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Warface: Clutch News

Warface Anniversary: Six Years Together



Dear players!

We are most delighted to congratulate you with the sixth aniversary of Warface. Throughout the years, the game has evolved a lot and we hope, that you look forward to its future as much as we do!

Read more!

PROMO PAGE

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ANNIVERSARY SHOP UPDATE



Soldiers!

The festive Sexennial star is shining bright in the autumn sky casting gleaming light on the anniversary items. This very special shop update features newer weapons and timeless classics for all the classes as well as pleasant discounts.

We have prepared lots of exciting offers for you. The store has been topped up with the following guns available in Kredit Random Boxes with a 30% discount:
  • Regular and Golden HArms CQR
    Regular and Golden Uzkon UNG-12
    Regular and Golden LWRC SMG-45
    Regular and Golden Remington MSR
    Regular and Golden Maxim 9


Now for the Direct Sale:
  • Regular Enfield L85A2 Custom
    Regular SIX12
    Regular Micro-Roni
    Regular DSA SA58 SPR
SPECIAL HIGHLIGHT: GOLDEN WEAPONS VIA DIRECT SALE

The anniversary shop top-up also brings sleek golden arms that perfectly suit the occasion. Get your hands on these jaw-dropping weapons while there is a discount of 10%:
  • Golden Winchester 1887
  • Golden FN FAL DSA-5
  • Golden CZ Scorpion Evo3 A1
  • Golden Steyr Scout


OTHER DISCOUNTS

Birthday happens only once a year! All current character skin bundles, the VIP Booster, and the Mega VIP-Booster are 25% off. Don’t miss the chance to dress up for the occasion and speed up your progress!

The mentioned offers will be live till around 11:00 CEST (9:00 UTC) of the 22nd of October 2019, so don't waste any time!

And don’t forget about the flashy achievement to mark the 6th anniversary of the game. Acquire this colourful distinction for 6 Crowns and pin it on your profile. It is a worthy mark for the warrior that is so into combat!



Celebration is on!

SPECIAL OFFER FOR PURCHASING FROM 300 TO 1000 KREDITS



Soldiers!

For all of you who longed for a great top up deal - we would like to introduce a special offer active from today to 20.10.19 20:59 UTC (22:59 CEST).

SHOP

Upon purchasing certain Kredit packs you will receive 50% bonus Kredits on your accounts! Each package bonus can only be only applied once. Please see the table below for more information.



IMPORTANT: By topping up their accounts, those who have not yet used this bonus can enjoy not only Kredits, but also rare weapons!

Activate the touch of Midas!

Soon in game: “Poltergeist“ weapon series



Soldiers!

The most mysterious day of the year is coming, as well as new items which can impress even the most sophisticated collectors. Ready to fight evil undead with the help of gorgeous thematic weapons? Soon in game: “Poltergeist” weapon series in Warface!

“Poltergeist”

“Poltergeist” — is a new weapon series, which combined overwhelming power of other weapons and unique design, inspired by the Halloween atmosphere and its most popular symbols. Amazing power of these weapons can both frighten your enemies and satisfy your sense of beauty with sparkling elements on the barrel. Apart from weapon series there are weapon skins of the same style.



You can land killing blows with the “Poltergeist“ series weapons and get unique achievements: a custom stripe, a badge and a mark.



We will later inform you about how you can obtain the weapons.

Do you like the series? Share your opinion with us!

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SOON IN GAME - NEW MOVEMENT AND SYNCHRONIZATION SYSTEM


Friends!

Without a doubt you have been looking forward to the revamped movement system that will appear on Warface servers with the next update. Learn more about the improvement of this important game aspect!

[previewyoutube][/previewyoutube]

Details


Movement is a key game mechanics in shooters, especially in online shooters, where movements of numerous players are simultaneously processed in real time. Synchronic change of players’ positions is of utmost importance. The movement system must ensure that they are equally simulated for all players due to the constant interchange of data between the game client and the server.



First, we would like to tell you about the previous system. The client used to send the player's coordinates, their position on the map and the vector of movement to the server that carried out the corresponding calculations and sort of "predicted" further movements of the player. Other players could see the results of these calculations. However, in some cases the image simulated and the real position of the player did not match.

It took us quite a while to finish the new system since it is great and complex. During the preparation phase it was impossible to foresee some minor difficulties that developers faced at later stages. Almost all key game mechanics were involved. Some of them required additional testing while others were created from the scratch.

NOW THE POSITION OF EVERY PLAYER WILL BE THE SAME FOR ALL PLAYERS IN THE GAME!

The new movement system generates a set of commands which are equally simulated on the client and the server side, giving an absolutely identical simulation result. So there is no problem with position gaps.

To make the new algorithms work we had to introduce big changes to the client-server interaction. In particular, the delay of data transmission between the client and the server has been reduced. Significant changes have also been introduced to the processing of the player’s physics. Now its simulation results are equal on the server and the client which improves damage registration.

Experienced players have tested the reworked movement system and checked all the known "teleport" and damage registration issues.

The improved movement system will bring the gameplay to an absolutely new level. It will also allow our level designers to create more complex geometry which before was impossible to implement.

The new movement system is expected to come in the next update.

We hope you will appreciate the changes!

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