[p]Hello, this is the
Viractal development team.
In Ver. 0.2.2, we have implemented the following
bug fixes, adjustments, and new additions.[/p][p][/p][h2]【Bug Fixes】[/h2][h3]<General>[/h3]
- [p]Fixed an issue where the game became unresponsive when returning to the room after clearing a stage.[/p]
- [p]Fixed an issue in online play where other players’ models would appear or disappear while the client was selecting a piece.[/p]
- [p]Fixed an issue where the soul point acquisition dialog in the game room could not be closed with a mouse click.[/p]
[h3]<Battle>[/h3]
- [p]Fixed an issue where, in battles where turn order was altered by items such as Book of Reversal or status effects like Thief’s Heart and Slowdown, players could become stuck after reviving by consuming remaining turns following a total party wipe.[/p]
- [p]Fixed an issue where Freezing and Paralysis from the enemy “Demon Dragon Velzard”’s Absolute Paralyze could be nullified incorrectly when another character had Block.[/p]
- [p]Fixed an issue where the Curse effect was displayed on non-cursed cards, or where curse effects disappeared during operation.[/p]
- [p]Fixed an issue where the correct amount of gold was not displayed after using the skill card Gold Throw.[/p]
[h3]<Field / Events>[/h3]
- [p]Fixed an issue where dice results did not follow the player after being rolled.[/p]
- [p]Fixed an issue where shop prices were not displayed after using the Blacksmith when the player's gold fell below shop sale values.[/p]
- [p]Fixed missing text in certain Exploration events.[/p]
- [p]Fixed an issue where expected abilities could not be acquired, or could not be acquired correctly, in Exploration events.[/p]
- [p]Fixed an issue where payment was not processed in Exploration events, causing the player's gold to remain unchanged.[/p]
- [p]Fixed an issue where the status board remained toppled after using drop-rank–altering items on the field.[/p]
[p][/p][h2]【Adjustments】[/h2]
- [p]Increased soul point rewards for defeating the enemies Anchor Dragon and Demon Dragon Velzard.[/p]
- [p]Reduced the soul point requirement to unlock the stage “Sky Harmonia” at the Transmutation Altar.[/p]
- [p]Adjusted the attribute, cost, and Will gain of the skill cards Golden Curse and Golden Curse+ from “Mercy” to “Wisdom”.[/p]
- [p]Modified Velzard’s Dispel so that it now removes only GOOD status effects.[/p]
- [p]Adjusted the enemy Giant Yetin’s Flying Press to Giant Flying Press.[/p]
- [p]Adjusted certain status effect icons.[/p]
- [p]Changed some Exploration event effects from single-target to party-wide.[/p]
- [p]Increased the amount of DP obtainable from Exploration events.[/p]
- [p]Adjusted some Exploration event text (Japanese version only).[/p]
[p][/p][h2]【Additions】[/h2]
- [p]Added a new item Clear Soul, which increases soul point rewards when defeating stage bosses.[/p]
- [p]Added GM Missions, which appear based on turn progression. Clearing these missions rewards players with Soul Points or Clear Souls.[/p]
- [p]Added a mission in Sky Harmonia where enemies appear and must be defeated based on turn progression.[/p]
[p][/p][p]The required soul point amount to unlock Stage 2 “Sky Harmonia” has been reduced in this update.
Players who unlocked it prior to Ver. 0.2.1 will receive
200 Soul Points upon entering the game room as compensation.[/p][p]We will continue to improve and refine
Viractal to provide the best possible play experience.
Thank you for your continued support![/p]