5. The note lines now appear in advance on the "SARA" and "SEHA's Story" stages to help you prepare for the performance.
  6. The key sound effects in the "Tutorial" stage have been improved.
  7. 🎡 The playtime of the pudding mini-game has been shortened, and sound effects have been enhanced.
  8. 🎡 Mouse input is now available when the screen is rotated.
  9. 🎡 When moving from the school to the town, Sara now spawns in front of the stairs.
  10. 🎡 Sprint state is now maintained when changing locations.
  11. 🎡 A tutorial on sprinting will now appear the first time you enter the town.


[Bug Fixes]
  1. 🎡 Fixed an issue where difficulty selection did not work properly with a gamepad on the stage selection screen.
  2. 🎡 Fixed an issue where scores were not displayed on the stage selection screen.
  3. 🎡 Fixed an issue where assigning Q or E in the key settings menu would also trigger tab switching.
  4. 🎡 Fixed an issue where gamepad buttons could be assigned to keyboard keys in the key settings menu.
  5. 🎡 Fixed an issue where pressing the gamepad's X button would remove previously assigned keyboard keys.
  6. 🎡 Fixed an issue where movement was blocked when going up the stairs in Sara's house.
  7. 🎡 Fixed an issue where the microphone object had an outline before the β€œLet’s Start Band Practice!” quest was accepted.
  8. 🎡 Fixed an issue where the labels for "Rotate" and "Move" were shown incorrectly in camera mode.