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The Spell Brigade News

Get 25% off during Spring Sale!


It's Spring Sale time! Get The Spell Brigade now at -25%!

https://store.steampowered.com/app/2904000/The_Spell_Brigade/

🛠️Early Access - Update 8 Patch 2

[h3]⚙️STABILITY⚙️[/h3]
🤝 Fixed an issue where players would receive too much Gold when starting the game.
🤝 Fixed an issue where Augmentation-related Quests were no longer triggered on non-host players.
🤝 Fixed an issue where a new Spell wouldn't show up when leveling up two times at once (with a Magnet).
🤝 Fixed an issue where the Quest description wasn't sized correctly in the Reward pop ups.

[h3]🪙SUPPORTER PACK🪙[/h3]
✅ Added Sketchy Outfits for Star Mage, Aldric and Maggie.
✅ Added an additional Golden Outfit for each Wizard.

🤝 = changes inspired by community feedback

More Skins for the Supporter Pack!

Some of the new Wizards didn’t have the Supporter Pack Outfit yet, which a lot of you pointed out! But as a special thank you for the support we’ve gotten, we wanted to add something extra. While we love the rough, sketchy look of the black-and-white outfits, they don’t look the fanciest. And sometimes, you just want to look fancy. And what’s fancier than a pure, 100% gold outfit?



So if you have the Supporter Pack already, you will get the Sketchy outfits for the newly added Wizards, as well as an additional Golden outfit for each Wizard released so far - all for free! Your support means the world to us, as it allows us to keep improving and expanding on the game. So thank you all!

Thank you thank you thank you!

https://store.steampowered.com/app/3194200/The_Spell_Brigade__Supporter_Pack/

We will also be selling The Spell Brigade at a 25% discount as part of the Steam Spring Sale, starting this Thursday (03-13)! If you wanna save some bucks, don’t buy it until then.


Happy Spring Sale!

BOLT BLASTER OUT

🛠️Early Access - Update 8 Patch

[h3]🕹️GAMEPLAY IMPROVEMENTS🕹️[/h3]
🤝 Cooldown-related Wizard Traits are now shown correctly as “-10%” instead of “+10%”.

[h3]⚙️STABILITY⚙️[/h3]
🤝 Fixed an issue where Moon Mage’s Wizard Trait only worked on Team Leaders (Hosts).
🤝 Fixed an issue where the amount Spell Augmentations were no longer tracked in Reginald’s and Hatti’s Quests.
🤝 Fixed a rare issue where in some cases, players would lose their game progress.
🤝 Fixed an issue where in some cases, enemies were unkillable.
🤝 Fixed an issue where, when the last player goes down, the Spectator Cam would not start following the player that gets automatically revived.
🤝 Fixed an issue where Elemental Damage didn’t work on split or bounced projectiles.
🤝 Fixed an issue where sometimes players would not be able to see the names of other players that are still choosing Upgrades in the Level Up Menu.
✅ Fixed some inconsistent formatting for the Wizard aliases in the Lore Menu.
✅ Fixed an issue in the Wizard Menu where the currently highlighted button would remain highlighted after hiding the cursor.
✅ Fixed an issue where Wizard or Outfit info would update when the button was hovered over instead of pressed on (mouse only).

🤝 = changes inspired by community feedback

🧙‍♂️ Early Access - Update 8



Hey everyone! Update 8 is live! Yes, we’re simply calling it Update 8 now (mindblowing, right?). All those numbers and dots were too confusing for some of the devs. The next updates will be called Update 9, 10, 11, and so on. Nice and simple.

Let’s go over some of the highlights! Or you can just scroll down for the patch notes of course.

[h3]🐥Another Wizard🐥[/h3]

The Spell Brigade welcomes the eleventh Wizard to their ranks! Her name is Maggie, and she uses her bird-like features to spot pickups from far away. She also has her own Spell called Aurora Wings, which casts mystic birds across the battlefield that pick off targets one by one.

[h3]🎖️Wizard Traits & Ranks🎖️[/h3]

As requested by many, we have reworked and rebalanced each Wizard’s stats and effects. You’ll find that every Wizard has some new attributes, making them more unique and fit a specific role within a team. Reginald is lucky, Aldric is a healer (occasionally), Kavin is… very Kavin. I won’t get into specifics here but you can find the specific traits in the Patch Notes. And in the game, obviously.

[h3]☝️Single Spell Mode☝️[/h3]

A third Covenant! Activate Solitary Focus to only play with your Starter Spell and crank it up to the max, turning it into the most legendary Spell ever. Who needs more Spells anyway?

[h2]PATCH NOTES - VERSION 0.8.0.2869 (05-03-25)[/h2]
[h3]✨NEW✨[/h3]
🧙 A new Wizard: Maggie
🐤 A new Spell: Aurora Wings
👕 2 new Outfits: Rogue Maggie & Treasure Hunter Maggie
📜 A new Covenant: Solitary Focus
🔮 Introducing Wizard Traits
🎖️ 4 new Quests

[h3]🕹️GAMEPLAY IMPROVEMENTS🕹️[/h3]
🤝 Each Wizard now has unique Wizard Traits: Reginald: +2 Luck, +10% chance of finding Health Potions and Magnets
Sun Mage: +7% Dodge, +7% Move Speed on roads and environmental hazards, -25% Hitbox Size
Moon Mage: Gets new Spells and Infusions 1 Level faster, +3% XP Gain
Ludwig: Unaffected by elemental effects, +25% Hitbox Size, +12 Armor, -10% Move Speed
Aldric: +60% Revive Speed, +1 Health Regeneration, +25% Heal Efficiency
Maggie: Knows the location of Objectives faster, knows the location of Health Potions, Magnets and Relics
Kavin: Gains XP when taking Damage
Star Mage: +15% Elemental Damage
Hatti: +6% Damage, -300 Max HP, 15% more vulnerable Elemental Damage
Campanelli: Uses a more powerful Resurrection Beam, +10% Move Speed
Wizard King: +10% Critical Chance
🤝 Each Wizard now has unique Starter Spell buffs: Reginald: +25% Spell Size, +12% Cooldown
Sun Mage: +33% Spell Size
Moon Mage: +25% Spell Size, +12% Range
Ludwig: +25% Spell Size, +8% Cooldown
Aldric: +8% Damage, +4% Cooldown
Maggie: +12% Cooldown
Kavin: +33% Spell Size, +8% Damage
Star Mage: +12% Cooldown
Hatti: +20% Spell Size, +12% Duration, +8% Cooldown
Campanelli: +25% Spell Size, +12% Cooldown
Wizard King: +20% Duration, +8% Cooldown, +8% Spell Size

✅ Each Wizard now has a Rank (1-10) that shows how much a player has used that Wizard.
✅ Updated the Wizard Menu to make more room for the new Wizard Traits.
✅ Improved the navigation in the Wizard Menu and added a separate Lore tab.
✅ Improved the category navigation in the Quest Menu so it’s consistent with the Wizard Menu.
🤝 Made the menus accessible again during matchmaking.
✅ Added the linked Quest info to locked Wizards and Outfits so players can check their unlock progress more easily.
🤝 Armor now results in a percentual damage reduction instead of a flat value. The soft cap has also been removed.
🤝 Implemented a Reroll button for Infusions and New Spells (unlocks once the player has earned more than 50,000 Gold).

[h3]🎨VISUAL IMPROVEMENTS🎨[/h3]
✅ Fixed an issue in the Outfit Menu where locked Outfits would sometimes show the unlocked state for 1 frame.
✅ Improved the detail/resolution on the stained glass designs in the Lobby.
✅ Fixed multiple Wizard portraits that were assigned incorrectly.
✅ Improved the Ready/Not Ready feedback for players in the Lobby.
✅ Fixed a visual issue where the Glacial Acid version of the Chthonic Charge was too bright.
🤝 Fixed a visual issue where some of the terrain would clip through the borders in the Pyrestorm Pit.
🤝 Increased transparency for the Solar Pulse, Necro Whirl, Arcane Broadsword and the Hex Bomb.

[h3]⚖️BALANCING⚖️[/h3]
✅ As a result of Starter Spells being more powerful, the first two versions of the Flesh Crabs have 10% more HP.
✅ In Endless Mode, Enemy starter Damage has been reduced, but Damage and Max HP scaling have been increased.
🤝 Fixed an issue where adding Split Augmentations to the Magic Missile would reduce the Damage too much.
🤝 Fixed an issue where adding Split or Bounce Augmentations to the Hex Bomb would calculate the Damage incorrectly.

🤝 = changes inspired by community feedback


So lots of stuff we’re excited to release! Hope you enjoy!

BOLT BLASTER OUT