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Agent Bursti Now in Warface!


Friends!

Agent Bursti (full codename – Gullinbursti) appeared in the squad as suddenly as agent Huginn did. The command once again acted like Bursti had always been there, and nothing was out of the ordinary. At first this annoyed the other squadmates, but he did his job expertly, and in the end they all became tight-knit friends. But Bursti suffers from nightmares, and refuses to talk about his past.

[h3]Details[/h3]

Agent Bursti (full codename – Gullinbursti) appeared in the squad as suddenly as agent Huginn did. The command once again acted like Bursti had always been there, and nothing was out of the ordinary. At first this annoyed the other squadmates, but he did his job expertly, and in the end they all became tight-knit friends, especially since the agent turned out to be quite easy going and affable, as long as you don't mention his biography.

Bursti's personnel file is as thin as Huginn's, which is unusual for a standard fighter dossier. All information in his file is obviously fake and most likely is used as a cover-up for the agent's real records. Even his name – John Brass – doesn't seem to be real. Bursti is sure that he used to go by a different name before.

Sometimes at night, Bursti suffers from nightmares, or rather, the same one. In that night terror he, along with a special forces detachment, is surrounded somewhere in Southeast Asia and in the end dies in a shoot-out. These dreams, much more vivid and realistic than usual ones, as well as inexplicable scars from operations on his body, led Bursti to believe that he really did die in battle. But why is he still alive then? Who brought him back from the dead, and most importantly, how? Is he still a real person? These questions periodically roll over Bursti like a wave, and he becomes withdrawn and angry, but that doesn’t deter him from carrying out his job. As a rule, these existential crises end with the appearance of mysterious people who take Bursti away without explanation. About a week later, the agent returns refreshed, as if he doesn't remember what exactly happened to him. Yet he still refuses to talk about his past.

[h3]Agent Bursti Set[/h3]

The "Bursti" weapon series represents the style and nature of the agent. Equip the themed guns and let the ancient power boost your combat performance. The weapon series includes the PP-2011 Kedr-Para, the M1911A1 and the Balisong Knife.



Are you a weapon charm collector? We haven't forgotten about you! You'll find a stylish new item in the Agent Bursti set. Decorate your weapons with this exquisite accessory!



The game now features new achievements for eliminating enemies with new weapon models designed in Agent Bursti's style. Defeat your enemies with "Bursti" arms and decorate your profile!

[h3]How can I get the novelties?[/h3]

We've added contracts with the new content. Complete tasks to get "Bursti" weapons, boxes with the Agent Bursti suit, unique achievements, a weapon charm, and other useful items.







See you in the game!


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Update - 26.10.2023


Friends!

A hotfix has been installed on the game servers with some content changes and bugfixes.
Previous Version
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[h2]Content Changes[/h2]
[h3]Weapons and Gear[/h3]
  • GForce Arms Huckleberry:
    • "Packed Shells" mod:
      • Reduced the accuracy and the minimal damage boosts.
      • Reduced the damage reduction by distance.
  • Reduced the overall accuracy of the gun.
  • Reduced the accuracy boost from the laser sight.

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[h2]Bug Fixes[/h2]
[h3]Important[/h3]
  • Fixed a bug that prevented the players from entering a match with a "Too many connection attempts" error.
  • Fixed a bug that caused FPS drops when using smoke grenades.
  • Cursed SVCh-54: fixed a bug, due to which the client would sometimes crash if an aiming player with the weapon and a charm attached to it was observed in the spectator mode.

[h3]Weapons and Gear[/h3]
  • GForce Arms Huckleberry:
    • Fixed a bug, due to which it was possible to see through the smokescreen when looking through the weapon's sight.
    • Fixed a bug, due to which it was possible with a certain combination of mods to increase the gun's accuracy when walking and sprinting.
  • Fixed a bug, due to which the reloading animation of some shotguns would freeze in the first person view.

[h3]PvP[/h3]
  • "Corruption" mode:
    • Fixed some issues with the interface.
    • Fixed a bug, due to which the players received less event currency upon entering a PvP session in progress. Now, the players should get the correct reward for the time they've spent in a match.
    • Fixed a bug, due to which the team whose player had left the session right on the start and didn't reconnect, would not get a reduced loss penalty.
  • "Halloween Wars": fixed a visual bug, due to which some interface elements were displayed incorrectly.

[h3]Other[/h3]
  • Fixed a bug, due to which it was sometimes impossible to regulate the brightness on low graphics settings.

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See you in the game!
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Update and Event - 19.10.2023



Friends!

The second major update has been installed on the game server! The thematic "Cyberheim" event introduces a brand new PvP mode "Corruption" with unique mechanics and horrific entourage. Getting the chills already? The new weapon series "Brimstone" and "Helheim" will bring enough heat to really fire up the game.

https://www.youtube.com/watch?v=Z2B6nmwbKDg



[h3]New Content[/h3]



[h3]Content Changes[/h3]

Weapons and Gear

  • GForce Arms Huckleberry: adjusted the force with which the gun pushes back hit characters. It was too strong and could potentially push the player to an unreachable spot on the map or hinder the medic from resurrecting them.
  • "Black Shark" weapon series: increased the cyborg damage bonus up to 50% (up to 250% for the Steyr Scout).
  • "Mischief" and "Anti-Cyborg" weapon series: reduced the cyborg damage bonus to 50% (to 100% for semi-automatic Sniper rifles).


PvE and SO

  • "Black Shark" (Hard): lowered the points requirements to get Crowns.
  • "Cyber Horde" (all difficulties): lowered the time requirements to get Crowns.


Other

  • Halloween versions of the maps are now available.
  • The lobby background has been replaced with a thematic one.


[h3]Bug Fixes[/h3]

Important

  • Fixed a bug due to which the smoke screen from the grenades would sometimes be displayed incorrectly with certain graphics settings.


Weapons and Gear

  • Mechanical Kalashnikow USA Komrad: fixed a bug, due to which the weapon's characteristics differed from those of the regular version.
  • Kalashnikov USA KHAOS: fixed a bug, due to which the effects' descriptions of the gun's unique sight were incorrect.
  • Beretta PMX: fixed a bug that caused visual artefacts when the player picked the gun off the ground.
  • Hybrid sights: fixed a bug due to which the camera in the first-person view could be displayed incorrectly when switching weapons.


PvP

  • "Factory": fixed a bug, due to which the player could get stuck or slip down when climbing the container on the first planting site.


PvE and SO

  • "Cyber Horde" (Hard): fixed a bug, due to which the points requirements to get Crowns were lower than for the other SOs on the same difficulty.
  • Fixed a bug, due to which the background of the interface was displayed incorrectly.


Other

  • Contracts: fixed a bug, due to which it was impossible to scroll through the list of contracts after having finished one.
  • Contracts: fixed a bug due to which explosive kills were counted incorrectly
  • Fixed a bug, due to which the weapon in the character's hands would reset in the inventory, when the player exited the mods window.
  • Fixed a bug, due to which the player could get two points towards the progress of a contract to eliminate enemies with explosives, when they should've been getting one.
  • Updated localization: fixed some inconsistencies, added missing localizations.


See you in the game!

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Now in game: "Cyberheim" Event



Hi friends!

The spookiest time of the year has come to Warface! Are you ready to face the most terrifying creatures in the game? Or even become one of them… And, of course, get cool new arms that perfectly fit the occasion.

[h3]About the PvP Mode "Corruption" [/h3]

A team of 16 players will join the match. A random team member will become patient zero and turn into a buffed cyborg. The cyborg will be dealing melee damage to the rest of the team, aiming to kill them and turn the dead over to the dark side. As soon as any of the "human" players die, no matter the cause, they will immediately turn into cyborgs too, gradually adding to the forces of the cyborg horde. The stand-off between cyborgs and survivors will be epic. If you've ever wondered what it would feel like to crush an EMP carrier or tear characters' flesh apart, then strap in tight and join the cyber horde!

The SED is excluded from the fun, since androids and cyborgs don't really mesh well.

The event will take place on the thematic maps Halloween Motel and Halloween Widestreet.

Devs' comment: We wanted to design a cool game mode for the players just to have fun and not care too much about the match outcome.

Cyborgs

Cyborg lines will be filled with every dead survivor. There is no way back. Cyborgs have increased HP and movement speed. They cannot wield weapons, but they can easily tear their targets apart with their hands. They can also see survivors through walls thanks to a useful wall-hack implant.



Cyborgs can die and will die a lot, so they don't get any death penalties and the mode stats in general do not count towards your personal stats.

Devs' comment: For the mode, we've added a new unique cyborg arm animation in the first person view. The special social interaction effects should also contribute to the atmosphere.

If there are no cyborgs in the match, a new patient zero will emerge. As soon as one of the survivors turns into a cyborg, the rest of the "human" team's ammo, health, armour and consumables get restored and a power-up appears on the map. If cyborgs fail in killing survivors within a certain period of time, they'll get special buffs that last until the first survivors' death.

Survivors

Survivors are living characters whose only goal is to keep breathing till the match ends. Survivors can pick up power-ups of the Juggernaut, Gunslinger and the Pyro when they appear on the map to increase their chances of survival.

[h3]Who wins?[/h3]

  • Cyborgs win if all the survivors turn into cyborgs.
  • Survivors win if they remain alive until the timer runs out.


The event points gain depends on the personal performance of each player, rather than on the victory or defeat. Survivors get points for the time they remain alive after the first cyborg appears. Those who remain "human" till the end of the match, get additional points.

Cyborgs gain points for the survivors they've killed, for assisting to eliminate living characters, and for just being a cyborg. Pretty cool, right?

By completing certain actions in the game mode, players will earn special achievements.

[h3]PvE Part of the Event[/h3]

You'll also take part in the event by completing Special Operations "Pripyat", "Cyber Horde" and "Black Shark". The event currency is granted only for the first successful mission completion of the day.

[h3]Event Screen[/h3]

On the event screen, you'll see a progress bar with three check-points. A new check-point will unlock at the beginning of the event and at the start of the second and third week of the event.



By completing the event contracts, you'll earn event points and fill in the progress bar. Once your progress reaches a check-point, you'll get a thematic reward:

  • A Tactical Axe for 500 event points,
  • Helheim Gloves for 1,000 event points,
  • A Helheim Helmet for 2,000 event points.


[h3]Event Showcase with a Progress Bar[/h3]

Just like in the summer event, "Cyberheim" offers a showcase with a reward progress bar. By using Black Market Coins, you can refresh items in the showcase. Each refresh activation adds to the progress bar. When 100% is reached, you'll get an exclusive offer to get one of four valuable items for free.



After making your choice, the other items become unavailable, the progress bar resets, and you can fill it up again and reach a new offer. The amount of offers is unlimited. The items for special offers are chosen randomly and may repeat.

[h3]What are the Event Rewards?[/h3]

Among the event rewards, you'll find weapons from the new "Helheim" series including the PKM Zenit, Kalashnikov USA KHAOS, Beretta PMX and SVCh-54 as well as thematic achievements. To get the weapons, you'll need to collect special cards by purchasing them in the event showcase for Black Market Coins. The Black Market offers unique achievements, weapon charms and weapon skins.

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[h3]Event Contracts[/h3]
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Are you ready to get spooky?

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Update - 05.10.2023


Friends!

An update with a number of bug fixes has been installed on the game servers.
Previous Version
[hr][/hr]
[h2]Content Changes[/h2]
[h3]PvE and SpecOps[/h3]
  • "Cyber Horde": the final boss can now receive full damage by getting shot both in the antenna and the body. On top of that, its overall HP has been increased by about 20% (applies to all difficulty levels).

[hr][/hr]
[h2]Bug Fixes[/h2]
[h3]Important[/h3]
  • Fixed a bug that caused the client to crash when creating a clan.
  • Fixed some bugs that sometimes caused the client to crash upon opening or closing.
  • Fixed an issue when using smoke grenades could cause drops in FPS.

[h3]Weapons and Gear[/h3]
  • Molotov: fixed a bug, due to which it was impossible to perform certain actions when passing through the flames.
  • Fixed a bug, due to which the RPM boost doesn't show up when installing a fire rate boosting mod.
  • Beretta PMX: fixed a bug, due to which when picking the weapon off the ground and immediately switching to it, the gun could have visual artefacts.

[h3]PvP[/h3]
  • "Manor": fixed some visual bugs.

[h3]Other[/h3]
  • Brightness settings: fixed a bug, due to which some players didn't receive a notification about the updated brightness settings.
  • In-game shop:
    • fixed a bug, due to which some boxes were missing from the global search.
    • fixed a bug, due to which boosters and currency packs weren't displayed correctly.
  • Fixed a bug, due to which some skinned items in the shop didn't also have the base item name.

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See you in Warface!

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