[p]Hello everyone!
This is the
Viractal development team.
We’re excited to announce that
Version 0.2.0, our first major update, is now live! 🎉[/p][p]In this milestone update, we’ve added
a brand-new stage, a new character, new town facilities, and much more.
We also made numerous balance adjustments based on the valuable reviews and feedback we received from many players.[/p][p]Here’s a quick look at some of the highlights![/p][p][/p][h3]New Stage: “Sky Harmonia”[/h3][p]
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A world above the clouds —
Sky Harmonia sets the stage for a new adventure for our heroes.
What awaits beyond the sealed gate deep within this mysterious sky realm…?[/p][p]Explore this ethereal world through new encounters and fierce battles.
Brace yourself for the formidable foes that lie ahead![/p][p]
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[/p][h3]New Character: “Merchant Maron”[/h3][p]
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[/p][p]Meet
Merchant Maron, a new character added in this update!
True to their title, Maron excels at earning gold and wields a unique combat style that converts
drop rank into attack power.[/p][p]Recruiting Maron opens up fresh party strategies and team compositions never seen before.[/p][p]
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※Merchant Maron can be unlocked through the
Transmutation Altar.[/p][p][/p][h3]New Systems: “Blacksmith” & “Recycler”[/h3][p]
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Two new town facilities — the
Blacksmith and
Recycler — have been added.[/p][p]By paying a fee, you can:[/p]
- [p]Strengthen cards in your deck[/p]
- [p]Remove unwanted cards[/p]
[p]However, each town has limited usage counts,
so plan wisely and coordinate with your team on who uses which facility![/p][p][/p][h3]Other Updates[/h3]
- [p]Added new skill cards, items, abilities, and status effects[/p]
- [p]Adjusted overall game balance[/p]
- [p]Usable items are now displayed in the “Item” field command[/p]
- [p]Various bug fixes[/p]
[p]For full details, please check the \[Change Log] section below.[/p][p]We’ll continue improving
Viractal to deliver an even better adventure experience.
Thank you for your continued support![/p][p][/p][h3]Change Log[/h3][p]
Implemented[/p]
- [p]Added Stage 2: Sky Harmonia[/p]
- [p]Added new character Merchant Maron[/p]
- [p]Added new town facilities: Blacksmith and Recycler[/p]
- [p]Added item icons to the “Item” field command[/p]
- [p]Added town information display when hovering over towns on the map[/p]
[p]
Adjustments[/p]
- [p]Increased damage of the skill card Aura Blade[/p]
- [p]Adjusted HP of enemies appearing in Stage 1[/p]
- [p]Adjusted parameters and behavior of Stage 1 boss Anchor Dragon[/p]
- [p]“Reflect” status effect no longer removed by skill recoil damage[/p]
- [p]Adjusted so that when a battle ends during the action of a character affected by a status effect, the status effect’s counter will now decrease[/p]
- [p]Updated skill card text for cards that generate new cards during battle[/p]
- [p]Canceling “Enhance/Discard Card” on road tiles now returns to the tile menu[/p]
- [p]Stopping on an S-rank drop circle now increases maximum HP[/p]
[p]
Bug Fixes[/p][p]Field[/p]
- [p]Fixed an issue where the turn would not progress after accepting the “Whisper of the Demon” contract.[/p]
- [p]Fixed an issue where, after making an ability selection during the first exploration event, the second operation was assigned to another player.[/p]
- [p]Fixed an issue where players could obtain non-failure cards when the goddess became angry at the Fountain of Cards (JOB).[/p]
- [p]Fixed an issue where button prompts in the main menu depended on the last active player when both keyboard and controller users were present.[/p]
- [p]Fixed an issue where the button display in the field network error dialog showed the current actor’s input type.[/p]
- [p]Fixed an issue where background music could continue playing after finishing certain exploration events.[/p]
- [p]Fixed an issue where, in non-Japanese languages, item prices displayed during sell events differed from the actual deducted amount.[/p]
- [p]Fixed an issue where a player icon appeared in the gold reward dialog even when no recipient was assigned.[/p]
- [p]Fixed several typographical errors within event text.[/p]
[p]Battle[/p]
- [p]Fixed an issue where controller input did not work for clients after a game over during online play and soul point gain.[/p]
- [p]Fixed an issue where status panel text remained on the result screen after clearing the game.[/p]
- [p]Fixed an infinite loop caused by the skill card “Excavation”; it will now have no effect when no card is on top of the deck.[/p]
- [p]Fixed an issue where the camera would not reset after reflecting Anchor Dragon’s skill that involved camera movement.[/p]
- [p]Fixed a mismatch between status icons and their effects in the “Focus+” skill card description.[/p]
- [p]Fixed an issue where keyboard input was disabled after a total party wipe while using a controller.[/p]
- [p]Fixed an issue where acquired cards between host and client did not match in online battles.[/p]
- [p]Fixed an issue where characters faced the wrong direction after opening a treasure chest at the end of a battle.[/p]
[p]Abilities / Status Effects[/p]
- [p]Fixed incorrect status effect icons.[/p]
- [p]Fixed an issue where abilities obtained during battle in online play remained active afterward.[/p]
- [p]Fixed an issue with the “Danger Sense” ability’s activation range including block reduction.[/p]
- [p]Fixed an issue where the “Reflect” status was incorrectly removed by skill recoil damage.[/p]
- [p]Fixed an issue where the “Guardian Spirit” ability’s block indicator persisted at 0 after being removed by status damage.[/p]
[p]Other[/p]
- [p]Fixed an issue where the staff roll did not appear in non-Japanese languages.[/p]
- [p]Fixed incorrect descriptions for the “Cave” and “Colorful Item Shop” objects at the Transmutation Altar in non-Japanese languages.[/p]
[p]
Known Issues[/p]
- [p]Cards may not glow correctly when affected by “Curse” or “Freeze”[/p]
- [p]After updating to Ver. 0.2.0, you may experience visual glitches or stuttering (the screen may momentarily freeze or fail to render smoothly).[/p][p]➡ Adding “-force-d3d11” in Properties > General > Launch Options may resolve the issue.[/p]
[p][/p][p][/p]