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Update and new SO - 09.11.2023



Friends!

The third seasonal update has been installed on the game server, and with it comes something very special! The SO "Villa Valhalla" is waiting for you, and we’ve fixed a number of issues as well. Stay tuned for the upcoming content!

Previous Version
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[h2]New Content[/h2]

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[h2]Bug Fixes[/h2]
[h3]Weapons and Gear[/h3]
  • Corsair HK433: fixed a visual bug, due to which the hand on the gun would move while shooting in the ADS mode.
  • Godfather Marlin 1894 Custom: fixed a visual bug that caused the glow effect to disappear.
  • Sidewinder Venom, Cobalt Kinetics EDGE Rifle (golden versions): fixed a bug due to which making eliminations with these weapons would not count towards the achievement progress for the regular versions.
  • Bone Kalashnikov USA KHAOS: fixed a visual bug, due to which the glowing effect would sometimes be displayed incorrectly.
  • PKM Zenit: fixed a bug, due to which it was sometimes impossible to use the weapon after refilling its ammo using the ammo box.
  • Fixed a bug, due to which, in the third person view, the reloading animation of some guns could sometimes loop.

[h3]PvP[/h3]
  • Ranked Matches: fixed a bug, due to which the player would sometimes get a ban after winning the match.

[h3]Other[/h3]
  • Updated localisation: added missing item and in-game descriptions, fixed some inconsistencies.

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See you in the game!

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New SO "Villa Valhalla" now in game!



Friends!

The new Special Operation “Villa Valhalla” is now available in Warface. A story with a twist is set within the clean lines of a luxurious Scandinavian hotel that harbours not only ancient Viking artefacts but a terrible secret as well…
[previewyoutube][/previewyoutube]
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[h2]Mission Lore[/h2]
A cloudy autumn sky looms above the Scandinavian fjords as the Warface squad set foot on solid ground in front of a sleek, modern hotel. But the enemy didn't waste time either and are already swarming the Nakai corporate villa like a pack of wolves. The mission is simple: save the hostages kept captive by Blackwood. You fight off the Blackwood mercenaries and make your way further into the hotel. But wait a second, why are there turrets in a civilian building? The mystery can wait, as the target – an important figure in the Nakai corporation – needs a way to safely escape the location. Warface fights fiercely to free the way for her, yet as they reach their getaway spot, the helicopter takes off, leaving the fighters to realise that they're trapped… They have to find an exit, and their search brings them to a facility, that might uncover horrible truths about the corporation. The further Warface delves into this seemingly innocent hotel, the more the knot loops tighten.



Will you be able to figure out, what's going on? And can Warface bear the weight of the information they now possess?

Completing the objectives in the new special operation will grant you unique achievements!


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Only the brave and fearsome will survive Valhalla! We will see you in the game!

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Agent Bursti Now in Warface!


Friends!

Agent Bursti (full codename – Gullinbursti) appeared in the squad as suddenly as agent Huginn did. The command once again acted like Bursti had always been there, and nothing was out of the ordinary. At first this annoyed the other squadmates, but he did his job expertly, and in the end they all became tight-knit friends. But Bursti suffers from nightmares, and refuses to talk about his past.

[h3]Details[/h3]

Agent Bursti (full codename – Gullinbursti) appeared in the squad as suddenly as agent Huginn did. The command once again acted like Bursti had always been there, and nothing was out of the ordinary. At first this annoyed the other squadmates, but he did his job expertly, and in the end they all became tight-knit friends, especially since the agent turned out to be quite easy going and affable, as long as you don't mention his biography.

Bursti's personnel file is as thin as Huginn's, which is unusual for a standard fighter dossier. All information in his file is obviously fake and most likely is used as a cover-up for the agent's real records. Even his name – John Brass – doesn't seem to be real. Bursti is sure that he used to go by a different name before.

Sometimes at night, Bursti suffers from nightmares, or rather, the same one. In that night terror he, along with a special forces detachment, is surrounded somewhere in Southeast Asia and in the end dies in a shoot-out. These dreams, much more vivid and realistic than usual ones, as well as inexplicable scars from operations on his body, led Bursti to believe that he really did die in battle. But why is he still alive then? Who brought him back from the dead, and most importantly, how? Is he still a real person? These questions periodically roll over Bursti like a wave, and he becomes withdrawn and angry, but that doesn’t deter him from carrying out his job. As a rule, these existential crises end with the appearance of mysterious people who take Bursti away without explanation. About a week later, the agent returns refreshed, as if he doesn't remember what exactly happened to him. Yet he still refuses to talk about his past.

[h3]Agent Bursti Set[/h3]

The "Bursti" weapon series represents the style and nature of the agent. Equip the themed guns and let the ancient power boost your combat performance. The weapon series includes the PP-2011 Kedr-Para, the M1911A1 and the Balisong Knife.



Are you a weapon charm collector? We haven't forgotten about you! You'll find a stylish new item in the Agent Bursti set. Decorate your weapons with this exquisite accessory!



The game now features new achievements for eliminating enemies with new weapon models designed in Agent Bursti's style. Defeat your enemies with "Bursti" arms and decorate your profile!

[h3]How can I get the novelties?[/h3]

We've added contracts with the new content. Complete tasks to get "Bursti" weapons, boxes with the Agent Bursti suit, unique achievements, a weapon charm, and other useful items.







See you in the game!


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Update - 26.10.2023


Friends!

A hotfix has been installed on the game servers with some content changes and bugfixes.
Previous Version
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[h2]Content Changes[/h2]
[h3]Weapons and Gear[/h3]
  • GForce Arms Huckleberry:
    • "Packed Shells" mod:
      • Reduced the accuracy and the minimal damage boosts.
      • Reduced the damage reduction by distance.
  • Reduced the overall accuracy of the gun.
  • Reduced the accuracy boost from the laser sight.

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[h2]Bug Fixes[/h2]
[h3]Important[/h3]
  • Fixed a bug that prevented the players from entering a match with a "Too many connection attempts" error.
  • Fixed a bug that caused FPS drops when using smoke grenades.
  • Cursed SVCh-54: fixed a bug, due to which the client would sometimes crash if an aiming player with the weapon and a charm attached to it was observed in the spectator mode.

[h3]Weapons and Gear[/h3]
  • GForce Arms Huckleberry:
    • Fixed a bug, due to which it was possible to see through the smokescreen when looking through the weapon's sight.
    • Fixed a bug, due to which it was possible with a certain combination of mods to increase the gun's accuracy when walking and sprinting.
  • Fixed a bug, due to which the reloading animation of some shotguns would freeze in the first person view.

[h3]PvP[/h3]
  • "Corruption" mode:
    • Fixed some issues with the interface.
    • Fixed a bug, due to which the players received less event currency upon entering a PvP session in progress. Now, the players should get the correct reward for the time they've spent in a match.
    • Fixed a bug, due to which the team whose player had left the session right on the start and didn't reconnect, would not get a reduced loss penalty.
  • "Halloween Wars": fixed a visual bug, due to which some interface elements were displayed incorrectly.

[h3]Other[/h3]
  • Fixed a bug, due to which it was sometimes impossible to regulate the brightness on low graphics settings.

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See you in the game!
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Update and Event - 19.10.2023



Friends!

The second major update has been installed on the game server! The thematic "Cyberheim" event introduces a brand new PvP mode "Corruption" with unique mechanics and horrific entourage. Getting the chills already? The new weapon series "Brimstone" and "Helheim" will bring enough heat to really fire up the game.

https://www.youtube.com/watch?v=Z2B6nmwbKDg



[h3]New Content[/h3]



[h3]Content Changes[/h3]

Weapons and Gear

  • GForce Arms Huckleberry: adjusted the force with which the gun pushes back hit characters. It was too strong and could potentially push the player to an unreachable spot on the map or hinder the medic from resurrecting them.
  • "Black Shark" weapon series: increased the cyborg damage bonus up to 50% (up to 250% for the Steyr Scout).
  • "Mischief" and "Anti-Cyborg" weapon series: reduced the cyborg damage bonus to 50% (to 100% for semi-automatic Sniper rifles).


PvE and SO

  • "Black Shark" (Hard): lowered the points requirements to get Crowns.
  • "Cyber Horde" (all difficulties): lowered the time requirements to get Crowns.


Other

  • Halloween versions of the maps are now available.
  • The lobby background has been replaced with a thematic one.


[h3]Bug Fixes[/h3]

Important

  • Fixed a bug due to which the smoke screen from the grenades would sometimes be displayed incorrectly with certain graphics settings.


Weapons and Gear

  • Mechanical Kalashnikow USA Komrad: fixed a bug, due to which the weapon's characteristics differed from those of the regular version.
  • Kalashnikov USA KHAOS: fixed a bug, due to which the effects' descriptions of the gun's unique sight were incorrect.
  • Beretta PMX: fixed a bug that caused visual artefacts when the player picked the gun off the ground.
  • Hybrid sights: fixed a bug due to which the camera in the first-person view could be displayed incorrectly when switching weapons.


PvP

  • "Factory": fixed a bug, due to which the player could get stuck or slip down when climbing the container on the first planting site.


PvE and SO

  • "Cyber Horde" (Hard): fixed a bug, due to which the points requirements to get Crowns were lower than for the other SOs on the same difficulty.
  • Fixed a bug, due to which the background of the interface was displayed incorrectly.


Other

  • Contracts: fixed a bug, due to which it was impossible to scroll through the list of contracts after having finished one.
  • Contracts: fixed a bug due to which explosive kills were counted incorrectly
  • Fixed a bug, due to which the weapon in the character's hands would reset in the inventory, when the player exited the mods window.
  • Fixed a bug, due to which the player could get two points towards the progress of a contract to eliminate enemies with explosives, when they should've been getting one.
  • Updated localization: fixed some inconsistencies, added missing localizations.


See you in the game!

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