See https://unity.com/security/sept-2025-01 for more details.
Cerebral Puzzle Showcase Stream!
We're so excited to be part of the Cerebral Puzzle Showcase! Watch our Community Director Marty completely forget how puzzles work and also completely forget anything she ever thought she learned from her first playthrough of GNOG from KO_OP, available fo 25% off from May 19-23!
Patch – v1.0.7
Accessibility
Support for eye-gaze controllers. Working with charity SpecialEffect, we’ve provided a new launch option where certain widgets can be controlled more easily with assistive mouse devices. Instead of clicking and holding the mouse to move an object, you only need to click the mouse once to grab something, then click again to release it. To play in this mode, choose “Play with mouse accessibility support,” or launch the game with the command-line argument “--eyegaze”. If you play GNOG with assistive devices, we’d love to hear your feedback! Thanks again to SpecialEffect for their patience and continued help in making this feature possible.
Bug fixes
Fixed: removed some conflicting animations in CANDY
Fixed: ignore mouse input while in VR.
Patch – v1.0.6
Bug fixes
Fixed: an intermittent bug in HOM-3 occasionally blocked the Thief from playing their escape animation, preventing players from finishing the level.
Patch – v1.0.5
Features
VR: Clicking the thumbpad/stick in the Level Select will now rotate through the level carousel
Experimental: Support for more Windows MR controllers. Please report ongoing issues.