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Warface: Clutch News

Warland Park Seasonal Update

[p]Step right up, thrill-seekers![/p]
[p]Warland Park welcomes you to its wild summer season! A new Battle Pass, Ranked Matches, PvE, and Prestige seasons await: packed with danger, a little touch of madness, and memories of old Special Operations. Don’t mind the rust... the fun never left.[/p]
[previewyoutube]
[/previewyoutube][hr][/hr][h2]Seasonal Roadmap[/h2]
[hr][/hr][h2]New Content[/h2]
[h3]Kral Arms Compact[/h3]
[p]The Turkish Kral Arms Compact Shotgun is a lightweight bullpup firearm designed for close-quarters engagements and tactical versatility. Manufactured with a durable polymer body and steel barrel, it combines reliability with a sleek, ergonomic design.[/p]
[p]Key features include an integrated laser sight (replacing traditional scopes), high rate of fire, and the ability to shoot double shots. It performs best at close range but becomes less effective at longer distances.[/p]
[hr][/hr][h2]Content Changes[/h2]
                                                         [h4]Full changelog[/h4]
[hr][/hr][p][color]The gates are open and thrills (and chills) are guaranteed![/color][/p]
https://store.steampowered.com/app/291480/Warface_Clutch/[hr][/hr][p]
[h4]Follow MY.GAMES on Steam[/h4]
[/p]

New DLC Starter Packs

[p]Listen up, soldiers![/p]
[p]A fresh shipment of gear has just landed at the base. It’s locked, loaded, and waiting for the next wave of elite operators. We’ve prepped class-specific Starter Packs to get you combat-ready, fast. It doesn’t matter if you’re packing rifle rounds, shotgun shells, or something in between, we’ve got you covered.[/p]
[hr][/hr][h2]What’s inside the crates?[/h2]
[p]Each pack includes a top-tier primary weapon suited to your role:[/p]
  • AK-12 for Riflemen
  • Honey Badger for Engineers
  • Sabatti STR for Snipers
  • Chiappa Triple Threat for Medics
[p]On top of that, you’ll find:[/p]
  • 1500 Kredits
  • 5000 parts
  • Mega VIP Booster—30 Days of frontline perks.
https://store.steampowered.com/app/3777940/Warface_Clutch__Recruit_Pack_Assault/ https://store.steampowered.com/app/3777970/Warface_Clutch__Recruit_Pack_Medic/ https://store.steampowered.com/app/3777960/Warface_Clutch__Recruit_Pack_Sniper/ https://store.steampowered.com/app/3777950/Warface_Clutch__Recruit_Pack_Engineer/[hr][/hr][p][color]Make your move, claim your kit, and show the enemy what real firepower looks like. Dismissed.[/color][/p]
https://store.steampowered.com/app/291480/Warface_Clutch/[hr][/hr][p]
[h4]Follow MY.GAMES on Steam[/h4]
[/p]

Upcoming Features on PC: A Look Ahead (Part 2)

[p]Friends![/p]
[p]Thank you for the warm feedback on our new preview format. Your support has encouraged us to continue this roadmap-style article series, offering a closer look at upcoming features before they hit the live servers.[/p]
[p]In this article, we are excited to share some of the improvements coming in the summer season including a reworked player profile interface, an updated PvP room creation menu, and enhanced first-person hands that bring more realism to the game and pave the way for cooler melee weapon tricks.[/p]
[p]Let’s take a look at what’s in the works![/p]
[hr][/hr][h5]Table of contents[/h5]
[hr][/hr][h2]Interface Update: Player Profile and PvP Room Creation[/h2]
[p]We are continuing our work on improving the game interface, making it more intuitive, informative, and user-friendly. As part of the summer season update, two major sections are getting a fresh look: the Player Profile and the custom PvP Room Creation window. Let’s take a closer look at what’s new![/p]
[h3]Revamped Player Profile[/h3]
[p]Our goal with the updated player profile is to make it not just cleaner, but also more meaningful and insightful. We have removed or relocated less useful elements and added new ones that players truly care about.[/p]
[p]One of the most requested features—expanded statistics—is now front and center. You can now view detailed information about your performance across different classes, including:[/p]
  • Number of wins
  • Kill/death ratio
  • Total time played per class
  • Most-used weapons and their efficiency
[p]And that’s not all! You will be able to filter Ranked and PvE stats by season, helping you track your progress over time. Quick match stats, meanwhile, will show your all-time performance.[/p]
[p]Also newly visible in your stats: the number of MVP badges you have earned. Because being the best player of the round is something to be proud of![/p]
[p]Viewing other players’ profiles has also been improved. You will still be able to see their stats and loadout, but now you will also get access to a handy new action menu allowing you to send a friend request, open a chat, visit their clan, invite them to a party, or submit a report if necessary.[/p]
[p]Need a refresher on where to find recent players? Click the contacts icon at the top right of the screen next to your profile.[/p]
[h3]New Custom PvP Room Interface[/h3]
[p]Alongside the profile update, we have redesigned the custom PvP room creation window to be more compact, informative, and easier to navigate. We aim to help you create a room faster, while still offering the same depth of customization, whether hosting a casual match or organizing a clan battle.[/p]
[p]We have also cleared up a point of confusion from the old interface: previously, the Private Room and Allow Joining options offered similar functionality but behaved differently. Now, this setting has been unified across all scenarios under a single term: Private Room.[/p]
[hr][/hr][h2]Sound Upgrade: Stage One[/h2]
[p]As part of the first stage of our audio overhaul, we have implemented a number of important improvements aimed at enhancing how sound is perceived in the game. These changes apply to PvP maps available in Ranked Matches.[/p]
[p]Footstep Volume Levels:[/p]
  • Unique volume levels have been added for different player states: prone, crouching, aiming, walking, and sprinting. Footsteps while aiming are now quieter, and movement sounds feel more natural.
  • Enemy movement is now louder than that of allies, making it easier to tell friend from foe.
[p]Step Sound Distance:[/p]
  • The footstep attenuation system has been reworked. The difference in volume based on distance is now more distinct, helping you better judge enemy proximity.
[p]Gunfire Sound Dampening Adjustments:[/p]
  • The effect that muffles surrounding sounds during gunfire has been temporarily toned down for steps. This allows you to hear what's going on on the battlefield even while shooting. We're planning to refine this effect in future updates.
[p]Material Differentiation:[/p]
  • Footstep sounds have been updated to better reflect different surface types (wood, asphalt, sand, etc.), offering clearer audio cues for orientation.
[p]Environmental Noise Reduction:[/p]
  • Ambient sound volumes have been reduced on maps (e.g., helicopters and background noises). In the future, we also plan to reduce the frequency and duration of such effects across other maps.
[p]Volume Balancing and Sound Tweaks:[/p]
  • Gunfire, movement, ambient map sounds, and other in-game audio have been unified under a consistent volume standard.
[p]Indoor/Outdoor Acoustics:[/p]
  • Maps are being updated with audio distinctions between indoor and outdoor environments, creating a more realistic acoustic experience.
[p]We will continue working on balancing sounds, improving the footstep system, fixing audio issues, and enhancing in-game sound for a more immersive experience.[/p]
Originally posted by yellow
[color]Note: This is the first stage of testing. We encourage all players to jump into the game with the release of the summer season, try the new sounds, and share your feedback. Your impressions are key to refining the sound system![/color]
[hr][/hr][h2]FPV Hands Rework[/h2]
[p]Last but not least, we want to tell you about the First Player View Hands Rework. We have updated first-person hands to look even more realistic. This improvement also opens the door for creating even cooler melee weapon tricks like the one below in the future![/p]
[previewyoutube]
[/previewyoutube]
Originally posted by yellow
[color]Please note that all these upcoming features are still in development, so they might be adjusted, reworked, or even completely overhauled before release.[/color]
[hr][/hr][p][color]That’s all for now, friends! What’s coming next?[/color][/p]
https://store.steampowered.com/app/291480/Warface_Clutch/[hr][/hr][p]
[h4]Follow MY.GAMES on Steam[/h4]
[/p]

Agent Bossa now in Warface: Clutch

[p]He lost his voice, but not the will to fight for those who come after him. Find out the origin of a talented musician who became an even greater field engineer and the final member of the Caipora unit, and learn how to get a new permanent weapon, PPSh-41 Modern.[/p]
[previewyoutube]
[/previewyoutube][hr][/hr][h2]Details[/h2]
[p]From an early age, Rafael saw his future in music. By seventeen, he had already released two solo albums and signed with a major label. Despite growing popularity, he always handled his own sound checks and equipment. Working with electronics was his second passion. Eventually, he decided to pursue a long-time dream and opened his own recording studio, personally selecting, tuning, and customizing every piece of gear.[/p]
[p]But good times didn’t last. A serious motorcycle accident left him unable to speak. He spent months going from doctor to doctor, undergoing multiple surgeries in a desperate attempt to regain his voice. Nothing worked. The medical bills drained his savings, and without him behind the mic, the studio went bankrupt.[/p]
[p]For over a year, he had been breaking bad. But this was a ride to the one end, and drowning in sorrows and despair wasn’t in his nature. The only place left where he still had a shot at proving himself was the army. There, his technical skills quickly made him stand out. He became an expert field engineer and communications specialist. Eventually, his work caught the attention of Sabrina and Felipe. Rafael was invited to join the newly formed Caipora unit.[/p]
[p]By the late 2030s, global tensions hit a new high. In its war with Blackwood, Warface had become just as dangerous as its enemy. Governments, companies, and civilians needed someone they could trust and that someone was Caipora. No longer tied to ABIN, the unit now operates independently, though still listed under BOPE.[/p]
[p]Today, the squad is smaller than ever. Just Sabrina, Felipe, and Rafael remain. But they are more efficient, more precise, and just as deadly. Caipora continues to prevent conflicts before they escalate, eliminate high-value targets, and protect innocent lives and property in an increasingly dangerous world.[/p]
[hr][/hr][h2]Agent Bossa Set[/h2]
[p]What Rafael especially loves about this weapon is its versatility. It comes with two interchangeable magazines, each affecting accuracy, recoil, and reload speed. Be ready for any battle![/p]
[p]After every mission, Bossa spends his evenings playing all kinds of instruments. He may have lost his voice, but not his talent or passion. Eliminate your enemies with his favorite PPSh-41 Modern and earn a unique achievement.[/p]
[hr][/hr][h2]How can I get the new items?[/h2]
[p]Complete themed contracts to unlock exclusive rewards, including a permanent weapon! Along the way, you’ll earn the temporary PPSh-41 Modern and Agent Bossa’s suit boxes.[/p]
[hr][/hr][p][color]The last Immortal fears nothing![/color][/p]
https://store.steampowered.com/app/291480/Warface_Clutch/[hr][/hr][p]
[h4]Follow MY.GAMES on Steam[/h4]
[/p]

Sky Rivals Event: Arsenal Awaits!

[p]Friends![/p]
[p]New esports-styled event is here to bring Team Gun Game back and throw you into a fast-paced loadout race. Suit up with the Luminix weapon series filled with bright colors, bold smiley-face skins, and the tense energy of a major esports tournament. [/p]
[p]Make your mad dash through the arsenal![/p]
[previewyoutube]
[/previewyoutube][hr][/hr][h2]What are the event rewards?[/h2]
[p]Fill a progress bar in the Showcase to receive weapons from the Luminix series and other rewards.[/p]
[h3]Unique badge, mark, and stripes[/h3]
[p]Finish event contracts and eliminate enemies with themed weapons to earn exclusive achievements that reward precision, speed, and show-off plays.[/p]
[hr][/hr][h2]How does the Showcase work?[/h2]
  • Use the button to refresh items in the Showcase. To activate this feature, use the event currency.
  • The Showcase refreshes automatically every 24 hours.
  • Each time you manually refresh, you will fill up a progress bar. When that bar hits 100%, you will get a special offer, allowing you to choose one valuable item for free!
  • Once you pick your item, the other special offers will disappear, and the progress bar will reset. Don’t worry—you can fill it up again to get another offer! There’s no limit to how many offers you can receive.
  • If you are running short on currency, you can buy some. You can get packs of 300, 800, 2200, or 5000 black market coins from the event store to help you get the items you want!
[p]There are several simple ways of getting event points:[/p]
  • For leveling up Bonus Storage with WF$.
  • By obtaining them in the Shop.
  • For playing the event game mode.
  • For completing new SOs every week. The harder the difficulty, the more points you get. Four SOs are available on all difficulty levels and will rotate weekly alongside reward updates.
  • For completing Daily and Weekly event contracts. They are randomly generated each day to keep things fresh!
Originally posted by yellow
[color]Known issue: There is an incorrect description of the Offensive Tactics and Long-Range Expert stages in the Weekly contract. Finishing each stage requires completing 6 PvP matches as a Rifleman and a Sniper relatively, not 3. [/color]
Originally posted by yellow
[color]After the event ends, all black market coins in your account will disappear. Make sure to spend all your coins in time![/color]
[hr][/hr][h2]PvP mode Team Gun Game[/h2]
[p]Think you know all about guns? Prove it in the Team Gun Game mode, the ultimate loadout shuffle where every two kills bring a new weapon and leave zero room for error. From melee to machine guns, it’s all about fast switches and faster reflexes.[/p]
[p]The mode is available on the maps Sanctuary, Hangar, and Destination Modern.[/p]
[h3]How Team Gun Game Works[/h3]
  • Eliminate enemies to earn points, but you don't get to pick your weapon.
  • Your loadout changes automatically every time you take down two opponents.
  • Everyone starts on equal footing: same gear, same weapon chain, same rules.
  • The match ends when:
    • One team reaches 200 points first.
    • Or 10 minutes pass. In that case, the team with the highest score wins.
[hr][/hr][p][color]No excuses. No safe zones. Just fast switches, sharp plays, and pure adrenaline.[/color][/p]
https://store.steampowered.com/app/291480/Warface_Clutch/[hr][/hr][p]
[h4]Follow MY.GAMES on Steam[/h4]
[/p]