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Soon: Gear and Weapon Rebalance



Friends!

"Storm Peak" is on its way to shake things up! As part of the seasonal update, we're reworking several weapons, devices, and gear sets, along with refining class balance. Read on to learn about the changes!

Please Note: These updates will roll out gradually and may evolve further based on testing and community feedback.

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[h2]What are these changes for?[/h2]
We’ve been closely monitoring key gameplay elements such as weapon balance, combat pacing, and player reaction times. Recently, we noticed a significant drop in time-to-kill metrics, giving players less chance to react when under fire.

This rapid change has noticeably reduced gameplay diversity. Previously, players had the option to prioritize a precise headshot for a quick takedown or rely on body shots for a slower, more accessible elimination. Now, the margin for tactical choices has narrowed, reducing the importance of precision, tactical thinking, and class distinctions.

Our goal is to rebalance weapons and class dynamics and expanding strategic options. We aim to better align precision and power, creating a more rewarding experience for players at all skill levels—whether they focus on headshots, recoil control, or leveraging class-specific strengths.

A key part of this is emphasizing class roles, with particular attention to the Engineer. Assault rifles will now require headshots or controlled recoil to perform well, while engineer's weapons will gain close-combat power at the expense of range. Additionally, we’re reducing grenade impact, making teamwork more critical. Moving forward, we’ll continue fine-tuning game balance by strengthening weaker weapons and scaling back those that are overpowered.
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[h2]Improving and balancing weapons[/h2]
We’re focusing on expanding viable weapon options for all classes by upgrading older legendary models. In the upcoming season, eight classic weapons will receive significant enhancements, bringing them in line with the current top META and adding them to the modification system. Notably, the Beretta ARX160, AK-12, MAG-7, Kalashnikov MP-155 Ultima, Honey Badger, CheyTac M200, Chiappa Triple Threat, and Tavor CTAR-21 will see major upgrades to compete with more modern alternatives.

Alongside these improvements, several other weapons have been rebalanced to align with their intended class roles and remain competitive. Most models received stat boosts to fit the new gear set system, while some required more extensive adjustments. Starter weapons were reworked to ensure rookie players have a smoother entry into the game. The AK Alpha, Typhoon F12, Kriss Super V Custom, CDX-MC Kraken, and Maxim 9 have been made more powerful and user-friendly.

Meanwhile, weapons such as the STK CMCR, MTs-572 'Astarta,' and ST Kinetics CPW received significant nerfs, as they were initially stronger than other options in the game.
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[h2]"Sandstorm" gear set[/h2]
A major addition is the new "Sandstorm" armour, which offers a balanced set of stats and improves survivability in combat. Once the update is live, this new gear will be available to all players upon logging in, becoming the new default starting armour, and replacing the older sets that are no longer purchasable. But don’t worry, any gear you previously acquired will remain unaffected.



The "Sandstorm" armour simplifies its stats compared to previous sets. It removes specialized protections against certain weapon types and instead boosts base armour stats, providing a single damage reduction stat for helmets and gloves. This change is intended to make the gear easier to use and more versatile.

Additionally, this gear will not provide any health or armour regeneration, meaning players will need to rely on Medics and Engineers for recovery after firefights. Additionally, the "Sandstorm" gear will replace the old "Graphite" set, which was the previous starter gear set, available to all players.
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[h2]Reworking attachments[/h2]
Weapon attachments will also soon undergo changes to ensure better balance and functionality. For instance, silencers will be nerfed for long-range engagements but improved for close combat. Suppressors will also be touched up, providing a balanced alternative to silencers.
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[h2]Changes in the Modification System[/h2]
As you progress through the levels of older models, the grind for Parts will feel more rewarding. Moving forward, we’ll increase the availability of Parts to make them more widely accessible to all players.

These weapons will have solid base stats but won’t include specialized mods or those that provide major performance boosts. Instead, the mods will focus on improving player comfort and offering customization to address any weak spots in the weapons.
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[h2]Revamping devices[/h2]
We've also reworked devices like grenades, the Throwing Tomahawk, Adrenaline, the Molotov, and the Armour Kit to align with the new gear and balance changes. Explosives, including grenades and claymores, will deal significantly less damage against the 'Sandstorm' set, and dual grenade mods will be less effective. Gas grenades will also be adjusted to encourage more tactical use rather than dominating through area control. In contrast, items like the Molotov and Armour Kit will receive effectiveness boosts to ensure they remain competitive alongside the reworked weapons.

All of these updates aim to refresh gameplay, improve balance across weapons and classes, and offer players more variety and strategic depth. Please note that we’ll continue to monitor and tweak these changes to ensure a fair and engaging experience for all players.

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Transfer Your Random Boxes From Services Before the Rework!


Friends!

One of the game’s core features is about to get a major upgrade! As part of the upcoming seasonal update, Random Boxes will receive a complete overhaul, both in terms of interface and functionality. You can look forward to a sleek new design, technical improvements, and enhanced features.

Please Note: All features mentioned are in development and may change based on testing and feedback.
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[h2] Revamped Look[/h2]

[h3] New Random Box Design[/h3]

Say goodbye to that familiar gray box! We’ve completely revamped the appearance of the Random Boxes with a new 3D design. This fresh look is more in tune with the game’s style, creating a more cohesive visual experience.

[h3] Updated Warbox System[/h3]

The Warbox System itself has also undergone a remarkable transformation, with the new design seamlessly integrating with the updated box visuals to enhance the process of dispensing and opening your rewards. We’ve put a strong emphasis on improving the box-opening experience, introducing a new animation that, while brief, adds an extra layer of excitement and anticipation to the moment. For those who prefer a faster “to-go” experience, you’ll have the option to skip the animation entirely and jump straight to your rewards.



[h3] Redesigned Reward Cards[/h3]

The contents of each Random Box are now showcased in an entirely new style. We've crafted high-quality item cards featuring enhanced visual effects that highlight the type, duration, and rarity of your rewards. Initially concealed, these cards can be revealed one by one, allowing you to savour the suspense, or you can choose to unveil them all at once, spoiling the mystery in an instant.

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[h2] New Features[/h2]

[h3] Guaranteed Drop[/h3]

While a guaranteed reward feature does currently exist, it lacks visibility and flexibility, leading to a less transparent experience for players. To address this, we have reworked the process and developed a more robust system for guaranteed rewards in Random Boxes. We’ve also added a progress bar in the interface, enabling players to track their progress towards earning guaranteed items. This change not only enhances transparency but also makes the process more user-friendly and reliable.
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[h2] Random Box Vault[/h2]

We’re also introducing a new system to enhance gameplay and streamline your in-game activities: the Random Box Vault. Previously, whenever players received a box, it was automatically opened, which caused several technical challenges and inconveniences. To address this, we’ve developed a more flexible and user-friendly solution. With the new Random Box Vault, any box you obtain outside the in-game store will now be stored rather than opened immediately. These boxes can remain in your vault indefinitely, giving you the freedom to open them whenever you choose. You can open boxes in sets of five or all at once if you have fewer than five. This change not only removes previous limitations but also gives players more control over when and how you open Random Boxes, whether earned as a reward or received as a prize.
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[h2] Random Box Transfer[/h2]

Due to the previously mentioned major changes in the system, all Random Boxes currently stored in the "Services" section must be transferred into the game by September 18th, 2024. After this date, it will no longer be possible to move them due to differences between the old and new systems.

Services
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Agent Medved now in Warface: Clutch



Friends!

Oleg, a powerhouse from Ryazan, has made his mark on special forces missions across the globe. Rejecting the confines of a desk job, he followed his passion for action, earning a spot in the elite Comodo squad. Now, he excels in the world’s most perilous arenas. Dive into his compelling story and explore his set, featuring the "Comodo" series, exclusive achievements, and a unique charm.

[h3]Details[/h3]
Oleg was born and raised in the city of Ryazan. He was never the top student, except in PE. His excellent health, strength, and inability to sit still made him a natural. In high school, he discovered the exciting world of historical re-enactment and strike-ball, hobbies he eagerly pursued even after going into technical college. The army's special forces soon spotted his talents and recruited him to join. There he chose to stay employed even after his mandatory service was over. Oleg's missions brought him to daring conflicts in the Middle East and Southeast Asia, joining international forces in order to take down various armed groups.

After his very first contract ended, Oleg quit the army and landed a job in the security department of a private company. The position was respected and well-paid, but it required him to stay in the office all day—a situation he had despised since his school days. So, when he heard about an international corporation looking for hires for "field work," he persistently sent them applications. It was especially convenient that they needed someone with knowledge of Southeast Asian geography and culture. Eventually, the recruiters couldn't resist his enthusiasm and invited him for an interview. And that's how Oleg ended up at "Comodo”.

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[h3]Agent Medved Set[/h3]

The “Comodo” weapon series is finally complete! The series now includes the Kord 5.45 and ST Kinetics CPW.



Is collecting weapon charms your thing? Then we have just the right addition to your collection! Check out this exclusive charm in the Agent Medved set. Bring a touch of luck to your arsenal!



The game now also features new achievements for eliminating enemies with new weapon models designed in Agent Medved's style. Defeat your enemies with "Comodo'' arms and spice up your profile!

[h3]How can I get the novelties?[/h3]

We've added contracts with the new content, including one where you’d be able to get a permanent weapon! Complete tasks to get "Comodo'' weapons, boxes with the Agent Medved’s suit, unique achievements, a weapon charm, and other handy items.


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Take down opponents with “bear” arms!

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Kord 5.45 now in game!



Friends!

Unleash unrivalled power with the latest addition to your arsenal—the Kord 5.45, now primed and ready for the Rifleman class!
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[h2]About the Weapon[/h2]
Step into the future of warfare with the Kord 5.45, a masterpiece of modern military engineering. This high-tech beast blends advanced innovation with relentless firepower, designed to dominate any battlefield. The Kord 5.45 is a symbol of cutting-edge precision, delivering rapid bursts while maintaining pinpoint accuracy. Lightweight yet deadly, this weapon is your key to overwhelming your foes and turning the tide of battle in your favour. Command the Kord 5.45 and let your enemies feel the full force of your fury!



Please note: Based on the results of testing, the weapon will be fine-tuned.

[h2]Achievements[/h2]
Rise above and claim exclusive achievements with the Kord 5.45. These hard-earned badges of honour are a testament to your unparalleled skill and determination. Display them with pride, and let the battlefield tremble at the sight of your prowess!


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Elevate your loadout with the Kord 5.45!
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Jungle Showdown Event and Update - 15.08.2024



Friends!

We hope you’re ready for the final summer showdown, as this update brings you the Jungle Showdown event in the "Brawl" mode, cool new "Jungle Keeper" skins, a new device, and a bunch of bug fixes.

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[h2]New Content[/h2]
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[h2]Bug Fixes[/h2]
[h3]Weapons and Gear[/h3]
  • Triumphant ST Kinetics CPW: fixed a bug, due to which the reload animation would sometimes not play out.
[h3]Other[/h3]
  • Fixed a bug, due to which the match invitation notification would be displayed incorrectly, if the player had a pending match invitation.
  • Fixed a bug, due to which the Freezing Point map wasn't displayed in the "How it works" section of the Ranked Matches.
  • Updated localisation: fixed some inconsistencies, added missing texts.
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See you in the game!

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