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Soon in game: KRISS Vector



Soldiers!

One of the next updates will top up the Engineer arsenal with a long-awaited golden version of the modular submachine gun Kriss Super V Custom. It will sport excellent combat specs, a larger mag and will take more ammo. Check out the novelty, soon you will be able to test it in game!

[h3]KRISS VECTOR[/h3]
The submachine gun KRISS Vector was developed by the American company Transformational Defense Industries. The first prototypes successfully passed testing in 2005. Their excellent results allowed to start mass production of the model in 2006.

The main advantages of this small arm are a highly accurate automatic fire and incredible controllability of the weapon while firing, taking into account that its rate of fire achieves 1800 rounds per minute depending on the modification.



KRISS Vector is a perfect combination of a highly technological design which employs aluminum and polymeric materials and unique automatics featuring a delayed blowback system. Thus, the gun weighs no more than 3.1 kg and is quite compact (up to 61 cm long). Various accessories can be easily mounted on it thanks to the Picatinny rail.

Moreover, you will not need any special tools to change the weapon's calibre in a matter of seconds (for example, the .45 ACP for the 9х19 mm Parabellum). The submachine gun in question offers three modes of fire: single shots, 2-round bursts and automatic continuous fire.
[h3]
WEAPON IN GAME[/h3]
Kriss Super V Custom is a popular Engineer primary boasting cool futuristic looks. Its first-rate specs appeal to many players. The golden version will preserve the advantages of the regular Kriss Super V Custom and will boast a larger 36-round magazine and increased ammo (216 rounds).



Just like any other golden gun, Kriss Super V Custom will be efficient against cyborgs dealing them 50% more damage. As for unique achievements, by killing 999 enemies with the arm’s golden version you will be able to become a proud bearer of a custom stripe.



Please note that the specs indicated can be subject to changes per general testing results.

Do you like the new weapon, soldiers?

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Soon in game: SED tweaks



[h3]REASONS FOR CHANGES[/h3]
The idea of adding the fifth class to Warface was not new. It was designed to diversify the habitual gameplay and add new possible class combinations. The SED presented in the October update successfully coped with these tasks. However, the outcome of the fifth class introduction is controversial.

All new mechanics are pretty intuitive: the SED is not possible to knock down, it can perform unassisted climbs, it is slow, very strong and heavily armoured. All these characteristics are completely different from the gameplay of the old classes, but one round played as SED is enough to master it.

The appearance of the SED had a significant impact on the interaction between opponents and allies. For example, the fifth class turned out a real pain in the neck for rival Snipers but became easy prey for Medics. In addition, ally Engineers gained greater importance as support class by evolving, in a way, into a second Med. At the same time, the SED itself proved to be a fighter capable of a single flanking breakthrough. Finally, another benefit of the SED is that now all team members can pick different classes and assume a unique role.

However, the fact that the SED is unlike the rest of the "human" classes has its flaws. In particular, the robot’s low mobility and exceptional armor are strange to the majority of players.

[h3]SED TWEAKS[/h3]
To make the SED feel more common, we decided to tweak its specs bringing them closer to the "human" classes by increasing its mobility and reducing armour. At the same time, all basic robotic features of the fifth class will remain unchanged conserving its unique character.

Read on to learn what specs will be modified.

  • Removed head protection
  • Armor points: 330 (used to be 350)
  • Slide distance -20% (used to be -40%)
  • Sprint distance +400% (used to be +1000%)
  • Sprint speed -5% (used to be -15%)
  • Increased strafe multiplier.
  • Removed head protection
  • Slide distance -20% (used to be -40%)
  • Sprint distance +400% (used to be +1000%)
  • Sprint speed -5% (used to be -15%)
  • Increased strafe multiplier.

Please note that the specs indicated are not definitive and can be subject to changes per general testing results.

Good luck in combat!

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Great Shop Update



Soldiers!

Chilling winds are blowing from the North calming the heart and cooling the mind. Embrace the freezing power of the Great Shop Update featuring guns and gear worthy of a hard-headed soldier.



[h3]ICEBREAKER WEAPONS[/h3]
The following "Icebreaker" guns are already available in the game store.

Direct Sale (Kredits): M16A3 Custom, Fabarm STF 12 Compact, Honey Badger, Steyr Scout, Tactical Axe, SIG Sauer P226 C and CZ 75 Czechmate Parrot.

Kredit Random Boxes: Beretta ARX160, DP‐12, CZ Scorpion Evo3 A1 and Bushmaster BA50.

[h3]Atlas Gear[/h3]
The store also features no less spectacular "Atlas" gear as a final touch to your military outfit. The following items are already available via Direct Sale:
  • ATLAS Rifleman Helmet
  • ATLAS Medic Helmet
  • ATLAS Engineer Helmet
  • ATLAS Sniper Helmet
  • ATLAS Vest
  • ATLAS Gloves
  • ATLAS Shoes


[h3]Special Highlight: "Great Gatsby" weapons[/h3]
The following exhibits of the renowned “Great Gatsby” series will be up for grabs via Kredit Random Boxes: Maxim 9, Katana, S&W M&P R8, HArms CQR, Winchester 1887, SIG MPX SBR Custom, Remington MSR, Stoner LMG A1, Marlin 1894 Custom, Thompson M1928 and H&K G28.



This brand-new series includes popular weapon models for all classes. The weapons' specs do not differ from their original versions. Stunning looks, classy stats - what's more to wish for? Ah, indeed, custom achievements!



Having a good time, old sport?

Time to get your Kredits back!



Soldiers!

It's time to return the Kredits to the players who took part in the "Kashback" campaign and purchased goods for Kredits in the game store.

You will get the Kredits back within 24 hours

Please note that you will get back the Kredits spent in all stages of the action, but not higher than the fixed amount of each of these stages. The maximum limit of each stage is limited and was indicated in the corresponding news.

Please note that the Kredits will be returned in waves: first, Kredits for the first stage, then for the second, third and so on.

We wish you successful fights and happy holidays!

Ice and Fire in store



Soldiers!

Greet the New Year with the power of Ice and Fire!

The following line-up will be available in store till around 9:00 UTC (10:00 CET) on the 3rd of January with a 10% discount:
  • Direct Sale (Kredits) of "Icebreaker" weapons: M16A3 Custom, Fabarm STF 12 Compact, Honey Badger, Tactical Axe, SIG Sauer P226 C, CZ 75 Czechmate Parrot
  • "Icebreaker" Kredit Random Boxes: Beretta ARX160, DP-12, CZ Scorpion Evo3 A1, Bushmaster BA50, Steyr Scout
  • "Earth Shaker" Kredit Random Boxes: Type 97, SIX12, ACR CQB, ACR, Mossberg 500 Custom, SCAR-L PDW, Glock 18C, SIG Sauer P226 C, Katana, AX308, McMillan CS5
  • Direct Sale (Kredits) of Golden weapons: Tactical Axe, CZ 75-Auto, Glock 18C

[h3]SPECIAL HIGHLIGHT: EARTH SHAKER ACR CQB[/h3]



ACR CQB is an SMG variation of the Advanced Combat Rifle that provides better mobility. Its Earth Shaker version was made out of an unknown material in a secret laboratory.



It is always winter now...

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