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Armello Beta Patch - v2.0b2



Howdy folks!

Just a quick one, this patch is live on the v2.0 beta branch right now. Have at it!

Bug Fixes:
  • Fixed an issue where the Quests would display the incorrect chance for success.
  • Abandoning a game will no longer remove gold foil from the 'Multiplayer' label.
  • Can now correctly access novellas in the Clan Grounds on controller.
  • When returning to main menu after quitting, you can now select the ‘Continue’ option immediately.
  • Fixed the hide UI button blinking in and out on the Main Menu while no input is being registered.
  • Fixed an issue where starting a singleplayer game with controller plugged in incorrectly shows a text field.
  • Fixed issue where the Party widget would overlap on the right-side of the screen when in 4:3 resolution.
  • Options order has been corrected when using a controller.
  • Entering/leaving public queue rapidly/repeatedly should no longer lock you out.
  • Fixed an issue where selecting a Quest Token at the last second invalidates your choice.
  • Various pixel lines artifacting on party screen have been removed.
  • Fixed an issue where the numerical counter/Dice counter values would mirror.
  • Fixed an issue where the rejoin button persists after rejoin counter has expired.
  • Fixed the Hero Icon updating upon skin change.
  • Fixed the Hitbox for Skeeve's Shop being incorrectly duplicated above the Newsfeed image.
  • Fixed the Main menu background becoming blurry on low graphics settings.
  • 'Send feedback' menu tooltip has been corrected.
  • Fixed issue of the "Abandon Game" timeout penalty always reading '60'.
  • Fixed issue where the Traditional Chinese font is blurry on main menu
  • Various Russian font size issues have been fixed.
  • Newly discovered Cards are now correctly revealed when double clicked in the card gallery.



Additional known issues:
  • Low chance of an NMA on King's Declaration card returning to the Hero Shelf, have implemented additional logging to track this down.
  • AFK kick timer may sometimes not function correctly.

v2.0 Beta is LIVE!



THE v2.0 BETA RISES!


Hello one and all,

It’s all happening today, clearly. The Steam v2.0 beta is now live, and this post will contain all of the details you so require to get in there. Fear not, it’s a pretty painless process.

Please remember that this is a beta. Things will break and it may be a little shonky and more than anything we really want your bug reports through this process, so we can go on a bug-killing-spree and hopefully bathe in the serene seas of stability.

  • In order to gain access, right click Armello in your Steam Library.
  • Navigate to the “BETAS” tab
  • Select “beta - Public Beta”


Please note that when you initiate this process, your save games may be lost and you will re-download the client. Changing back will once again, redownload the live version of Armello.

The best way to report a bug is with the in-game bugsender tool in the pause menu!


This provides us with detailed logs relevant to the session, with details on your computer's specs and what occurred behind the scenes during the error.

Include a detailed description of what occurred!
  • What did you see?
  • Did something abnormal happen?
  • What were the last 3-5 actions that happened before this bug?
  • Can you recreate this bug reliably? (If so, include the steps)


If you are unable to submit a bug report in-game...

Send an email through to qa[at]leagueofgeeks.com with a detailed description of the issue and manually attach the relevant logs for the session.


Log Locations
On Windows: C:\Users\\AppData\LocalLow\League of Geeks\Armello\logs
On Mac: ~/Library/Application Support/League of Geeks/Armello/logs
On Mac (el Capitan): /Users//Library/Caches/unity.League of Geeks
On Linux: ~/.config/unity3d/League of Geeks/Armello/logs

Any questions, fire away and may the dice roll in your favour.


Armello v2.0 Launches Feb 26th PT, Beta Launches Tonight!



From death life flourishes and thus the dance of fate swirls anew, are you prepared to unearth Armello's bright new beginnings?

Armello is reborn on Steam, February 26th




v2.0? What's in it?!

See the website for a full feature list including patch notes, here.


How do I access Armello v2.0?


On the 26th of February Pacific Time (likely in the evening), v2.0 will go live on Steam for everyone that owns Armello. From this date onward, simply ensure that your client is up to date and you will have access to all of the juicy new features associated with v2.0.

To join in earlier, keep an eye out for the Open Beta, which will be going live later today.


Do I have to pay for v2.0?


Nope! v2.0 is a completely free update that applies to all players for no charge. This update isn’t about premium content that some can purchase, it’s an update about adding community requested features, along with others we know you’ll love, to the core game for everyone to enjoy.

Don’t worry about Skeeve’s children, they will be fine.


Dice Skins I've purchased are now available to unlock through gameplay, what gives?!


Our latest premium dice skins hit the store years ago, and we're doing our best to scale back smaller purchasable options in Armello. We think that this is the correct move and it's a better time than ever to take the plunge.

If you purchased any these, we sincerely appreciate the support and thank you for having our backs. They will remain unlocked without you having to complete the required challenges.


Will we see more DLC for Armello?


We have many stories that we want to tell, and we're not quite done tellin' 'em yet. We are very interested in adding DLC in some way or another at some stage. Naturally nothing is set in stone, until it is.


Is v2.0 coming to console?


Long story short(er), yes. We very much intend to bring v2.0 to Switch, Xbox One and PS4, though we are in the midst of sorting out resourcing and timelines. Naturally we are currently attending to the existing issues on Switch as a priority above this, but it’ll happen.

It’s less a matter of if, and more a matter of when.


Is v2.0 coming to mobile?


We would like to, though we are genuinely unsure at this time. The mobile version of Armello is an interesting beast and is very different to develop for. Crunching Armello down into those little devices is a feat that we don’t know that we can undertake for v2.0, and some of the core features, such as many of the menu overhauls, wouldn’t translate seamlessly.

We’re going to evaluate our options and let you know when we can.


When are you fixing the Switch issues?


We are working on it as we speak. In tandem with v2.0 on Steam, we are fighting to get a new build out on Switch as a priority. Unfortunately due to the nature of console patches, once we resolve the issue and test it thoroughly, we still need to go through a submission process with Nintendo. Due to that, we can’t be sure when the build will actually land in your hands.

Thank you to everyone who has reached out with more information about the crashes that you have been experiencing on Switch, hopefully we can give you some good news soon.


Why did you focus on X when I wanted Y?


Folks are naturally going to want to see all different things in a highly anticipated update like this, and whilst we try, we can’t get to everything. For this major update, we’ve attended to the very skeleton of Armello, areas that would be really meaningful for old and new players alike.

For v2.0 specifically our focus has been features surrounding quality of life, user experience and meta loop. Infrastructure like reconnection is in many cases an expectation/requirement for some players, though incredibly complex to implement. We’re proud that we can provide it.


What’s to come for Armello post-v2.0


Let's just say that we've got a trick or two up our sleeve yet.

The Lunar Dice Event is Live!



Happy Lunar New Year! The event has begun!


Start: NOW!
End: 11:59pm Wednesday, 13th of February PT
How: These dice have a small chance of dropping after completing any game that yields a regular drop. If you obtain a chest from playing a game, you've got a chance that chest will come with an extra event dice.

Please Note: You can obtain multiple sets within the event, but you are not guaranteed a drop. These dice are rare. If you get multiple sets, look out for your pals and share 'em around!

As always, you know the drill. Hit us up if you have anything that we can help with and enjoy yourselves.